gramps/src/AddSpouse.py
2002-06-16 14:31:16 +00:00

343 lines
12 KiB
Python

#
# Gramps - a GTK+/GNOME based genealogy program
#
# Copyright (C) 2000 Donald N. Allingham
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
"""
The AddSpouse module provides the AddSpouse class that allows the user to
add a new spouse to the active person.
"""
#-------------------------------------------------------------------------
#
# internationalization
#
#-------------------------------------------------------------------------
from intl import gettext
_ = gettext
#-------------------------------------------------------------------------
#
# GTK/Gnome modules
#
#-------------------------------------------------------------------------
import libglade
#-------------------------------------------------------------------------
#
# gramps modules
#
#-------------------------------------------------------------------------
import RelLib
import const
import Sorter
import Utils
import GrampsCfg
#-------------------------------------------------------------------------
#
# AddSpouse
#
#-------------------------------------------------------------------------
class AddSpouse:
"""
Displays the AddSpouse dialog, allowing the user to create a new
family with the passed person as one spouse, and another person to
be selected.
"""
def __init__(self,db,person,update,addperson):
"""
Displays the AddSpouse dialog box.
db - database to which to add the new family
person - the current person, will be one of the parents
update - function that updates the family display
addperson - function that adds a person to the person view
"""
self.db = db
self.update = update
self.person = person
self.addperson = addperson
self.glade = libglade.GladeXML(const.gladeFile, "spouseDialog")
self.rel_combo = self.glade.get_widget("rel_combo")
self.relation_type = self.glade.get_widget("rel_type")
self.spouse_list = self.glade.get_widget("spouseList")
self.relation_def = self.glade.get_widget("reldef")
self.ok = self.glade.get_widget('spouse_ok')
self.ok.set_sensitive(0)
arrow_map = [(2,self.glade.get_widget('NameArrow')),
(3,self.glade.get_widget('DateArrow'))]
self.spouse_list.set_column_visibility(2,0)
self.spouse_list.set_column_visibility(3,0)
self.sorter = Sorter.Sorter(self.spouse_list,arrow_map,'spouse')
self.rel_combo.set_popdown_strings(const.familyRelations)
title = _("Choose Spouse/Partner of %s") % GrampsCfg.nameof(person)
self.glade.get_widget("spouseTitle").set_text(title)
self.glade.signal_autoconnect({
"on_select_spouse_clicked" : self.select_spouse_clicked,
"on_new_spouse_clicked" : self.new_spouse_clicked,
"on_rel_type_changed" : self.relation_type_changed,
"on_combo_insert_text" : Utils.combo_insert_text,
"on_select_row" : self.select_row,
"on_unselect_row" : self.unselect_row,
"destroy_passed_object" : Utils.destroy_passed_object
})
self.relation_type.set_text(_("Married"))
def select_row(self,obj,a,b,c):
self.ok.set_sensitive(1)
def unselect_row(self,obj,a,b,c):
self.ok.set_sensitive(0)
def new_spouse_clicked(self,obj):
"""
Called when the spouse to be added does not exist, and needs
to be created and added to the database
"""
import QuickAdd
relation = const.save_frel(self.relation_type.get_text())
if relation == "Partners":
if self.person.getGender() == RelLib.Person.male:
gen = "male"
else:
gen = "female"
elif self.person.getGender() == RelLib.Person.male:
gen = "female"
else:
gen = "male"
QuickAdd.QuickAdd(self.db,gen,self.update_list)
def update_list(self,person):
self.addperson(person)
self.relation_type_changed(self.relation_type)
row = self.spouse_list.find_row_from_data(person)
self.sorter.sort_list()
self.spouse_list.select_row(row,0)
self.spouse_list.moveto(row,0)
def select_spouse_clicked(self,obj):
"""
Called when the spouse to be added already exists and has been
selected from the list.
"""
if len(self.spouse_list.selection) == 0:
return
row = self.spouse_list.selection[0]
spouse = self.db.getPerson(self.spouse_list.get_row_data(row))
# don't do anything if the marriage already exists
for f in self.person.getFamilyList():
if spouse == f.getMother() or spouse == f.getFather():
Utils.destroy_passed_object(obj)
return
Utils.modified()
family = self.db.newFamily()
self.person.addFamily(family)
spouse.addFamily(family)
if self.person.getGender() == RelLib.Person.male:
family.setMother(spouse)
family.setFather(self.person)
else:
family.setFather(spouse)
family.setMother(self.person)
family.setRelationship(const.save_frel(self.relation_type.get_text()))
Utils.destroy_passed_object(obj)
self.update(family)
def relation_type_changed(self,obj):
"""
Called whenever the relationship type changes. Rebuilds the
the potential spouse list.
