48 lines
1.5 KiB
Rust
48 lines
1.5 KiB
Rust
/*
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* Yggdrasil: Minecraft authentication server
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* Copyright (C) 2023 0xf8.dev@proton.me
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#![feature(fs_try_exists)]
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use anyhow::{bail, Result};
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use log::{debug, error, info, log, trace, warn};
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use yggdrasil::*;
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mod server;
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#[async_std::main]
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async fn main() -> Result<()> {
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// Early catch
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if std::env::var("DATABASE_URL").is_err() {
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bail!("DATABASE_URL needs to be set.")
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}
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// Start logger
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femme::start();
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// Load config
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let config = Config::load()?;
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info!("Config location: {}", config.location.display());
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// Load database
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let db = Database::init(config).await?;
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info!("Database URL: {}", std::env::var("DATABASE_URL")?);
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// Start server
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let server_thread = async_std::task::spawn(server::start(db));
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server_thread.await?;
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warn!("Server stopped!");
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// Cleanup
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Ok(log::logger().flush())
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}
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