Changed occurences of colour to color for consistency
This commit is contained in:
parent
64196976b9
commit
8060c519a6
@ -597,7 +597,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
|
||||
|
||||
png_init_io(png_ptr, fp.GetHandle());
|
||||
|
||||
// Write header (8 bit colour depth)
|
||||
// Write header (8 bit color depth)
|
||||
png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height,
|
||||
8, PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE,
|
||||
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
|
||||
|
@ -13,10 +13,10 @@ namespace VideoCore {
|
||||
/// Structure for the TGA texture format (for dumping)
|
||||
struct TGAHeader {
|
||||
char idlength;
|
||||
char colourmaptype;
|
||||
char colormaptype;
|
||||
char datatypecode;
|
||||
short int colourmaporigin;
|
||||
short int colourmaplength;
|
||||
short int colormaporigin;
|
||||
short int colormaplength;
|
||||
short int x_origin;
|
||||
short int y_origin;
|
||||
short width;
|
||||
|
Loading…
Reference in New Issue
Block a user