24e095c818
* src/PageView.py: use dirty flag to only draw when requested * src/PeopleView.py: use dirty flag to only draw when requested * src/PeopleModel.py: provide simple caching * src/ViewManager.py: control dirty flags svn: r5803
618 lines
23 KiB
Python
618 lines
23 KiB
Python
# -*- coding: utf-8 -*-
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#
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# Gramps - a GTK+/GNOME based genealogy program
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#
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# Copyright (C) 2000-2003 Donald N. Allingham
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# $Id$
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#------------------------------------------------------------------------
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#
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# standard python modules
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#
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#------------------------------------------------------------------------
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from gettext import gettext as _
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#-------------------------------------------------------------------------
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#
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# gtk
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#
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#-------------------------------------------------------------------------
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import gtk
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from gtk.gdk import ACTION_COPY, BUTTON1_MASK
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#-------------------------------------------------------------------------
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#
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# GRAMPS modules
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#
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#-------------------------------------------------------------------------
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import RelLib
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import PeopleModel
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import PageView
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import GenericFilter
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import EditPerson
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import NameDisplay
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import Utils
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import QuestionDialog
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import TreeTips
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from DdTargets import DdTargets
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column_names = [
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_('Name'),
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_('ID') ,
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_('Gender'),
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_('Birth Date'),
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_('Birth Place'),
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_('Death Date'),
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_('Death Place'),
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_('Spouse'),
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_('Last Change'),
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_('Cause of Death'),
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]
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class PersonView(PageView.PersonNavView):
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def __init__(self,dbstate,uistate):
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PageView.PersonNavView.__init__(self,'Person View',dbstate,uistate)
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self.inactive = False
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dbstate.connect('database-changed',self.change_db)
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dbstate.connect('active-changed',self.goto_active_person)
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self.handle_col = len(column_names)+2
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def change_page(self):
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self.generic_filter_widget.on_filter_name_changed(None)
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def define_actions(self):
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"""
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Required define_actions function for PageView. Builds the action
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group information required. We extend beyond the normal here,
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since we want to have more than one action group for the PersonView.
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Most PageViews really won't care about this.
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Special action groups for Forward and Back are created to allow the
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handling of navigation buttons. Forward and Back allow the user to
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advance or retreat throughout the history, and we want to have these
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be able to toggle these when you are at the end of the history or
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at the beginning of the history.
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"""
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PageView.PersonNavView.define_actions(self)
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self.add_action('Add', gtk.STOCK_ADD, "_Add",
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callback=self.add)
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self.add_action('Edit', gtk.STOCK_EDIT, "_Edit",
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callback=self.edit)
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self.add_action('Remove', gtk.STOCK_REMOVE, "_Remove",
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callback=self.remove)
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self.add_action('Jump', None, "_Jump",
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accel="<control>j",callback=self.jumpto)
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self.add_toggle_action('Filter', None, '_Filter', None, None,
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self.filter_toggle)
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def get_stock(self):
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"""
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Returns the name of the stock icon to use for the display.
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This assumes that this icon has already been registered with
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GNOME as a stock icon.
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"""
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return 'gramps-person'
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def build_widget(self):
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"""
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Builds the interface and returns a gtk.Container type that
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contains the interface. This containter will be inserted into
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a gtk.Notebook page.
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"""
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self.vbox = gtk.VBox()
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self.vbox.set_border_width(4)
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self.vbox.set_spacing(4)
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self.generic_filter_widget = GenericFilter.FilterWidget( self.uistate, self.build_tree, self.goto_active_person)
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filter_box = self.generic_filter_widget.build()
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self.tree = gtk.TreeView()
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self.tree.set_rules_hint(True)
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self.tree.set_headers_visible(True)
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self.tree.connect('key-press-event',self.key_press)
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scrollwindow = gtk.ScrolledWindow()
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scrollwindow.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
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scrollwindow.set_shadow_type(gtk.SHADOW_ETCHED_IN)
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scrollwindow.add(self.tree)
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scrollwindow.show_all()
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self.vbox.pack_start(filter_box,False)
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self.vbox.pack_start(scrollwindow,True)
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self.renderer = gtk.CellRendererText()
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self.inactive = False
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self.columns = []
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self.build_columns()
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self.tree.connect('button-press-event', self.button_press)
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self.tree.connect('drag_data_get', self.drag_data_get)
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self.selection = self.tree.get_selection()
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self.selection.set_mode(gtk.SELECTION_MULTIPLE)
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self.selection.connect('changed',self.row_changed)
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#self.vbox.set_focus_chain([self.tree, self.filter_list,
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# self.filter_text, self.filter_invert,
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# self.filter_button])
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self.setup_filter()
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return self.vbox
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def ui_definition(self):
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"""
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Specifies the UIManager XML code that defines the menus and buttons
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associated with the interface.
