added a module for loading bootable binaries
This commit is contained in:
		@@ -47,8 +47,8 @@ enum LOG_TYPE {
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	STREAMINGINTERFACE,
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						STREAMINGINTERFACE,
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	VIDEO,
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						VIDEO,
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	VIDEOINTERFACE,
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						VIDEOINTERFACE,
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	WII_IOB,
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						LOADER,
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	WII_IPC,
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						FILESYS,
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	WII_IPC_DVD,
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						WII_IPC_DVD,
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	WII_IPC_ES,
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						WII_IPC_ES,
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	WII_IPC_FILEIO,
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						WII_IPC_FILEIO,
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@@ -60,8 +60,8 @@ LogManager::LogManager()
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	m_Log[LogTypes::CONSOLE]			= new LogContainer("CONSOLE",		"Dolphin Console");
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						m_Log[LogTypes::CONSOLE]			= new LogContainer("CONSOLE",		"Dolphin Console");
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	m_Log[LogTypes::OSREPORT]			= new LogContainer("OSREPORT",		"OSReport");
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						m_Log[LogTypes::OSREPORT]			= new LogContainer("OSREPORT",		"OSReport");
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	m_Log[LogTypes::WIIMOTE]			= new LogContainer("Wiimote",		"Wiimote");
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						m_Log[LogTypes::WIIMOTE]			= new LogContainer("Wiimote",		"Wiimote");
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	m_Log[LogTypes::WII_IOB]			= new LogContainer("WII_IOB",		"WII IO Bridge");
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						m_Log[LogTypes::LOADER]				= new LogContainer("Loader",		"Loader");
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	m_Log[LogTypes::WII_IPC]			= new LogContainer("WII_IPC",		"WII IPC");
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						m_Log[LogTypes::FILESYS]			= new LogContainer("FileSys",		"File System");
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	m_Log[LogTypes::WII_IPC_HID]		= new LogContainer("WII_IPC_HID",	"WII IPC HID");
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						m_Log[LogTypes::WII_IPC_HID]		= new LogContainer("WII_IPC_HID",	"WII IPC HID");
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	m_Log[LogTypes::WII_IPC_HLE]		= new LogContainer("WII_IPC_HLE",	"WII IPC HLE");
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						m_Log[LogTypes::WII_IPC_HLE]		= new LogContainer("WII_IPC_HLE",	"WII IPC HLE");
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	m_Log[LogTypes::WII_IPC_DVD]		= new LogContainer("WII_IPC_DVD",	"WII IPC DVD");
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						m_Log[LogTypes::WII_IPC_DVD]		= new LogContainer("WII_IPC_DVD",	"WII IPC DVD");
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@@ -137,6 +137,7 @@
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    <ClCompile Include="src\arm\arminit.cpp" />
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					    <ClCompile Include="src\arm\arminit.cpp" />
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    <ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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					    <ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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    <ClCompile Include="src\core.cpp" />
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					    <ClCompile Include="src\core.cpp" />
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					    <ClCompile Include="src\loader.cpp" />
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    <ClCompile Include="src\mem_map.cpp" />
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					    <ClCompile Include="src\mem_map.cpp" />
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    <ClCompile Include="src\mem_map_funcs.cpp" />
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					    <ClCompile Include="src\mem_map_funcs.cpp" />
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  </ItemGroup>
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					  </ItemGroup>
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@@ -155,6 +156,7 @@
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    <ClInclude Include="src\arm\mmu\wb.h" />
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					    <ClInclude Include="src\arm\mmu\wb.h" />
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    <ClInclude Include="src\arm\skyeye_defs.h" />
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					    <ClInclude Include="src\arm\skyeye_defs.h" />
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    <ClInclude Include="src\core.h" />
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					    <ClInclude Include="src\core.h" />
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					    <ClInclude Include="src\loader.h" />
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    <ClInclude Include="src\mem_map.h" />
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					    <ClInclude Include="src\mem_map.h" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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@@ -13,6 +13,7 @@
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      <Filter>arm</Filter>
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					      <Filter>arm</Filter>
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    </ClCompile>
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					    </ClCompile>
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    <ClCompile Include="src\mem_map_funcs.cpp" />
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					    <ClCompile Include="src\mem_map_funcs.cpp" />
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					    <ClCompile Include="src\loader.cpp" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <Filter Include="arm">
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					    <Filter Include="arm">
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@@ -67,6 +68,7 @@
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    <ClInclude Include="src\arm\mmu\wb.h">
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					    <ClInclude Include="src\arm\mmu\wb.h">
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      <Filter>arm\mmu</Filter>
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					      <Filter>arm\mmu</Filter>
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    </ClInclude>
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					    </ClInclude>
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					    <ClInclude Include="src\loader.h" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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    <None Include="CMakeLists.txt" />
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					    <None Include="CMakeLists.txt" />
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										123
									
								
								src/core/src/loader.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										123
									
