Don Allingham 448b593d15 Getting ready for 0.6.0
svn: r558
2001-11-11 00:55:56 +00:00

331 lines
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
<HTML
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><TITLE
>Media View</TITLE
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><H1
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><A
NAME="MEDIAVIEW"
>Media View</A
></H1
><P
> The Media View window displays the files associated with the
database. Typically, these files are images, but
<TT
CLASS="APPLICATION"
>GRAMPS</TT
> allows you to attach any type of
file to the database. <TT
CLASS="APPLICATION"
>GRAMPS</TT
> refers to
attached files as media objects. You can access the Media View at
any time by either pressing the <B
CLASS="GUIBUTTON"
>Media</B
>
button at the top of the screen, or by choosing the
<B
CLASS="GUIMENU"
>View</B
>-&gt;<B
CLASS="GUIMENUITEM"
>Media</B
>
entry from the menus.
</P
><DIV
CLASS="FIGURE"
><A
NAME="MEDIAVIEW-FIG"
></A
><P
><IMG
SRC="mediaview.png"></P
><P
><B
>Figure 19. Media View</B
></P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="AEN390"
>Media Objects</A
></H2
><P
> Media objects can be either local or external to a
<TT
CLASS="APPLICATION"
>GRAMPS</TT
> database. If
<TT
CLASS="APPLICATION"
>GRAMPS</TT
> is told to import an object as
alocal object, it will make its own copy of the file in the
database directory. If the object is not imported as a local
object, the original file is used.
</P
><P
> There are advantages and disadvantages to both methods. If the
object is local, then if the original file is moved or deleted,
then <TT
CLASS="APPLICATION"
>GRAMPS</TT
> will still have its own
copy. However, this is at the price of having two copies of the
file. If the file is not imported as a local object, then a copy
is not made, saving disk space. However, altering or deleting
the original copy will affect the
<TT
CLASS="APPLICATION"
>GRAMPS</TT
> database.
</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="AEN398"
>Adding a Media Object</A
></H2
><P
> Media objects can be imported in several ways. Adding an object
to any gallery adds the object to the Media View. The gallery is
will actually contain a reference to the object in the Media
View.
</P
><P
> Objects may also be added using the <B
CLASS="GUIBUTTON"
>Add Media
Object</B
> button. This will add the object to the Media
View, but not to any gallery. When you select the file to be
added, a preview will be displayed in the preview window. The
the file is an image, the image will be displayed. Otherwise, an
icon representing the file type will be displayed. In the dialog
box, you may choose to either import the object as a local
object, or leave it as an external object.
<DIV
CLASS="FIGURE"
><A
NAME="ADDMEDIA"
></A
><P
><IMG
SRC="addmedia.png"></P
><P
><B
>Figure 20. Add Media Object Dialog Box</B
></P
></DIV
>
</P
><P
> Finally, you may drag-and-drop an object from either a file
manager or a web browser. If the object is dropped into a
gallery, then a reference is made in the gallery, and the object
appears in the Media View. If the object is dropped directly
into the Media View, then it appears in the Media View, but will
not appear in a gallery. Currently, all objects imported via
drag-and-drop are imported as external (not local) objects.
</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="AEN409"
>Making a Reference to a Media Object</A
></H2
><P
> Once an object is in the Media View, it is possible to make a
reference to it in any gallery. You may place the object in as
many galleries as you like, and only one copy of the file will
exist.
</P
><P
> To make a reference to a media object in a gallery, you may
simply drag-and-drop the object from the Media View directly to
a gallery. The object will then appear in the
gallery. Similarly, you may drag-and-drop from one gallery to
another gallery, and a new object reference is created in the
target gallery.
</P
></DIV
><DIV
CLASS="SECT2"
><H2
CLASS="SECT2"
><A
NAME="AEN413"
>Changing a Media Object's Properties</A
></H2
><P
> Media objects have global and local properties. The title of the
object is a global property. It may only be changed from the
Media View, and it will affect all references. An object also
has a global note and a set of user defined global attributes.
A reference in a gallery may a have a local note and local
attributes as well. All references share the global properties,
but each gallery has its own set of notes a attributes.
</P
><P
> The global note can be used to provide a general
description. For example, in a family reunion image, you may
wish to use the global note to indicate the place, date, and
occasion of the photograph. In a local note in Aunt Martha's
gallery, you may wish to add a local note indicating that
"Aunt Martha is the third person from the right in the
second row".
</P
><P
> The global properties may be changed by selecting the
<B
CLASS="GUIBUTTON"
>Edit Media Object</B
> button.
<DIV
CLASS="FIGURE"
><A
NAME="GLOBALMEDIA"
></A
><P
><IMG
SRC="globalmedia.png"></P
><P
><B
>Figure 21. Edit a Media Object's Global Properties</B
></P
></DIV
>
</P
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