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"""
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return '''<ui>
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<accelerator action="Jump"/>
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<menubar name="MenuBar">
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<menu action="ViewMenu">
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<menuitem action="Filter"/>
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</menu>
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<menu action="GoMenu">
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<placeholder name="CommonGo">
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<menuitem action="Back"/>
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<menuitem action="Forward"/>
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<separator/>
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<menuitem action="HomePerson"/>
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<separator/>
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</placeholder>
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</menu>
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<menu action="EditMenu">
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<placeholder name="CommonEdit">
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<menuitem action="Add"/>
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<menuitem action="Edit"/>
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<menuitem action="Remove"/>
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</placeholder>
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</menu>
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</menubar>
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<toolbar name="ToolBar">
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<placeholder name="CommonNavigation">
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<toolitem action="Back"/>
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<toolitem action="Forward"/>
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<toolitem action="HomePerson"/>
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</placeholder>
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<placeholder name="CommonEdit">
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<toolitem action="Add"/>
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<toolitem action="Edit"/>
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<toolitem action="Remove"/>
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</placeholder>
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</toolbar>
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<popup name="Popup">
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<menuitem action="Back"/>
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<menuitem action="Forward"/>
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<menuitem action="HomePerson"/>
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<separator/>
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<menuitem action="Add"/>
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<menuitem action="Edit"/>
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<menuitem action="Remove"/>
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</popup>
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</ui>'''
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def change_db(self,db):
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"""
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Callback associated with DbState. Whenenver the database
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changes, this task is called. In this case, we rebuild the
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columns, and connect signals to the connected database. Tere
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is no need to store the database, since we will get the value
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from self.state.db
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"""
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self.build_columns()
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db.connect('person-add', self.person_added)
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db.connect('person-update', self.person_updated)
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db.connect('person-delete', self.person_removed)
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db.connect('person-rebuild', self.build_tree)
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self.generic_filter_widget.apply_filter()
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def goto_active_person(self,obj=None):
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import time
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t = time.time()
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self.goto_active_person_2(None)
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print time.time() - t
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def goto_active_person_2(self,obj=None):
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"""
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Callback (and usable function) that selects the active person
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in the display tree.
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We have a bit of a problem due to the nature of how GTK works.
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We have unselect the previous path and select the new path. However,
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these cause a row change, which calls the row_change callback, which
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can end up calling change_active_person, which can call
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goto_active_person, causing a bit of recusion. Confusing, huh?
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Unforunately, we row_change has to be able to call change_active_person,
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because the can occur from the interface in addition to programatically.
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TO handle this, we set the self.inactive variable that we can check
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in row_change to look for this particular condition.
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"""
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# if there is no active person, or if we have been marked inactive,
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# simply return
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if not self.dbstate.active or self.inactive:
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return
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# mark inactive to prevent recusion
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self.inactive = True
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# select the active person in the person view
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p = self.dbstate.active
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try:
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path = self.model.on_get_path(p.get_handle())
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group_name = p.get_primary_name().get_group_name()
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top_name = self.dbstate.db.get_name_group_mapping(group_name)
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top_path = self.model.on_get_path(top_name)
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self.tree.expand_row(top_path,0)
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current = self.model.on_get_iter(path)
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selected = self.selection.path_is_selected(path)
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if current != p.get_handle() or not selected:
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self.selection.unselect_all()
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self.selection.select_path(path)
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self.tree.scroll_to_cell(path,None,1,0.5,0)
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except KeyError:
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self.selection.unselect_all()
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self.uistate.push_message(_("Active person not visible"))
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self.dbstate.active = p
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# disable the inactive flag
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self.inactive = False
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# update history
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self.handle_history(p.handle)
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def setup_filter(self):
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"""
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Builds the default filters and add them to the filter menu.
