yggdrasil/src/main.rs

48 lines
1.5 KiB
Rust

/*
* Yggdrasil: Minecraft authentication server
* Copyright (C) 2023 0xf8.dev@proton.me
*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#![feature(fs_try_exists)]
use anyhow::{bail, Result};
use log::{debug, error, info, log, trace, warn};
use yggdrasil::*;
mod server;
#[async_std::main]
async fn main() -> Result<()> {
// Early catch
if std::env::var("DATABASE_URL").is_err() {
bail!("DATABASE_URL needs to be set.")
}
// Start logger
femme::start();
// Load config
let config = Config::load()?;
info!("Config location: {}", config.location.display());
// Load database
let db = Database::init(config).await?;
info!("Database URL: {}", std::env::var("DATABASE_URL")?);
// Start server
let server_thread = async_std::task::spawn(server::start(db));
server_thread.await?;
warn!("Server stopped!");
// Cleanup
Ok(log::logger().flush())
}