Fix broken label in touch mapping dialog (#6489)
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7327c334ca
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9dc71e3347
@ -511,7 +511,7 @@ void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) {
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}
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}
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const auto pos = MapToDeviceCoords(event->x(), event->y());
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const auto pos = MapToDeviceCoords(event->x(), event->y());
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if (pos) {
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if (pos) {
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coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x(), pos->y()));
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coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y()));
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} else {
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} else {
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coord_label->clear();
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coord_label->clear();
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}
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}
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@ -572,7 +572,7 @@ bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) {
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emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
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emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
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if (coord_label) {
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if (coord_label) {
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coord_label->setText(
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coord_label->setText(
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QStringLiteral("X: %1, Y: %2").arg(device_coord->x(), device_coord->y()));
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QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y()));
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}
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}
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}
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}
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return true;
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return true;
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@ -114,7 +114,7 @@ void OptionSetDialog::InitializeUI(const std::string& initial_value) {
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ui->formatLabel->text().append(QStringLiteral("\n"));
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ui->formatLabel->text().append(QStringLiteral("\n"));
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}
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}
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ui->formatLabel->setText(
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ui->formatLabel->setText(
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ui->formatLabel->text().append(tr("Range: %1 - %2").arg(option.min, option.max)));
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ui->formatLabel->text().append(tr("Range: %1 - %2").arg(option.min).arg(option.max)));
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}
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}
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// Decide and initialize layout
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// Decide and initialize layout
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@ -2248,7 +2248,7 @@ void GMainWindow::UpdateStatusBar() {
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message_label_used_for_movie = true;
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message_label_used_for_movie = true;
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ui->action_Save_Movie->setEnabled(true);
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ui->action_Save_Movie->setEnabled(true);
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} else if (play_mode == Core::Movie::PlayMode::Playing) {
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} else if (play_mode == Core::Movie::PlayMode::Playing) {
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message_label->setText(tr("Playing %1 / %2").arg(current, total));
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message_label->setText(tr("Playing %1 / %2").arg(current).arg(total));
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message_label_used_for_movie = true;
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message_label_used_for_movie = true;
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ui->action_Save_Movie->setEnabled(false);
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ui->action_Save_Movie->setEnabled(false);
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} else if (play_mode == Core::Movie::PlayMode::MovieFinished) {
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} else if (play_mode == Core::Movie::PlayMode::MovieFinished) {
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