misc: Improve defaults for macOS and handling of missing audio backends. (#7273)
* misc: Improve backend defaults for macOS. * audio_core: Improve handling of missing audio backends.
This commit is contained in:
parent
dccb8f6b17
commit
178e602589
@ -74,7 +74,8 @@ CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room e
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option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
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# TODO: cubeb currently causes issues on macOS, see: https://github.com/mozilla/cubeb/issues/771
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CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT APPLE" OFF)
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option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)
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@ -155,6 +155,10 @@ else()
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endif()
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endif()
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if (NOT APPLE)
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add_compile_definitions(HAS_OPENGL)
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endif()
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add_subdirectory(common)
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add_subdirectory(core)
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add_subdirectory(video_core)
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@ -21,7 +21,7 @@ void DspInterface::SetSink(AudioCore::SinkType sink_type, std::string_view audio
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// Dispose of the current sink first to avoid contention.
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sink.reset();
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sink = CreateSinkFromID(sink_type, audio_device);
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sink = AudioCore::GetSinkDetails(sink_type).create_sink(audio_device);
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sink->SetCallback(
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[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
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time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
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@ -20,24 +20,10 @@
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namespace AudioCore {
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namespace {
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struct InputDetails {
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using FactoryFn = std::unique_ptr<Input> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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/// Type of this input.
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InputType type;
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/// Name for this input.
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std::string_view name;
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/// A method to call to construct an instance of this type of input.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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// input_details is ordered in terms of desirability, with the best choice at the top.
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constexpr std::array input_details = {
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#ifdef HAVE_CUBEB
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InputDetails{InputType::Cubeb, "Real Device (Cubeb)",
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InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
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[](std::string_view device_id) -> std::unique_ptr<Input> {
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if (!Core::System::GetInstance().HasMicPermission()) {
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LOG_WARNING(Audio,
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@ -49,7 +35,7 @@ constexpr std::array input_details = {
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&ListCubebInputDevices},
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#endif
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#ifdef HAVE_OPENAL
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InputDetails{InputType::OpenAL, "Real Device (OpenAL)",
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InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
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[](std::string_view device_id) -> std::unique_ptr<Input> {
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if (!Core::System::GetInstance().HasMicPermission()) {
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LOG_WARNING(Audio,
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@ -60,17 +46,22 @@ constexpr std::array input_details = {
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},
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&ListOpenALInputDevices},
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#endif
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InputDetails{InputType::Static, "Static Noise",
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InputDetails{InputType::Static, "Static Noise", false,
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[](std::string_view device_id) -> std::unique_ptr<Input> {
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return std::make_unique<StaticInput>();
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},
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[] { return std::vector<std::string>{"Static Noise"}; }},
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InputDetails{InputType::Null, "None",
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InputDetails{InputType::Null, "None", false,
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[](std::string_view device_id) -> std::unique_ptr<Input> {
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return std::make_unique<NullInput>();
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},
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[] { return std::vector<std::string>{"None"}; }},
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};
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} // Anonymous namespace
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std::vector<InputDetails> ListInputs() {
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return {input_details.begin(), input_details.end()};
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}
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const InputDetails& GetInputDetails(InputType input_type) {
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auto iter = std::find_if(
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@ -88,21 +79,5 @@ const InputDetails& GetInputDetails(InputType input_type) {
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return *iter;
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}
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} // Anonymous namespace
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std::string_view GetInputName(InputType input_type) {
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if (input_type == InputType::Auto) {
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return "Auto";
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}
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return GetInputDetails(input_type).name;
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}
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std::vector<std::string> GetDeviceListForInput(InputType input_type) {
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return GetInputDetails(input_type).list_devices();
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}
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std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id) {
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return GetInputDetails(input_type).factory(device_id);
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}
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} // namespace AudioCore
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@ -20,17 +20,28 @@ enum class InputType : u32 {
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Static = 2,
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Cubeb = 3,
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OpenAL = 4,
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NumInputTypes,
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};
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/// Gets the name of a input type.
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std::string_view GetInputName(InputType input_type);
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struct InputDetails {
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using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
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using ListDevicesFn = std::vector<std::string> (*)();
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/// Gets the list of devices for a particular input identified by the given ID.
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std::vector<std::string> GetDeviceListForInput(InputType input_type);
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/// Type of this input.
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InputType type;
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/// Name for this input.
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std::string_view name;
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/// Whether the input is backed by real devices.
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bool real;
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/// A method to call to construct an instance of this type of input.
