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(Outdated Mirror!) a bytebeat rendering engine in C (no support of JavaScript bytebeat yet)
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Intel A80486DX2-66 551933cddd
C: mem. for audio: optimize; use the same function
Memory allocation for the audio buffer:
1. Instant mode: Use `malloc` instead of `calloc`
2. Allocate heap memory before the loop to speed up audio generation, free
   the memory after the loop
3. Extract the memory allocation into a macro
2024-01-29 19:10:44 +03:00
src C: mem. for audio: optimize; use the same function 2024-01-29 19:10:44 +03:00
.editorconfig update .gitignore to template 2024-01-29 18:45:04 +03:00
.gitignore bytebeat_render.c: add custom output 2024-01-09 20:04:33 +03:00
bytebeat_compiler.py bytebeat_compiler.py: add more CFLAGS 2024-01-27 14:01:49 +03:00
documentation.md template.c: refactor code and change initial type of w 2023-11-18 20:05:55 +03:00
EXAMPLE_USAGE.md template.c: add verbose mode and update usage 2023-11-25 21:03:31 +03:00
gitignore_clean.py initial commit 2023-11-16 22:01:41 +03:00
LICENSE LICENSE: reformat 2024-01-10 04:49:22 +03:00
README.md README.md: update title 2023-12-31 15:39:27 +03:00

C-JS-bytebeat-render

a bytebeat rendering engine in C (no support of JavaScript bytebeat yet)