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"""
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default_filters = [
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[GenericFilter.Everyone, []],
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[GenericFilter.IsFemale, []],
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[GenericFilter.IsMale, []],
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[GenericFilter.HasUnknownGender, []],
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[GenericFilter.Disconnected, []],
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[GenericFilter.SearchName, ['']],
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[GenericFilter.HaveAltFamilies, []],
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[GenericFilter.HavePhotos, []],
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[GenericFilter.IncompleteNames, []],
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[GenericFilter.HaveChildren, []],
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[GenericFilter.NeverMarried, []],
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[GenericFilter.MultipleMarriages, []],
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[GenericFilter.NoBirthdate, []],
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[GenericFilter.PersonWithIncompleteEvent, []],
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[GenericFilter.FamilyWithIncompleteEvent, []],
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[GenericFilter.ProbablyAlive, ['']],
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[GenericFilter.PeoplePrivate, []],
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[GenericFilter.IsWitness, ['','']],
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[GenericFilter.HasTextMatchingSubstringOf, ['',0,0]],
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[GenericFilter.HasTextMatchingRegexpOf, ['',0,1]],
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[GenericFilter.HasNote, []],
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[GenericFilter.HasNoteMatchingSubstringOf, ['']],
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[GenericFilter.IsFemale, []],
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]
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self.generic_filter_widget.setup_filter( default_filters, "person")
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def build_tree(self):
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"""
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Creates a new PeopleModel instance. Essentially creates a complete
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rebuild of the data.
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"""
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if self.active:
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self.model = PeopleModel.PeopleModel(
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self.dbstate.db, self.generic_filter_widget.get_filter(), self.generic_filter_widget.inverted())
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self.tree.set_model(self.model)
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if self.model.tooltip_column != None:
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self.tooltips = TreeTips.TreeTips(self.tree,self.model.tooltip_column,True)
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self.build_columns()
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self.dirty = False
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else:
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self.dirty = True
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def filter_toggle(self,obj):
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if obj.get_active():
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self.generic_filter_widget.show()
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else:
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self.generic_filter_widget.hide()
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def add(self,obj):
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person = RelLib.Person()
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EditPerson.EditPerson(self.dbstate, self.uistate, [], person)
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def edit(self,obj):
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if self.dbstate.active:
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EditPerson.EditPerson(self.dbstate, self.uistate, [], self.dbstate.active)
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def remove(self,obj):
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mlist = self.get_selected_objects()
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if len(mlist) == 0:
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return
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for sel in mlist:
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p = self.dbstate.db.get_person_from_handle(sel)
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self.active_person = p
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name = NameDisplay.displayer.display(p)
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msg = _('Deleting the person will remove the person '
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'from the database.')
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msg = "%s %s" % (msg,Utils.data_recover_msg)
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QuestionDialog.QuestionDialog(_('Delete %s?') % name,msg,
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_('_Delete Person'),
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self.delete_person_response)
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def delete_person_response(self):
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#self.disable_interface()
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trans = self.dbstate.db.transaction_begin()
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n = NameDisplay.displayer.display(self.active_person)
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if self.dbstate.db.get_default_person() == self.active_person:
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self.dbstate.db.set_default_person_handle(None)
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for family_handle in self.active_person.get_family_handle_list():
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if not family_handle:
