Shader Disassembly: Introduce variables to hold common subexpressions
This commit is contained in:
parent
ecbad494d9
commit
86d5461bcd
@ -111,8 +111,12 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
}
|
||||
};
|
||||
|
||||
Instruction instr = par->info.code[index.row()];
|
||||
const SwizzlePattern& swizzle = par->info.swizzle_info[instr.common.operand_desc_id].pattern;
|
||||
const Instruction instr = par->info.code[index.row()];
|
||||
const OpCode opcode = instr.opcode;
|
||||
const OpCode::Info opcode_info = opcode.GetInfo();
|
||||
const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd ?
|
||||
instr.mad.operand_desc_id.Value() : instr.common.operand_desc_id.Value();
|
||||
const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern;
|
||||
|
||||
// longest known instruction name: "setemit "
|
||||
int kOpcodeColumnWidth = 8;
|
||||
@ -121,9 +125,9 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
// "-rXX.xyzw ", no attempt is made to align indexed inputs
|
||||
int kInputOperandColumnWidth = 11;
|
||||
|
||||
output << instr.opcode.Value().GetInfo().name;
|
||||
output << opcode_info.name;
|
||||
|
||||
switch (instr.opcode.Value().GetInfo().type) {
|
||||
switch (opcode_info.type) {
|
||||
case OpCode::Type::Trivial:
|
||||
// Nothing to do here
|
||||
break;
|
||||
@ -131,7 +135,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
case OpCode::Type::Arithmetic:
|
||||
{
|
||||
// Use custom code for special instructions
|
||||
switch (instr.opcode.Value().EffectiveOpCode()) {
|
||||
switch (opcode.EffectiveOpCode()) {
|
||||
case OpCode::Id::CMP:
|
||||
{
|
||||
AlignToColumn(kOpcodeColumnWidth);
|
||||
@ -161,24 +165,24 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
{
|
||||
AlignToColumn(kOpcodeColumnWidth);
|
||||
|
||||
bool src_is_inverted = 0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed);
|
||||
bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
|
||||
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Dest) {
|
||||
if (opcode_info.subtype & OpCode::Info::Dest) {
|
||||
// e.g. "r12.xy__"
|
||||
output << std::setw(3) << std::right << instr.common.dest.Value().GetName() << '.' << swizzle.DestMaskToString();
|
||||
} else if (instr.opcode.Value().GetInfo().subtype == OpCode::Info::MOVA) {
|
||||
} else if (opcode_info.subtype == OpCode::Info::MOVA) {
|
||||
output << " a0." << swizzle.DestMaskToString();
|
||||
}
|
||||
AlignToColumn(kOutputColumnWidth);
|
||||
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Src1) {
|
||||
if (opcode_info.subtype & OpCode::Info::Src1) {
|
||||
SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
|
||||
print_input(output, src1, swizzle.negate_src1, swizzle.SelectorToString(false), true, instr.common.AddressRegisterName());
|
||||
AlignToColumn(kInputOperandColumnWidth);
|
||||
}
|
||||
|
||||
// TODO: In some cases, the Address Register is used as an index for SRC2 instead of SRC1
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::Src2) {
|
||||
if (opcode_info.subtype & OpCode::Info::Src2) {
|
||||
SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
|
||||
print_input(output, src2, swizzle.negate_src2, swizzle.SelectorToString(true));
|
||||
AlignToColumn(kInputOperandColumnWidth);
|
||||
@ -194,13 +198,13 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
{
|
||||
output << ' ';
|
||||
|
||||
switch (instr.opcode.Value().EffectiveOpCode()) {
|
||||
switch (opcode.EffectiveOpCode()) {
|
||||
case OpCode::Id::LOOP:
|
||||
output << "(unknown instruction format)";
|
||||
break;
|
||||
|
||||
default:
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasCondition) {
|
||||
if (opcode_info.subtype & OpCode::Info::HasCondition) {
|
||||
output << '(';
|
||||
|
||||
if (instr.flow_control.op != instr.flow_control.JustY) {
|
||||
@ -220,23 +224,23 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
|
||||
}
|
||||
|
||||
output << ") ";
|
||||
} else if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasUniformIndex) {
|
||||
} else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) {
|
||||
output << 'b' << instr.flow_control.bool_uniform_id << ' ';
|
||||
}
|
||||
|
||||
u32 target_addr = instr.flow_control.dest_offset;
|
||||
u32 target_addr_else = instr.flow_control.dest_offset;
|
||||
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasAlternative) {
|
||||
if (opcode_info.subtype & OpCode::Info::HasAlternative) {
|
||||
output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << (4 * instr.flow_control.dest_offset);
|
||||
} else if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasExplicitDest) {
|
||||
} else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) {
|
||||
output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << (4 * instr.flow_control.dest_offset);
|
||||
} else {
|
||||
// TODO: Handle other cases
|
||||
output << "(unknown destination)";
|
||||
}
|
||||
|
||||
if (instr.opcode.Value().GetInfo().subtype & OpCode::Info::HasFinishPoint) {
|
||||
if (opcode_info.subtype & OpCode::Info::HasFinishPoint) {
|
||||
output << " (return on " << std::setw(4) << std::right << std::setfill('0')
|
||||
<< (4 * instr.flow_control.dest_offset + 4 * instr.flow_control.num_instructions) << ')';
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user