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Octol1ttle ebe85fba93
feat: sign custom Ely property (#2)
* feat: sign custom Ely property

Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>

* fix: avoid duplicating custom property value across code

Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>

* Remove customPropertySignature cache (and fix race condition)

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Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
Co-authored-by: ErickSkrauch <erickskrauch@yandex.ru>
2024-12-02 11:18:15 +01:00
.github/workflows Reimplement with cleaner architecture 2024-10-01 01:41:29 +02:00
internal feat: sign custom Ely property (#2) 2024-12-02 11:18:15 +01:00
Dockerfile Rename package 2024-10-01 01:49:23 +02:00
go.mod Enable pprof to investigate CPU usage in production 2024-10-14 13:42:12 +02:00
go.sum Enable pprof to investigate CPU usage in production 2024-10-14 13:42:12 +02:00
LICENSE Init 2023-11-17 04:53:57 +01:00
main.go Rename package 2024-10-01 01:49:23 +02:00
README.md Reimplement with cleaner architecture 2024-10-01 01:41:29 +02:00

Profile endpoint for Account Ely.by

This is a "microservice" which solves PHP's inability to handle large numbers of small requests.

We faced the problem that the endpoint for accessing player's profile by uuid become receiving a huge number of requests. For PHP, initialization of the framework, database connections and so on is more expensive than the query processing itself. So I wrote this endpoint in Go to take the load off PHP.