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FactoryFn create_input;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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/// Creates an audio input identified by the given device ID.
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std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id);
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/// Lists all available input types.
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std::vector<InputDetails> ListInputs();
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/// Gets the details of an input type.
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const InputDetails& GetInputDetails(InputType input_type);
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} // namespace AudioCore
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@ -21,20 +21,6 @@
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namespace AudioCore {
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namespace {
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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/// Type of this sink.
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SinkType type;
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/// Name for this sink.
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std::string_view name;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn factory;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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// sink_details is ordered in terms of desirability, with the best choice at the top.
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constexpr std::array sink_details = {
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#ifdef HAVE_CUBEB
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@ -64,6 +50,11 @@ constexpr std::array sink_details = {
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},
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[] { return std::vector<std::string>{"None"}; }},
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};
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} // Anonymous namespace
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std::vector<SinkDetails> ListSinks() {
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return {sink_details.begin(), sink_details.end()};
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}
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const SinkDetails& GetSinkDetails(SinkType sink_type) {
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auto iter = std::find_if(
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@ -81,21 +72,5 @@ const SinkDetails& GetSinkDetails(SinkType sink_type) {
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return *iter;
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}
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} // Anonymous namespace
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std::string_view GetSinkName(SinkType sink_type) {
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if (sink_type == SinkType::Auto) {
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return "Auto";
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}
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return GetSinkDetails(sink_type).name;
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}
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std::vector<std::string> GetDeviceListForSink(SinkType sink_type) {
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return GetSinkDetails(sink_type).list_devices();
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}
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std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id) {
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return GetSinkDetails(sink_type).factory(device_id);
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}
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} // namespace AudioCore
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@ -20,17 +20,26 @@ enum class SinkType : u32 {
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Cubeb = 2,
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OpenAL = 3,
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SDL2 = 4,
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NumSinkTypes,
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};
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/// Gets the name of a sink type.
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std::string_view GetSinkName(SinkType sink_type);
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struct SinkDetails {
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using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
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using ListDevicesFn = std::vector<std::string> (*)();
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/// Gets the list of devices for a particular sink identified by the given ID.
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std::vector<std::string> GetDeviceListForSink(SinkType sink_type);
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/// Type of this sink.
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SinkType type;
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/// Name for this sink.
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std::string_view name;
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/// A method to call to construct an instance of this type of sink.
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FactoryFn create_sink;
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/// A method to call to list available devices.
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ListDevicesFn list_devices;
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};
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/// Creates an audio sink identified by the given device ID.
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std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id);
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/// Lists all available sink types.
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std::vector<SinkDetails> ListSinks();
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/// Gets the details of an sink type.
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const SinkDetails& GetSinkDetails(SinkType input_type);
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} // namespace AudioCore
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@ -351,10 +351,6 @@ if(UNIX AND NOT APPLE)
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install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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endif()
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if (NOT APPLE)
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target_compile_definitions(citra-qt PRIVATE HAS_OPENGL)
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endif()
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if (CITRA_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(citra-qt PRIVATE precompiled_headers.h)
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endif()
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@ -21,9 +21,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
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ui->setupUi(this);
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ui->output_type_combo_box->clear();
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for (u32 type = 0; type < static_cast<u32>(AudioCore::SinkType::NumSinkTypes); type++) {
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ui->output_type_combo_box->addItem(QString::fromUtf8(
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AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data()));
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ui->output_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::SinkType::Auto));
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for (const auto& sink : AudioCore::ListSinks()) {
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ui->output_type_combo_box->addItem(QString::fromUtf8(sink.name),
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QVariant::fromValue(sink.type));
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}
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ui->emulation_combo_box->setEnabled(!is_powered_on);
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@ -32,9 +33,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
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&ConfigureAudio::SetVolumeIndicatorText);
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ui->input_type_combo_box->clear();
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for (u32 type = 0; type < static_cast<u32>(AudioCore::InputType::NumInputTypes); type++) {
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ui->input_type_combo_box->addItem(QString::fromUtf8(
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AudioCore::GetInputName(static_cast<AudioCore::InputType>(type)).data()));
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ui->input_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::InputType::Auto));
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for (const auto& input : AudioCore::ListInputs()) {
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ui->input_type_combo_box->addItem(QString::fromUtf8(input.name),
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QVariant::fromValue(input.type));
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}