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continue
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family = self.dbstate.db.get_family_from_handle(family_handle)
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family_to_remove = False
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if self.active_person.get_handle() == family.get_father_handle():
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if family.get_mother_handle():
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family.set_father_handle(None)
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else:
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family_to_remove = True
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else:
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if family.get_father_handle():
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family.set_mother_handle(None)
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else:
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family_to_remove = True
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if family_to_remove:
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for child_handle in family.get_child_handle_list():
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child = self.dbstate.db.get_person_from_handle(child_handle)
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child.remove_parent_family_handle(family_handle)
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self.dbstate.db.commit_person(child,trans)
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self.dbstate.db.remove_family(family_handle,trans)
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else:
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self.dbstate.db.commit_family(family,trans)
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for (family_handle,mrel,frel) in self.active_person.get_parent_family_handle_list():
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if family_handle:
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family = self.dbstate.db.get_family_from_handle(family_handle)
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family.remove_child_handle(self.active_person.get_handle())
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self.dbstate.db.commit_family(family,trans)
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handle = self.active_person.get_handle()
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person = self.active_person
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self.remove_from_person_list(person)
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#self.remove_from_history(handle)
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self.dbstate.db.remove_person(handle, trans)
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if self.uistate.phistory.index >= 0:
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handle = self.uistate.phistory.history[self.index]
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self.active_person = self.dbstate.db.get_person_from_handle(handle)
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else:
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self.dbstate.change_active_person(None)
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self.dbstate.db.transaction_commit(trans,_("Delete Person (%s)") % n)
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#self.redraw_histmenu()
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#self.enable_interface()
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def build_columns(self):
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for column in self.columns:
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self.tree.remove_column(column)
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try:
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column = gtk.TreeViewColumn(_('Name'), self.renderer,text=0,
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background=self.model.marker_color_column)
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except AttributeError:
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column = gtk.TreeViewColumn(_('Name'), self.renderer,text=0)
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column.set_resizable(True)
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#column.set_clickable(True)
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#column.connect('clicked',self.sort_clicked)
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column.set_min_width(225)
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column.set_sizing(gtk.TREE_VIEW_COLUMN_FIXED)
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self.tree.append_column(column)
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self.columns = [column]
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for pair in self.dbstate.db.get_person_column_order():
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if not pair[0]:
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continue
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name = column_names[pair[1]]
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try:
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column = gtk.TreeViewColumn(name, self.renderer, markup=pair[1],
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background=self.model.marker_color_column)
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except AttributeError:
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column = gtk.TreeViewColumn(name, self.renderer, markup=pair[1])
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column.set_resizable(True)
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column.set_min_width(60)
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column.set_sizing(gtk.TREE_VIEW_COLUMN_GROW_ONLY)
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self.columns.append(column)
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self.tree.append_column(column)
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def row_changed(self,obj):
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"""Called with a row is changed. Check the selected objects from
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the person_tree to get the IDs of the selected objects. Set the
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active person to the first person in the list. If no one is
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selected, set the active person to None"""
