2014-07-27 18:28:30 +05:30
|
|
|
// Copyright 2014 Citra Emulator Project
|
2014-12-17 11:08:14 +05:30
|
|
|
// Licensed under GPLv2 or any later version
|
2014-07-27 18:28:30 +05:30
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2014-08-17 21:14:55 +05:30
|
|
|
#include <functional>
|
2014-07-27 18:28:30 +05:30
|
|
|
|
2014-08-17 21:14:55 +05:30
|
|
|
#include "video_core/pica.h"
|
2014-07-27 18:28:30 +05:30
|
|
|
|
2014-08-17 21:14:55 +05:30
|
|
|
namespace Pica {
|
2014-07-27 18:28:30 +05:30
|
|
|
|
2014-08-17 21:14:55 +05:30
|
|
|
/*
|
|
|
|
* Utility class to build triangles from a series of vertices,
|
|
|
|
* according to a given triangle topology.
|
|
|
|
*/
|
|
|
|
template<typename VertexType>
|
|
|
|
struct PrimitiveAssembler {
|
|
|
|
using TriangleHandler = std::function<void(VertexType& v0,
|
|
|
|
VertexType& v1,
|
|
|
|
VertexType& v2)>;
|
|
|
|
|
|
|
|
PrimitiveAssembler(Regs::TriangleTopology topology);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Queues a vertex, builds primitives from the vertex queue according to the given
|
|
|
|
* triangle topology, and calls triangle_handler for each generated primitive.
|
|
|
|
* NOTE: We could specify the triangle handler in the constructor, but this way we can
|
|
|
|
* keep event and handler code next to each other.
|
|
|
|
*/
|
|
|
|
void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Regs::TriangleTopology topology;
|
|
|
|
|
|
|
|
int buffer_index;
|
|
|
|
VertexType buffer[2];
|
2014-12-07 04:56:48 +05:30
|
|
|
bool strip_ready = false;
|
2014-08-17 21:14:55 +05:30
|
|
|
};
|
2014-07-27 18:28:30 +05:30
|
|
|
|
|
|
|
|
|
|
|
} // namespace
|