								
								src/core/src/loader.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,123 @@
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					/**
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					 * Copyright (C) 2013 Citrus Emulator
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					 *
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					 * @file    loader.cpp
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					 * @author  ShizZy <shizzy247@gmail.com>
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					 * @date    2013-09-18
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					 * @brief   Loads bootable binaries into the emu
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					 *
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					 * @section LICENSE
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					 * This program is free software; you can redistribute it and/or
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					 * modify it under the terms of the GNU General Public License as
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					 * published by the Free Software Foundation; either version 2 of
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					 * the License, or (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful, but
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					 * WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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					 * General Public License for more details at
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					 * http://www.gnu.org/copyleft/gpl.html
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					 *
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					 * Official project repository can be found at:
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					 * http://code.google.com/p/gekko-gc-emu/
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					 */
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					#include "file_util.h"
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					#include "loader.h"
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					////////////////////////////////////////////////////////////////////////////////////////////////////
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					bool _Load_BIN(std::string &filename) {
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						File::IOFile f(filename, "rb");
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						if (f.IsOpen()) {
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							// TODO(ShizZy): read here to memory....
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						}
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						return true;
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					}
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					namespace Loader {
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					/**
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					 * Identifies the type of a bootable file
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					 * @param filename String filename of bootable file
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					 * @todo (ShizZy) this function sucks... make it actually check file contents etc.
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					 * @return FileType of file
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					 */
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					FileType IdentifyFile(std::string &filename) {
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						if (filename.size() == 0) {
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							ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
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							return FILETYPE_ERROR;
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						}
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						std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
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						if (File::IsDirectory(filename)) {
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							return FILETYPE_NORMAL_DIRECTORY;
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						} else if (!strcasecmp(extension.c_str(),".bin")) {
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							return FILETYPE_3DS_BIN;
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						} else if (!strcasecmp(extension.c_str(),".zip")) {
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							return FILETYPE_ARCHIVE_ZIP;
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						} else if (!strcasecmp(extension.c_str(),".rar")) {
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							return FILETYPE_ARCHIVE_RAR;
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						} else if (!strcasecmp(extension.c_str(),".r00")) {
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							return FILETYPE_ARCHIVE_RAR;
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						} else if (!strcasecmp(extension.c_str(),".r01")) {
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							return FILETYPE_ARCHIVE_RAR;
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						}
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						return FILETYPE_UNKNOWN;
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					}
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					/**
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					 * Identifies and loads a bootable file
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					 * @param filename String filename of bootable file
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					 * @param error_string Point to string to put error message if an error has occurred
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					 * @return True on success, otherwise false
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					 */
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					bool LoadFile(std::string &filename, std::string *error_string) {
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						INFO_LOG(LOADER,"Identifying file...");
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						// Note that this can modify filename!
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						switch (IdentifyFile(filename)) {
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						case FILETYPE_3DS_BIN:
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							{
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								INFO_LOG(LOADER,"File is a BIN !");
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								return _Load_BIN(filename);
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							}
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						case FILETYPE_ERROR:
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							ERROR_LOG(LOADER, "Could not read file");
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							*error_string = "Error reading file";
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							break;
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						case FILETYPE_ARCHIVE_RAR:
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					#ifdef WIN32
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							*error_string = "RAR file detected (Require WINRAR)";
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					#else
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							*error_string = "RAR file detected (Require UnRAR)";
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					#endif
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							break;
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						case FILETYPE_ARCHIVE_ZIP:
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					#ifdef WIN32
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							*error_string = "ZIP file detected (Require WINRAR)";
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					#else
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							*error_string = "ZIP file detected (Require UnRAR)";
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					#endif
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							break;
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						case FILETYPE_NORMAL_DIRECTORY:
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							ERROR_LOG(LOADER, "Just a directory.");
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							*error_string = "Just a directory.";
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							break;
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						case FILETYPE_UNKNOWN_BIN:
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						case FILETYPE_UNKNOWN_ELF:
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						case FILETYPE_UNKNOWN:
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						default:
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							ERROR_LOG(LOADER, "Failed to identify file");
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							*error_string = "Failed to identify file";
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							break;
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						}
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						return false;
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					}
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					} // namespace
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										76
									
								
								src/core/src/loader.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										76
									
								
								src/core/src/loader.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,76 @@
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					/**
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					 * Copyright (C) 2013 Citrus Emulator
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					 *
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					 * @file    loader.h
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					 * @author  ShizZy <shizzy247@gmail.com>
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					 * @date    2013-09-18
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					 * @brief   Loads bootable binaries into the emu
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					 *
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					 * @section LICENSE
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					 * This program is free software; you can redistribute it and/or
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					 * modify it under the terms of the GNU General Public License as
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					 * published by the Free Software Foundation; either version 2 of
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					 * the License, or (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful, but
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					 * WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 | 
					 * General Public License for more details at
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					 * http://www.gnu.org/copyleft/gpl.html
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					 *
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					 * Official project repository can be found at:
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					 * http://code.google.com/p/gekko-gc-emu/
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					 */
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					#ifndef CORE_LOADER_H_
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					#define CORE_LOADER_H_
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					#include "common.h"
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					////////////////////////////////////////////////////////////////////////////////////////////////////
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					namespace Loader {
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					enum FileType {
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						FILETYPE_ERROR,
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						FILETYPE_3DS_CCI,
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						FILETYPE_3DS_CIA,
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						FILETYPE_3DS_CXI,
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						FILETYPE_3DS_BIN,
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						FILETYPE_3DS_ELF,
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						FILETYPE_CTR_DISC_DIRECTORY,
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						FILETYPE_UNKNOWN_BIN,
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						FILETYPE_UNKNOWN_ELF,
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						FILETYPE_ARCHIVE_RAR,
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						FILETYPE_ARCHIVE_ZIP,
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						FILETYPE_NORMAL_DIRECTORY,
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						FILETYPE_UNKNOWN
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					};
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					////////////////////////////////////////////////////////////////////////////////////////////////////
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					/**
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					 * Identifies the type of a bootable file
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					 * @param filename String filename of bootable file
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					 * @return FileType of file
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					 */
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					FileType IdentifyFile(std::string &filename);
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					/**
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					 * Identifies and loads a bootable file
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					 * @param filename String filename of bootable file
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					 * @param error_string Point to string to put error message if an error has occurred
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					 * @return True on success, otherwise false
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					 */
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					bool LoadFile(std::string &filename, std::string *error_string);
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					} // namespace
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					#endif // CORE_LOADER_H_
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