refactored some mem_map stuff
This commit is contained in:
		@@ -33,29 +33,47 @@
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namespace Memory {
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u8*	g_mem_base			= NULL;		///< The base pointer to the auto-mirrored arena.
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u8*	g_base			= NULL;		///< The base pointer to the auto-mirrored arena.
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MemArena g_mem_arena;				///< The MemArena class
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MemArena g_arena;				///< The MemArena class
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u8* g_bootrom			= NULL;		///< Bootrom memory (super secret code/data @ 0x8000) pointer
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u8* g_fcram				= NULL;		///< Main memory (FCRAM) pointer
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u8* g_vram				= NULL;		///< Video memory (VRAM) pointer
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u8* g_physical_bootrom	= NULL;		///< Bootrom physical memory (super secret code/data @ 0x8000)
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u8* g_uncached_bootrom	= NULL;
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u8* g_physical_fcram	= NULL;		///< Main physical memory (FCRAM)
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u8* g_physical_vram		= NULL;		///< Video physical memory (VRAM)
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// We don't declare the IO region in here since its handled by other means.
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static MemoryView g_mem_views[] =
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static MemoryView g_views[] =
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{
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	{NULL,		NULL,				0x00000000, MEM_BOOTROM_SIZE,		0},
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	{NULL,		NULL,				0x00010000, MEM_BOOTROM_SIZE,		MV_MIRROR_PREVIOUS},
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	{NULL,      NULL,				0x17E00000, MEM_MPCORE_PRIV_SIZE,	0},
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	{&g_vram,   &g_physical_vram,	0x18000000, MEM_VRAM_SIZE,			0},
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	{NULL,      NULL,				0x1FF00000, MEM_DSP_SIZE,			0},
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	{NULL,      NULL,				0x1FF80000, MEM_AXI_WRAM_SIZE,		0},
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	{&g_ram,    &g_physical_fcram,	0x20000000, MEM_FCRAM_SIZE,			MV_IS_PRIMARY_RAM},
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	{&g_bootrom,	&g_physical_bootrom,	0x00000000, MEM_BOOTROM_SIZE,		0},
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	{NULL,			&g_uncached_bootrom,	0x00010000, MEM_BOOTROM_SIZE,		MV_MIRROR_PREVIOUS},
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//	//{NULL,				NULL,					0x17E00000, MEM_MPCORE_PRIV_SIZE,	0},
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	{&g_vram,		&g_physical_vram,		0x18000000, MEM_VRAM_SIZE,			0},
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//	//{NULL,				NULL,					0x1FF00000, MEM_DSP_SIZE,			0},
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//	//{NULL,				NULL,					0x1FF80000, MEM_AXI_WRAM_SIZE,		0},
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	{&g_fcram,		&g_physical_fcram,		0x20000000, MEM_FCRAM_SIZE,			MV_IS_PRIMARY_RAM},
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};
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static const int kNumMemViews = sizeof(g_mem_views) / sizeof(MemoryView);	///< Number of mem views
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/*static MemoryView views[] =
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{
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	{&m_pScratchPad, &m_pPhysicalScratchPad,  0x00010000, SCRATCHPAD_SIZE, 0},
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	{NULL,           &m_pUncachedScratchPad,  0x40010000, SCRATCHPAD_SIZE, MV_MIRROR_PREVIOUS},
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	{&m_pVRAM,       &m_pPhysicalVRAM,        0x04000000, 0x00800000, 0},
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	{NULL,           &m_pUncachedVRAM,        0x44000000, 0x00800000, MV_MIRROR_PREVIOUS},
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	{&m_pRAM,        &m_pPhysicalRAM,         0x08000000, g_MemorySize, MV_IS_PRIMARY_RAM},	// only from 0x08800000 is it usable (last 24 megs)
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	{NULL,           &m_pUncachedRAM,         0x48000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
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	{NULL,           &m_pKernelRAM,           0x88000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
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	// TODO: There are a few swizzled mirrors of VRAM, not sure about the best way to
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	// implement those.
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};*/
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static const int kNumMemViews = sizeof(g_views) / sizeof(MemoryView);	///< Number of mem views
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u8 Read8(const u32 addr) {
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	return 0xDE;
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@@ -81,11 +99,10 @@ void Write32(const u32 addr, const u32 data) {
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void Init() {
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	int flags = 0;
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	for (size_t i = 0; i < ARRAY_SIZE(g_mem_views); i++) {
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		if (g_mem_views[i].flags & MV_IS_PRIMARY_RAM)
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			g_mem_views[i].size = MEMORY_SIZE;
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	for (size_t i = 0; i < ARRAY_SIZE(g_views); i++) {
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		if (g_views[i].flags & MV_IS_PRIMARY_RAM)
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			g_views[i].size = MEMORY_SIZE;
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	}
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	g_base = MemoryMap_Setup(g_mem_views, kNumMemViews, flags, &g_mem_arena);
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	INFO_LOG(MEMMAP, "Memory system initialized. RAM at %p (mirror at 0 @ %p)", g_fcram, 
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		g_physical_fcram);
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@@ -93,9 +110,9 @@ void Init() {
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void Shutdown() {
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	u32 flags = 0;
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	MemoryMap_Shutdown(g_mem_views, kNumMemViews, flags, &g_mem_arena);
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	g_mem_arena.ReleaseSpace();
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	g_mem_base = NULL;
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	MemoryMap_Shutdown(g_views, kNumMemViews, flags, &g_arena);
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	g_arena.ReleaseSpace();
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	g_base = NULL;
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	INFO_LOG(MEMMAP, "Memory system shut down.");
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}
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@@ -58,7 +58,7 @@ extern u8 *g_base;
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// These are guaranteed to point to "low memory" addresses (sub-32-bit).
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// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
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// 32-bit: Same as the corresponding physical/virtual pointers.
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extern u8* g_ram;			///< Main memory
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extern u8* g_fcram;			///< Main memory
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extern u8* g_vram;			///< Video memory (VRAM)
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void Init();
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