fix clang-format
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7e8ba6ed8e
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23bad5d398
@ -87,8 +87,8 @@ SharedPtr<SharedMemory> KernelSystem::CreateSharedMemoryForApplet(
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for (const auto& interval : backing_blocks) {
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for (const auto& interval : backing_blocks) {
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shared_memory->backing_blocks.push_back(
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shared_memory->backing_blocks.push_back(
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{memory.GetFCRAMPointer(interval.lower()), interval.upper() - interval.lower()});
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{memory.GetFCRAMPointer(interval.lower()), interval.upper() - interval.lower()});
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std::fill(memory.GetFCRAMPointer(interval.lower()), memory.GetFCRAMPointer(interval.upper()),
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std::fill(memory.GetFCRAMPointer(interval.lower()),
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0);
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memory.GetFCRAMPointer(interval.upper()), 0);
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}
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}
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shared_memory->base_address = Memory::HEAP_VADDR + offset;
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shared_memory->base_address = Memory::HEAP_VADDR + offset;
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@ -29,7 +29,8 @@ public:
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std::fill(n3ds_extra_ram.get(), n3ds_extra_ram.get() + Memory::N3DS_EXTRA_RAM_SIZE, 0);
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std::fill(n3ds_extra_ram.get(), n3ds_extra_ram.get() + Memory::N3DS_EXTRA_RAM_SIZE, 0);
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}
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}
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// Visual Studio would try to allocate these on compile time if they are std::array, which would exceed the memory limit.
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// Visual Studio would try to allocate these on compile time if they are std::array, which would
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// exceed the memory limit.
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std::unique_ptr<u8[]> fcram = std::make_unique<u8[]>(Memory::FCRAM_N3DS_SIZE);
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std::unique_ptr<u8[]> fcram = std::make_unique<u8[]>(Memory::FCRAM_N3DS_SIZE);
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std::unique_ptr<u8[]> vram = std::make_unique<u8[]>(Memory::VRAM_SIZE);
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std::unique_ptr<u8[]> vram = std::make_unique<u8[]>(Memory::VRAM_SIZE);
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std::unique_ptr<u8[]> n3ds_extra_ram = std::make_unique<u8[]>(Memory::N3DS_EXTRA_RAM_SIZE);
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std::unique_ptr<u8[]> n3ds_extra_ram = std::make_unique<u8[]>(Memory::N3DS_EXTRA_RAM_SIZE);
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@ -223,7 +224,8 @@ u8* MemorySystem::GetPointer(const VAddr vaddr) {
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return page_pointer + (vaddr & PAGE_MASK);
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return page_pointer + (vaddr & PAGE_MASK);
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}
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}
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if (impl->current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
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if (impl->current_page_table->attributes[vaddr >> PAGE_BITS] ==
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PageType::RasterizerCachedMemory) {
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return GetPointerForRasterizerCache(vaddr);
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return GetPointerForRasterizerCache(vaddr);
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}
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}
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