gramps/src/AddSpouse.py
Don Allingham aa4b5ecbda Removed Sorter.py
svn: r1162
2002-11-04 04:05:47 +00:00

382 lines
13 KiB
Python

#
# Gramps - a GTK+/GNOME based genealogy program
#
# Copyright (C) 2000 Donald N. Allingham
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
"""
The AddSpouse module provides the AddSpouse class that allows the user to
add a new spouse to the active person.
"""
__author__ = "Donald N. Allingham"
__version__ = "$Revision$"
#-------------------------------------------------------------------------
#
# internationalization
#
#-------------------------------------------------------------------------
from intl import gettext as _
#-------------------------------------------------------------------------
#
# GTK/Gnome modules
#
#-------------------------------------------------------------------------
import gobject
import gtk.glade
#-------------------------------------------------------------------------
#
# gramps modules
#
#-------------------------------------------------------------------------
import RelLib
import const
import Utils
import GrampsCfg
#-------------------------------------------------------------------------
#
# AddSpouse
#
#-------------------------------------------------------------------------
class AddSpouse:
"""
Displays the AddSpouse dialog, allowing the user to create a new
family with the passed person as one spouse, and another person to
be selected.
"""
def __init__(self,db,person,update,addperson):
"""
Displays the AddSpouse dialog box.
db - database to which to add the new family
person - the current person, will be one of the parents
update - function that updates the family display
addperson - function that adds a person to the person view
"""
self.db = db
self.update = update
self.person = person
self.addperson = addperson
self.glade = gtk.glade.XML(const.gladeFile, "spouseDialog")
self.rel_combo = self.glade.get_widget("rel_combo")
self.relation_type = self.glade.get_widget("rel_type")
self.spouse_list = self.glade.get_widget("spouse_list")
self.model = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING,
gobject.TYPE_STRING, gobject.TYPE_STRING,
gobject.TYPE_STRING)
self.spouse_list.set_model(self.model)
self.selection = self.spouse_list.get_selection()
self.selection.connect('changed',self.select_row)
self.relation_def = self.glade.get_widget("reldef")
self.ok = self.glade.get_widget('spouse_ok')
colno = 0
for title in [ (_('Name'),3,200),
(_('ID'),1,50),
(_('Birth Date'),4,50),
('',0,50),
('',0,0)]:
renderer = gtk.CellRendererText ()
column = gtk.TreeViewColumn (title[0], renderer, text=colno)
colno = colno + 1
column.set_clickable (gtk.TRUE)
if title[0] == '':
column.set_clickable(gtk.TRUE)
column.set_visible(gtk.FALSE)
else:
column.set_resizable(gtk.TRUE)
column.set_sort_column_id(title[1])
column.set_min_width(title[2])
self.spouse_list.append_column(column)
if colno == 1:
column.clicked()
self.ok.set_sensitive(0)
self.rel_combo.set_popdown_strings(const.familyRelations)
title = _("Choose Spouse/Partner of %s") % GrampsCfg.nameof(person)
self.glade.get_widget("spouseTitle").set_text(title)
self.glade.signal_autoconnect({
"on_select_spouse_clicked" : self.select_spouse_clicked,
"on_new_spouse_clicked" : self.new_spouse_clicked,
"on_rel_type_changed" : self.relation_type_changed,
"destroy_passed_object" : Utils.destroy_passed_object
})
self.relation_type.set_text(_("Married"))
self.relation_type_changed(None)
def select_row(self,obj):
"""
Called with a row has be unselected. Used to ensable the OK button
when a row has been selected.
"""
model,iter = self.selection.get_selected()
if iter:
self.ok.set_sensitive(1)
else:
self.ok.set_sensitive(0)
def new_spouse_clicked(self,obj):
"""
Called when the spouse to be added does not exist, and needs
to be created and added to the database
"""
import QuickAdd
relation = const.save_frel(self.relation_type.get_text())
if relation == "Partners":
if self.person.getGender() == RelLib.Person.male:
gen = "male"
else:
gen = "female"
elif self.person.getGender() == RelLib.Person.male:
gen = "female"
else:
gen = "male"
QuickAdd.QuickAdd(self.db,gen,self.update_list)
def update_list(self,person):
"""
Updates the potential spouse list after a person has been added
to database. Called by the QuickAdd class when the dialog has
been closed.
"""
self.addperson(person)
self.update_data(person.getId())
def select_spouse_clicked(self,obj):
"""
Called when the spouse to be added already exists and has been
selected from the list.
"""
model,iter = self.selection.get_selected()
if not iter:
return
row = model.get_path(iter)
id = self.entries[row[0]]
spouse = self.db.getPerson(id)
# don't do anything if the marriage already exists
for f in self.person.getFamilyList():
if spouse == f.getMother() or spouse == f.getFather():
Utils.destroy_passed_object(obj)
return
Utils.modified()
family = self.db.newFamily()
self.person.addFamily(family)
spouse.addFamily(family)
if self.person.getGender() == RelLib.Person.male:
family.setMother(spouse)
family.setFather(self.person)
else:
family.setFather(spouse)
family.setMother(self.person)
family.setRelationship(const.save_frel(self.relation_type.get_text()))
Utils.destroy_passed_object(obj)
self.update(family)
def relation_type_changed(self,obj):
self.update_data()
def update_data(self,person = None):
"""
Called whenever the relationship type changes. Rebuilds the
the potential spouse list.
