kernel/Thread: move thread list into the manager
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7fc61920cc
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20ae37ba4f
@ -51,7 +51,7 @@ std::size_t WaitTreeItem::Row() const {
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}
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}
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std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
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std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
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const auto& threads = Kernel::GetThreadList();
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const auto& threads = Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
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std::vector<std::unique_ptr<WaitTreeThread>> item_list;
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std::vector<std::unique_ptr<WaitTreeThread>> item_list;
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item_list.reserve(threads.size());
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item_list.reserve(threads.size());
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for (std::size_t i = 0; i < threads.size(); ++i) {
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for (std::size_t i = 0; i < threads.size(); ++i) {
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@ -160,7 +160,7 @@ BreakpointMap breakpoints_write;
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} // Anonymous namespace
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} // Anonymous namespace
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static Kernel::Thread* FindThreadById(int id) {
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static Kernel::Thread* FindThreadById(int id) {
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const auto& threads = Kernel::GetThreadList();
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const auto& threads = Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
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for (auto& thread : threads) {
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for (auto& thread : threads) {
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if (thread->GetThreadId() == static_cast<u32>(id)) {
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if (thread->GetThreadId() == static_cast<u32>(id)) {
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return thread.get();
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return thread.get();
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@ -535,7 +535,8 @@ static void HandleQuery() {
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SendReply(target_xml);
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SendReply(target_xml);
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} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
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} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
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std::string val = "m";
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std::string val = "m";
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const auto& threads = Kernel::GetThreadList();
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const auto& threads =
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Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
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for (const auto& thread : threads) {
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for (const auto& thread : threads) {
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val += fmt::format("{:x},", thread->GetThreadId());
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val += fmt::format("{:x},", thread->GetThreadId());
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}
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}
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@ -547,7 +548,8 @@ static void HandleQuery() {
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std::string buffer;
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std::string buffer;
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buffer += "l<?xml version=\"1.0\"?>";
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buffer += "l<?xml version=\"1.0\"?>";
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buffer += "<threads>";
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buffer += "<threads>";
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const auto& threads = Kernel::GetThreadList();
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const auto& threads =
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Core::System::GetInstance().Kernel().GetThreadManager().GetThreadList();
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for (const auto& thread : threads) {
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for (const auto& thread : threads) {
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buffer += fmt::format(R"*(<thread id="{:x}" name="Thread {:x}"></thread>)*",
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buffer += fmt::format(R"*(<thread id="{:x}" name="Thread {:x}"></thread>)*",
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thread->GetThreadId(), thread->GetThreadId());
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thread->GetThreadId(), thread->GetThreadId());
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@ -27,8 +27,6 @@ KernelSystem::KernelSystem(u32 system_mode) {
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/// Shutdown the kernel
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/// Shutdown the kernel
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KernelSystem::~KernelSystem() {
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KernelSystem::~KernelSystem() {
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Kernel::ThreadingShutdown();
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Kernel::TimersShutdown();
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Kernel::TimersShutdown();
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Kernel::MemoryShutdown();
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Kernel::MemoryShutdown();
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}
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}
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@ -154,7 +154,7 @@ static void ExitProcess() {
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current_process->status = ProcessStatus::Exited;
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current_process->status = ProcessStatus::Exited;
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// Stop all the process threads that are currently waiting for objects.
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// Stop all the process threads that are currently waiting for objects.
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auto& thread_list = GetThreadList();
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auto& thread_list = kernel.GetThreadManager().GetThreadList();
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for (auto& thread : thread_list) {
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for (auto& thread : thread_list) {
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if (thread->owner_process != current_process)
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if (thread->owner_process != current_process)
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continue;
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continue;
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@ -33,9 +33,6 @@ void Thread::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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}
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}
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// Lists all thread ids that aren't deleted/etc.
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static std::vector<SharedPtr<Thread>> thread_list;
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u32 ThreadManager::NewThreadId() {
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u32 ThreadManager::NewThreadId() {
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return next_thread_id++;
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return next_thread_id++;
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}
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}
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@ -311,7 +308,7 @@ ResultVal<SharedPtr<Thread>> KernelSystem::CreateThread(std::string name, VAddr
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SharedPtr<Thread> thread(new Thread(*this));
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SharedPtr<Thread> thread(new Thread(*this));
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thread_list.push_back(thread);
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thread_manager->thread_list.push_back(thread);
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thread_manager->ready_queue.prepare(priority);
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thread_manager->ready_queue.prepare(priority);
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thread->thread_id = thread_manager->NewThreadId();
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thread->thread_id = thread_manager->NewThreadId();
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@ -464,8 +461,6 @@ VAddr Thread::GetCommandBufferAddress() const {
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return GetTLSAddress() + CommandHeaderOffset;
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return GetTLSAddress() + CommandHeaderOffset;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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ThreadManager::ThreadManager() {
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ThreadManager::ThreadManager() {
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ThreadWakeupEventType =
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ThreadWakeupEventType =
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CoreTiming::RegisterEvent("ThreadWakeupCallback", [this](u64 thread_id, s64 cycle_late) {
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CoreTiming::RegisterEvent("ThreadWakeupCallback", [this](u64 thread_id, s64 cycle_late) {
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@ -473,14 +468,13 @@ ThreadManager::ThreadManager() {
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});
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});
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}
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}
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void ThreadingShutdown() {
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ThreadManager::~ThreadManager() {
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for (auto& t : thread_list) {
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for (auto& t : thread_list) {
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t->Stop();
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t->Stop();
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}
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}
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thread_list.clear();
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}
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}
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const std::vector<SharedPtr<Thread>>& GetThreadList() {
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const std::vector<SharedPtr<Thread>>& ThreadManager::GetThreadList() {
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return thread_list;
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return thread_list;
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}
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}
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@ -58,6 +58,7 @@ enum class ThreadWakeupReason {
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class ThreadManager {
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class ThreadManager {
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public:
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public:
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ThreadManager();
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ThreadManager();
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~ThreadManager();
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/**
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/**
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* Creates a new thread ID
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* Creates a new thread ID
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@ -95,6 +96,11 @@ public:
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*/
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*/
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void ExitCurrentThread();
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void ExitCurrentThread();
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/**
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* Get a const reference to the thread list for debug use
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*/
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const std::vector<SharedPtr<Thread>>& GetThreadList();
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private:
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private:
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/**
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/**
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* Switches the CPU's active thread context to that of the specified thread
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* Switches the CPU's active thread context to that of the specified thread
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@ -123,6 +129,9 @@ private:
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/// Event type for the thread wake up event
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/// Event type for the thread wake up event
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CoreTiming::EventType* ThreadWakeupEventType = nullptr;
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CoreTiming::EventType* ThreadWakeupEventType = nullptr;
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// Lists all threadsthat aren't deleted.
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std::vector<SharedPtr<Thread>> thread_list;
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friend class Thread;
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friend class Thread;
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friend class KernelSystem;
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friend class KernelSystem;
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};
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};
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@ -300,14 +309,4 @@ private:
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SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 priority,
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SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 priority,
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SharedPtr<Process> owner_process);
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SharedPtr<Process> owner_process);
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/**
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* Shutdown threading
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*/
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void ThreadingShutdown();
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/**
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* Get a const reference to the thread list for debug use
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*/
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const std::vector<SharedPtr<Thread>>& GetThreadList();
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} // namespace Kernel
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} // namespace Kernel
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