"""
text = obj.get_text()
self.relation_def.set_text(const.relationship_def(text))
# determine the gender of the people to be loaded into
# the potential spouse list. If Partners is selected, use
# the same gender as the current person.
gender = self.person.getGender()
if text == _("Partners"):
if gender == RelLib.Person.male:
sgender = const.female
else:
sgender = const.male
else:
if gender == RelLib.Person.male:
sgender = const.male
else:
sgender = const.female
index = 0
self.spouse_list.clear()
self.spouse_list.freeze()
for key in self.db.getPersonKeys():
data = self.db.getPersonDisplay(key)
if data[2] == sgender:
continue
self.spouse_list.append([data[0],data[3],data[5],data[6]])
self.spouse_list.set_row_data(index,key)
index = index + 1
self.sorter.sort_list()
self.spouse_list.thaw()
#-------------------------------------------------------------------------
#
# SetSpouse
#
#-------------------------------------------------------------------------
class SetSpouse:
"""
Displays the AddSpouse dialog, allowing the user to create a new
family with the passed person as one spouse, and another person to
be selected.
"""
def __init__(self,db,person,family,update,addperson):
"""
Displays the AddSpouse dialog box.
db - database to which to add the new family
person - the current person, will be one of the parents
update - function that updates the family display
addperson - function that adds a person to the person view
"""
self.db = db
self.update = update
self.person = person
self.family = family
self.addperson = addperson
self.glade = libglade.GladeXML(const.gladeFile, "spouseDialog")
self.rel_combo = self.glade.get_widget("rel_combo")
self.relation_type = self.glade.get_widget("rel_type")
self.spouse_list = self.glade.get_widget("spouseList")
self.relation_def = self.glade.get_widget("reldef")
self.rel_combo.set_popdown_strings(const.familyRelations)
title = _("Choose Spouse/Partner of %s") % GrampsCfg.nameof(person)
self.glade.get_widget("spouseTitle").set_text(title)
self.glade.signal_autoconnect({
"on_select_spouse_clicked" : self.select_spouse_clicked,
"on_new_spouse_clicked" : self.new_spouse_clicked,
"on_rel_type_changed" : self.relation_type_changed,
"on_combo_insert_text" : Utils.combo_insert_text,
"destroy_passed_object" : Utils.destroy_passed_object
})
self.relation_type.set_text(_("Married"))
def new_spouse_clicked(self,obj):
"""
Called when the spouse to be added does not exist, and needs
to be created and added to the database
"""
import QuickAdd
relation = const.save_frel(self.relation_type.get_text())
if relation == "Partners":
if self.person.getGender() == RelLib.Person.male:
gen = "male"
else:
gen = "female"
elif self.person.getGender() == RelLib.Person.male:
gen = "female"
else:
gen = "male"
QuickAdd.QuickAdd(self.db,gen,self.update_list)
def update_list(self,person):
self.addperson(person)
self.relation_type_changed(self.relation_type)
def select_spouse_clicked(self,obj):
"""
Called when the spouse to be added already exists and has been
selected from the list.
"""
if len(self.spouse_list.selection) == 0:
return
row = self.spouse_list.selection[0]
spouse = self.db.getPerson(self.spouse_list.get_row_data(row))
# don't do anything if the marriage already exists
for f in self.person.getFamilyList():
if spouse == f.getMother() or spouse == f.getFather():
Utils.destroy_passed_object(obj)
return
Utils.modified()
if self.family.getFather() == self.person:
self.family.setMother(spouse)
else:
self.family.setFather(spouse)
spouse.addFamily(self.family)
reltype = self.relation_type.get_text()
self.family.setRelationship(const.save_frel(reltype))
Utils.destroy_passed_object(obj)
self.update(self.family)
def relation_type_changed(self,obj):
"""
Called whenever the relationship type changes. Rebuilds the
the potential spouse list.
"""
text = obj.get_text()
self.relation_def.set_text(const.relationship_def(text))
# determine the gender of the people to be loaded into
# the potential spouse list. If Partners is selected, use
# the same gender as the current person.
gender = self.person.getGender()
if text == _("Partners"):
if gender == RelLib.Person.male:
sgender = const.female
else:
sgender = const.male
else:
if gender == RelLib.Person.male:
sgender = const.male
else:
sgender = const.female
index = 0
self.spouse_list.clear()
self.spouse_list.freeze()
for key in self.db.getPersonKeys():
data = self.db.getPersonDisplay(key)
if data[2] == sgender:
continue
self.spouse_list.append([data[0],data[3],data[5],data[6]])
self.spouse_list.set_row_data(index,key)
index = index + 1
self.spouse_list.thaw()