"""
text = self.relation_type.get_text()
self.relation_def.set_text(const.relationship_def(text))
# determine the gender of the people to be loaded into
# the potential spouse list. If Partners is selected, use
# the same gender as the current person.
gender = self.person.getGender()
if text == _("Partners"):
if gender == RelLib.Person.male:
sgender = const.female
else:
sgender = const.male
else:
if gender == RelLib.Person.male:
sgender = const.male
else:
sgender = const.female
index = 0
self.entries = []
self.model.clear()
for key in self.db.getPersonKeys():
data = self.db.getPersonDisplay(key)
if data[2] == sgender:
continue
iter = self.model.append()
self.entries.append(key)
self.model.set(iter,0,data[0],1,data[1],2,data[3],3,data[5],4,data[6])
if person == key:
self.selection.select_iter(iter)
#-------------------------------------------------------------------------
#
# SetSpouse
#
#-------------------------------------------------------------------------
class SetSpouse:
"""
Displays the AddSpouse dialog, allowing the user to create a new
family with the passed person as one spouse, and another person to
be selected.
"""
def __init__(self,db,person,family,update,addperson):
"""
Displays the AddSpouse dialog box.
db - database to which to add the new family
person - the current person, will be one of the parents
update - function that updates the family display
addperson - function that adds a person to the person view
"""
self.db = db
self.update = update
self.person = person
self.family = family
self.addperson = addperson
self.glade = gtk.glade.XML(const.gladeFile, "spouseDialog")
self.rel_combo = self.glade.get_widget("rel_combo")
self.relation_type = self.glade.get_widget("rel_type")
self.spouse_list = self.glade.get_widget("spouseList")
self.relation_def = self.glade.get_widget("reldef")
self.rel_combo.set_popdown_strings(const.familyRelations)
title = _("Choose Spouse/Partner of %s") % GrampsCfg.nameof(person)
self.glade.get_widget("spouseTitle").set_text(title)
self.glade.signal_autoconnect({
"on_select_spouse_clicked" : self.select_spouse_clicked,
"on_new_spouse_clicked" : self.new_spouse_clicked,
"on_rel_type_changed" : self.relation_type_changed,
"on_combo_insert_text" : Utils.combo_insert_text,
"destroy_passed_object" : Utils.destroy_passed_object
})
self.relation_type.set_text(_("Married"))
def new_spouse_clicked(self,obj):
"""
Called when the spouse to be added does not exist, and needs
to be created and added to the database
"""
import QuickAdd
relation = const.save_frel(self.relation_type.get_text())
if relation == "Partners":
if self.person.getGender() == RelLib.Person.male:
gen = "male"
else:
gen = "female"
elif self.person.getGender() == RelLib.Person.male:
gen = "female"
else:
gen = "male"
QuickAdd.QuickAdd(self.db,gen,self.update_list)
def update_list(self,person):
self.addperson(person)
self.relation_type_changed(self.relation_type)
def select_spouse_clicked(self,obj):
"""
Called when the spouse to be added already exists and has been
selected from the list.
"""
if len(self.spouse_list.selection) == 0:
return
row = self.spouse_list.selection[0]
spouse = self.db.getPerson(self.spouse_list.get_row_data(row))
# don't do anything if the marriage already exists
for f in self.person.getFamilyList():
if spouse == f.getMother() or spouse == f.getFather():
Utils.destroy_passed_object(obj)
return
Utils.modified()
if self.family.getFather() == self.person:
self.family.setMother(spouse)
else:
self.family.setFather(spouse)
spouse.addFamily(self.family)
reltype = self.relation_type.get_text()
self.family.setRelationship(const.save_frel(reltype))
Utils.destroy_passed_object(obj)
self.update(self.family)
def relation_type_changed(self,obj):
"""
Called whenever the relationship type changes. Rebuilds the
the potential spouse list.
"""
text = obj.get_text()
self.relation_def.set_text(const.relationship_def(text))
# determine the gender of the people to be loaded into
# the potential spouse list. If Partners is selected, use
# the same gender as the current person.
gender = self.person.getGender()
if text == _("Partners"):
if gender == RelLib.Person.male:
sgender = const.female
else:
sgender = const.male
else:
if gender == RelLib.Person.male:
sgender = const.male
else:
sgender = const.female
index = 0
self.spouse_list.clear()
self.spouse_list.freeze()
for key in self.db.getPersonKeys():
data = self.db.getPersonDisplay(key)
if data[2] == sgender:
continue
self.spouse_list.append([data[0],data[3],data[5],data[6]])
self.spouse_list.set_row_data(index,key)
index = index + 1
self.spouse_list.thaw()