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selected_ids = self.get_selected_objects()
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if not self.inactive:
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try:
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person = self.dbstate.db.get_person_from_handle(selected_ids[0])
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self.dbstate.change_active_person(person)
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except:
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self.dbstate.change_active_person(None)
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if len(selected_ids) == 1:
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self.tree.drag_source_set(BUTTON1_MASK,
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[DdTargets.PERSON_LINK.target()],
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ACTION_COPY)
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elif len(selected_ids) > 1:
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self.tree.drag_source_set(BUTTON1_MASK,
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[DdTargets.PERSON_LINK_LIST.target()],
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ACTION_COPY)
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self.uistate.modify_statusbar()
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def drag_data_get(self, widget, context, sel_data, info, time):
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selected_ids = self.get_selected_objects()
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if len(selected_ids) == 1:
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sel_data.set(sel_data.target, 8, selected_ids[0])
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elif len(selected_ids) > 1:
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sel_data.set(DdTargets.PERSON_LINK_LIST.drag_type,8,
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pickle.dumps(selected_ids))
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def person_added(self,handle_list):
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for node in handle_list:
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person = self.dbstate.db.get_person_from_handle(node)
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top = person.get_primary_name().get_group_name()
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self.model.rebuild_data(self.DataFilter)
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if not self.model.is_visable(node):
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continue
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if (not self.model.sname_sub.has_key(top) or
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len(self.model.sname_sub[top]) == 1):
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path = self.model.on_get_path(top)
|
|
pnode = self.model.get_iter(path)
|
|
self.model.row_inserted(path,pnode)
|
|
path = self.model.on_get_path(node)
|
|
pnode = self.model.get_iter(path)
|
|
self.model.row_inserted(path,pnode)
|
|
|
|
def person_removed(self,handle_list):
|
|
for node in handle_list:
|
|
person = self.dbstate.db.get_person_from_handle(node)
|
|
if not self.model.is_visable(node):
|
|
continue
|
|
top = person.get_primary_name().get_group_name()
|
|
mylist = self.model.sname_sub.get(top,[])
|
|
if mylist:
|
|
try:
|
|
path = self.model.on_get_path(node)
|
|
self.model.row_deleted(path)
|
|
if len(mylist) == 1:
|
|
path = self.model.on_get_path(top)
|
|
self.model.row_deleted(path)
|
|
except KeyError:
|
|
pass
|
|
self.model.rebuild_data(self.DataFilter,skip=node)
|
|
|
|
def person_updated(self,handle_list):
|
|
for node in handle_list:
|
|
person = self.dbstate.db.get_person_from_handle(node)
|
|
try:
|
|
oldpath = self.model.iter2path[node]
|
|
except:
|
|
return
|
|
pathval = self.model.on_get_path(node)
|
|
pnode = self.model.get_iter(pathval)
|
|
|
|
# calculate the new data
|
|
|
|
if person.primary_name.group_as:
|
|
surname = person.primary_name.group_as
|
|
else:
|
|
base = person.primary_name.surname
|
|
surname = self.dbstate.db.get_name_group_mapping(base)
|
|
|
|
if oldpath[0] == surname:
|
|
self.model.build_sub_entry(surname)
|
|
else:
|
|
self.model.calculate_data(self.DataFilter)
|
|
|
|
# find the path of the person in the new data build
|
|
newpath = self.model.temp_iter2path[node]
|
|
|
|
# if paths same, just issue row changed signal
|
|
|
|
if oldpath == newpath:
|
|
self.model.row_changed(pathval,pnode)
|
|
else:
|
|
# paths different, get the new surname list
|
|
|
|
mylist = self.model.temp_sname_sub.get(oldpath[0],[])
|
|
path = self.model.on_get_path(node)
|
|
|
|
# delete original
|
|
self.model.row_deleted(pathval)
|
|
|
|
# delete top node of original if necessar
|
|
if len(mylist)==0:
|
|
self.model.row_deleted(pathval[0])
|
|
|
|
# determine if we need to insert a new top node',
|
|
insert = not self.model.sname_sub.has_key(newpath[0])
|
|
|
|
# assign new data
|
|
self.model.assign_data()
|
|
|
|
# insert new row if needed
|
|
if insert:
|
|
path = self.model.on_get_path(newpath[0])
|
|
pnode = self.model.get_iter(path)
|
|
self.model.row_inserted(path,pnode)
|
|
|
|
# insert new person
|
|
path = self.model.on_get_path(node)
|
|
pnode = self.model.get_iter(path)
|
|
self.model.row_inserted(path,pnode)
|
|
|
|
self.goto_active_person()
|
|
|
|
|
|
def get_selected_objects(self):
|
|
(mode,paths) = self.selection.get_selected_rows()
|
|
mlist = []
|
|
for path in paths:
|
|
node = self.model.on_get_iter(path)
|
|
mlist.append(self.model.on_get_value(node, PeopleModel.COLUMN_INT_ID))
|
|
return mlist
|
|
|
|
def remove_from_person_list(self,person):
|
|
"""Remove the selected person from the list. A person object is
|
|
expected, not an ID"""
|
|
path = self.model.on_get_path(person.get_handle())
|
|
(col,row) = path
|
|
if row > 0:
|
|
self.selection.select_path((col,row-1))
|
|
elif row == 0 and self.model.on_get_iter(path):
|
|
self.selection.select_path(path)
|
|
|
|
def button_press(self,obj,event):
|
|
if event.type == gtk.gdk._2BUTTON_PRESS and event.button == 1:
|
|
handle = self.first_selected()
|
|
person = self.dbstate.db.get_person_from_handle(handle)
|
|
if person:
|
|
EditPerson.EditPerson(self.dbstate, self.uistate, [], person)
|
|
return True
|
|
elif event.type == gtk.gdk.BUTTON_PRESS and event.button == 3:
|
|
menu = self.uistate.uimanager.get_widget('/Popup')
|
|
if menu:
|
|
menu.popup(None,None,None,event.button,event.time)
|
|
return True
|
|
return False
|