Choose spouse if not defined
svn: r873
This commit is contained in:
129
src/AddSpouse.py
129
src/AddSpouse.py
@@ -187,3 +187,132 @@ class AddSpouse:
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index = index + 1
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self.spouse_list.thaw()
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class SetSpouse:
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"""
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Displays the AddSpouse dialog, allowing the user to create a new
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family with the passed person as one spouse, and another person to
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be selected.
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"""
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def __init__(self,db,person,family,update,addperson):
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"""
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Displays the AddSpouse dialog box.
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db - database to which to add the new family
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person - the current person, will be one of the parents
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update - function that updates the family display
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addperson - function that adds a person to the person view
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"""
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self.db = db
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self.update = update
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self.person = person
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self.family = family
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self.addperson = addperson
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self.glade = libglade.GladeXML(const.gladeFile, "spouseDialog")
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self.rel_combo = self.glade.get_widget("rel_combo")
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self.relation_type = self.glade.get_widget("rel_type")
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self.spouse_list = self.glade.get_widget("spouseList")
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self.relation_def = self.glade.get_widget("reldef")
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self.top = self.glade.get_widget("spouseDialog")
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self.name_list = self.db.getPersonMap().values()
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self.name_list.sort(sort.by_last_name)
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self.rel_combo.set_popdown_strings(const.familyRelations)
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title = _("Choose Spouse/Partner of %s") % GrampsCfg.nameof(person)
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self.glade.get_widget("spouseTitle").set_text(title)
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self.glade.signal_autoconnect({
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"on_select_spouse_clicked" : self.select_spouse_clicked,
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"on_new_spouse_clicked" : self.new_spouse_clicked,
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"on_rel_type_changed" : self.relation_type_changed,
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"on_combo_insert_text" : Utils.combo_insert_text,
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"destroy_passed_object" : Utils.destroy_passed_object
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})
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self.relation_type.set_text(_("Married"))
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def new_spouse_clicked(self,obj):
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"""
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Called when the spouse to be added does not exist, and needs
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to be created and added to the database
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"""
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import QuickAdd
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relation = const.save_frel(self.relation_type.get_text())
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if relation == "Partners":
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if self.person.getGender() == RelLib.Person.male:
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gen = "male"
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else:
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gen = "female"
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elif self.person.getGender() == RelLib.Person.male:
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gen = "female"
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else:
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gen = "male"
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QuickAdd.QuickAdd(self.db,gen,self.update_list)
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def update_list(self,person):
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self.name_list.append(person)
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self.name_list.sort(sort.by_last_name)
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self.addperson(person)
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self.relation_type_changed(self.relation_type)
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def select_spouse_clicked(self,obj):
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"""
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Called when the spouse to be added already exists and has been
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selected from the list.
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"""
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if len(self.spouse_list.selection) == 0:
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return
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row = self.spouse_list.selection[0]
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spouse = self.spouse_list.get_row_data(row)
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# don't do anything if the marriage already exists
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for f in self.person.getFamilyList():
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if spouse == f.getMother() or spouse == f.getFather():
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Utils.destroy_passed_object(obj)
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return
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Utils.modified()
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if self.family.getFather() == self.person:
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self.family.setMother(spouse)
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else:
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self.family.setFather(spouse)
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spouse.addFamily(self.family)
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self.family.setRelationship(const.save_frel(self.relation_type.get_text()))
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Utils.destroy_passed_object(obj)
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self.update(self.family)
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def relation_type_changed(self,obj):
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"""
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Called whenever the relationship type changes. Rebuilds the
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the potential spouse list.
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"""
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text = obj.get_text()
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self.relation_def.set_text(const.relationship_def(text))
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# determine the gender of the people to be loaded into
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# the potential spouse list. If Partners is selected, use
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# the same gender as the current person.
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gender = self.person.getGender()
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if text == _("Partners"):
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if gender == RelLib.Person.male:
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gender = RelLib.Person.female
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else:
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gender = RelLib.Person.male
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index = 0
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self.spouse_list.clear()
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self.spouse_list.freeze()
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for person in self.name_list:
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if person.getGender() == gender:
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continue
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name = person.getPrimaryName().getName()
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self.spouse_list.append([name,Utils.birthday(person)])
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self.spouse_list.set_row_data(index,person)
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index = index + 1
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self.spouse_list.thaw()
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