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ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
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@ -89,8 +91,18 @@ void ConfigureAudio::SetConfiguration() {
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}
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void ConfigureAudio::SetOutputTypeFromSinkType() {
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ui->output_type_combo_box->setCurrentIndex(
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static_cast<int>(Settings::values.output_type.GetValue()));
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int new_index = -1;
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for (int index = 0; index < ui->output_type_combo_box->count(); index++) {
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const auto sink_type =
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static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(index).toUInt());
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if (Settings::values.output_type.GetValue() == sink_type) {
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new_index = index;
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break;
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}
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}
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ui->output_type_combo_box->setCurrentIndex(new_index);
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}
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void ConfigureAudio::SetOutputDeviceFromDeviceID() {
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@ -108,8 +120,18 @@ void ConfigureAudio::SetOutputDeviceFromDeviceID() {
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}
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void ConfigureAudio::SetInputTypeFromInputType() {
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ui->input_type_combo_box->setCurrentIndex(
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static_cast<int>(Settings::values.input_type.GetValue()));
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int new_index = -1;
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for (int index = 0; index < ui->input_type_combo_box->count(); index++) {
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const auto input_type =
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static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(index).toUInt());
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if (Settings::values.input_type.GetValue() == input_type) {
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new_index = index;
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break;
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}
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}
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ui->input_type_combo_box->setCurrentIndex(new_index);
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}
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void ConfigureAudio::SetInputDeviceFromDeviceID() {
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@ -142,30 +164,34 @@ void ConfigureAudio::ApplyConfiguration() {
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if (Settings::IsConfiguringGlobal()) {
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Settings::values.output_type =
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static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentIndex());
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static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentData().toUInt());
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Settings::values.output_device = ui->output_device_combo_box->currentText().toStdString();
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Settings::values.input_type =
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static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentIndex());
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static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentData().toUInt());
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Settings::values.input_device = ui->input_device_combo_box->currentText().toStdString();
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}
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}
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void ConfigureAudio::UpdateAudioOutputDevices(int sink_index) {
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auto sink_type = static_cast<AudioCore::SinkType>(sink_index);
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auto sink_type =
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static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(sink_index).toUInt());
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auto& sink_details = AudioCore::GetSinkDetails(sink_type);
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ui->output_device_combo_box->clear();
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ui->output_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
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for (const auto& device : AudioCore::GetDeviceListForSink(sink_type)) {
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for (const auto& device : sink_details.list_devices()) {
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ui->output_device_combo_box->addItem(QString::fromStdString(device));
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}
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}
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void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
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auto input_type = static_cast<AudioCore::InputType>(input_index);
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auto input_type =
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static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(input_index).toUInt());
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auto& input_details = AudioCore::GetInputDetails(input_type);
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#if defined(__APPLE__)
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if (input_type != AudioCore::InputType::Null && input_type != AudioCore::InputType::Static) {
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if (input_details.real) {
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AppleAuthorization::CheckAuthorizationForMicrophone();
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}
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#endif
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@ -173,7 +199,7 @@ void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
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ui->input_device_combo_box->clear();
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ui->input_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
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for (const auto& device : AudioCore::GetDeviceListForInput(input_type)) {
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for (const auto& device : input_details.list_devices()) {
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ui->input_device_combo_box->addItem(QString::fromStdString(device));
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}
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}
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@ -441,8 +441,13 @@ struct Values {
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Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
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// Renderer
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SwitchableSetting<GraphicsAPI, true> graphics_api{GraphicsAPI::OpenGL, GraphicsAPI::Software,
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GraphicsAPI::Vulkan, "graphics_api"};
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SwitchableSetting<GraphicsAPI, true> graphics_api{
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#ifdef HAS_OPENGL
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GraphicsAPI::OpenGL,
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#else
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GraphicsAPI::Vulkan,
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#endif
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GraphicsAPI::Software, GraphicsAPI::Vulkan, "graphics_api"};
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SwitchableSetting<u32> physical_device{0, "physical_device"};
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Setting<bool> use_gles{false, "use_gles"};
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Setting<bool> renderer_debug{false, "renderer_debug"};
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@ -375,8 +375,8 @@ struct MIC_U::Impl {
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mic.reset();
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}
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mic = AudioCore::CreateInputFromID(Settings::values.input_type.GetValue(),
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Settings::values.input_device.GetValue());
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mic = AudioCore::GetInputDetails(Settings::values.input_type.GetValue())
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.create_input(Settings::values.input_device.GetValue());
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if (was_sampling) {
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StartSampling();
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}
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