fix windows build target

This commit is contained in:
uazo 2022-10-21 06:58:53 -08:00 committed by GitHub
parent eed67c45b1
commit 400575271c
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@ -12,38 +12,32 @@ if(getenv("TARGET_CPU") != "") {
}
# print("Target " + target_cpu)
enable_kythe_annotations = true
# clang_use_chrome_plugins = false
if (target_os == "android") {
enable_kythe_annotations = true
chrome_public_manifest_package = "org.bromite.bromite.dev"
}
if(_is_debug_build == "true") {
# print("Debug build on")
is_debug = true
is_official_build = false
dcheck_always_on = true
if (target_os == "win") {
symbol_level = 0
use_large_pdbs = true
} else {
if(_is_debug_build == "true") {
# print("Debug build on")
is_debug = true
is_official_build = false
dcheck_always_on = true
symbol_level = 1
}
strip_debug_info = false
generate_linker_map = false
strip_debug_info = false
generate_linker_map = false
# since is_cfi require use_thin_lto
# but not work in debug mode
is_cfi = false # disable it
use_cfi_cast = false # disable it
} else {
if (target_os == "android") {
# since is_cfi require use_thin_lto
# but not work in debug mode
is_cfi = false # disable it
use_cfi_cast = false # disable it
} else {
generate_linker_map = true
}
}
if (target_os == "win") {
symbol_level = 0
use_large_pdbs = true
is_cfi = false # disable it
use_cfi_cast = false # disable it
use_large_pdbs = true
}