* src/PedView.py (__init__): Define database variable.
* src/ViewManager.py (__init__): Define empty pages list. * src/DisplayState.py (GrampsWindowManager,ManagedWindow): Add classes for window management. Still unfinished. svn: r5080
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@ -1,3 +1,9 @@
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2005-08-14 Alex Roitman <shura@gramps-project.org>
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* src/PedView.py (__init__): Define database variable.
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* src/ViewManager.py (__init__): Define empty pages list.
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* src/DisplayState.py (GrampsWindowManager,ManagedWindow): Add
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classes for window management. Still unfinished.
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2005-08-13 Don Allingham <don@gramps-project.org>
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* src/GrampsDbBase.py: keep track of open files
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* src/MediaView.py: convert MediaView to handle pluggable views
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@ -44,6 +44,11 @@ import GrampsDBCallback
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import GrampsKeys
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import NameDisplay
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#-------------------------------------------------------------------------
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#
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# History manager
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#
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#-------------------------------------------------------------------------
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class History(GrampsDBCallback.GrampsDBCallback):
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__signals__ = {
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@ -118,6 +123,148 @@ class History(GrampsDBCallback.GrampsDBCallback):
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if not self.at_end():
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self.history = self.history[0:self.index+1]
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#-------------------------------------------------------------------------
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#
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# Window manager
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#
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#-------------------------------------------------------------------------
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class GrampsWindowManager:
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def __init__(self):
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self.window_tree = []
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self.id2item = {}
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def get_item_from_node(self,node):
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item = self.window_tree
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for index in node:
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item = item[index]
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return item
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def get_window_from_id(self,window_id):
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return self.id2item.get(window_id,None)
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def close_node(self,node):
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item = self.get_item_from_node(node)
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self.close_item_recursively(item)
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self.remove_node(node)
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def close_item_recursively(self,item):
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if type(item) == list:
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for sub_item in item[1:]:
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self.close_item_recursively(sub_item)
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else:
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if item.window_id:
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del self.id2item[window_id]
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item.window.destroy()
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def add_item(self,node,item):
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if item.window_id:
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self.id2item[window_id] = item
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parent_item = self.get_item_from_node(node)
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assert type(parent_item) == list or node == [], \
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"Gwm: add_item: Incorrect node."
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if item.submenu_label:
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# This is an item with potential children
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new_item = [item]
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else:
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# This is an item without children
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new_item = item
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parent_item.append(new_item)
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new_node = node + [len(parent_item) + 1]
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return new_node
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def remove_node(self,node):
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parent_node = node[:-1]
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child_in_parent = node[-1:][0]
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item = self.get_item_from_node(parent_node)
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item.pop(child_in_parent)
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def call_back_factory(self,item):
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if type(item) != list:
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def f(obj):
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if item.window_id and self.get_window_from_id(window_id):
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self.get_window_from_id(window__id).present()
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else:
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def f(obj):
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pass
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return f
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def built_windows_menu(self):
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pass
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#-------------------------------------------------------------------------
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#
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# Gramps Managed Window class
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#
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#-------------------------------------------------------------------------
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class ManagedWindow:
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"""
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Managed window base class.
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This class provides all the goodies necessary for user-friendly window
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management in GRAMPS: registering the menu item under the Windows
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menu, keeping track of child windows, closing them on close/delete
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event, and presenting itself when selected or attempted to create again.
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"""
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def __init__(self,uistate,node,window_key,submenu_label,menu_label):
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"""
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Create child windows and add itself to menu, if not there already.
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The usage from derived classes is envisioned as follows:
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import DisplayState
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class SomeWindowClass(DisplayState.ManagedWindow):
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def __init__(self,uistate,dbstate,node):
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window_id = self # Or e.g. window_id = person.handle
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submenu_label = None # This window cannot have children
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menu_label = 'Menu label for this window'
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DisplayState.ManagedWindow.__init__(self,
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uistate,
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node,
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window_id,
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submenu_label,
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menu_label)
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if self.already_exist:
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return
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# Proceed with the class.
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...
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"""
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if uistate.gwm.get_window_from_id(window_id):
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uistate.gwm.get_window_from_id(window_id).present()
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self.already_exist = True
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else:
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self.already_exist = False
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self.window_id = window_id
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self.submenu_label = submenu_label
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self.menu_label = menu_label
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self.uistate = uistate
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self.node = self.uistate.gwm.add_item(node,self)
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def close(self):
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"""
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Close itself.
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Takes care of closing children and removing itself from menu.
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"""
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self.uistate.gwm.close_node(self.node)
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def present(self):
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"""
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Present window (unroll/unminimize/bring to top).
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"""
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self.window.present()
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#-------------------------------------------------------------------------
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#
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# Gramps Display State class
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#
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#-------------------------------------------------------------------------
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class DisplayState(GrampsDBCallback.GrampsDBCallback):
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__signals__ = {
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@ -131,6 +278,7 @@ class DisplayState(GrampsDBCallback.GrampsDBCallback):
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self.status = status
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self.status_id = status.get_context_id('GRAMPS')
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self.phistory = History()
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self.gwm = GrampsWindowManager()
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def modify_statusbar(self,active=None):
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self.status.pop(self.status_id)
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@ -75,6 +75,7 @@ class PedView(PageView.PersonNavView):
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dbstate.connect('database-changed',self.change_db)
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dbstate.connect('active-changed',self.goto_active_person)
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self.force_size = 0 # Automatic resize
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self.db = dbstate.db
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def init_parent_signals_cb(self, widget, event):
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print "PedView.init_parent_signals_cb"
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@ -154,6 +154,7 @@ class ViewManager:
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self.state = state
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self.active_page = None
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self.views = []
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self.pages = []
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self.window = gtk.Window()
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self.window.connect('destroy', lambda w: gtk.main_quit())
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self.window.set_size_request(775,500)
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