Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
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		| @@ -173,6 +173,7 @@ void GMainWindow::InitializeWidgets() { | ||||
|     ui.horizontalLayout->addWidget(game_list); | ||||
|  | ||||
|     multiplayer_state = new MultiplayerState(this, game_list->GetModel()); | ||||
|     multiplayer_state->setVisible(false); | ||||
|  | ||||
|     // Setup updater | ||||
|     updater = new Updater(this); | ||||
|   | ||||
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