citra_qt: Save ban list for room hosting
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15540df140
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deb398d190
@ -330,6 +330,21 @@ void Config::ReadValues() {
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UISettings::values.max_player = ReadSetting("max_player", 8).toUInt();
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UISettings::values.max_player = ReadSetting("max_player", 8).toUInt();
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UISettings::values.game_id = ReadSetting("game_id", 0).toULongLong();
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UISettings::values.game_id = ReadSetting("game_id", 0).toULongLong();
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UISettings::values.room_description = ReadSetting("room_description", "").toString();
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UISettings::values.room_description = ReadSetting("room_description", "").toString();
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// Read ban list back
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size = qt_config->beginReadArray("username_ban_list");
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UISettings::values.ban_list.first.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.first[i] = ReadSetting("username").toString().toStdString();
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}
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qt_config->endArray();
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size = qt_config->beginReadArray("ip_ban_list");
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UISettings::values.ban_list.second.resize(size);
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for (int i = 0; i < size; ++i) {
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qt_config->setArrayIndex(i);
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UISettings::values.ban_list.second[i] = ReadSetting("ip").toString().toStdString();
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}
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qt_config->endArray();
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->endGroup();
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@ -535,6 +550,19 @@ void Config::SaveValues() {
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WriteSetting("max_player", UISettings::values.max_player, 8);
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WriteSetting("max_player", UISettings::values.max_player, 8);
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WriteSetting("game_id", UISettings::values.game_id, 0);
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WriteSetting("game_id", UISettings::values.game_id, 0);
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WriteSetting("room_description", UISettings::values.room_description, "");
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WriteSetting("room_description", UISettings::values.room_description, "");
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// Write ban list
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qt_config->beginWriteArray("username_ban_list");
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for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {
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qt_config->setArrayIndex(i);
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WriteSetting("username", QString::fromStdString(UISettings::values.ban_list.first[i]));
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}
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qt_config->endArray();
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qt_config->beginWriteArray("ip_ban_list");
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for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) {
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qt_config->setArrayIndex(i);
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WriteSetting("ip", QString::fromStdString(UISettings::values.ban_list.second[i]));
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}
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qt_config->endArray();
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->endGroup();
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@ -127,11 +127,16 @@ void HostRoomWindow::Host() {
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auto port = ui->port->isModified() ? ui->port->text().toInt() : Network::DefaultRoomPort;
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auto port = ui->port->isModified() ? ui->port->text().toInt() : Network::DefaultRoomPort;
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auto password = ui->password->text().toStdString();
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auto password = ui->password->text().toStdString();
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const bool is_public = ui->host_type->currentIndex() == 0;
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const bool is_public = ui->host_type->currentIndex() == 0;
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Network::Room::BanList ban_list{};
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if (ui->load_ban_list->isChecked()) {
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ban_list = UISettings::values.ban_list;
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}
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if (auto room = Network::GetRoom().lock()) {
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if (auto room = Network::GetRoom().lock()) {
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bool created = room->Create(ui->room_name->text().toStdString(),
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bool created = room->Create(ui->room_name->text().toStdString(),
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ui->room_description->toPlainText().toStdString(), "", port,
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ui->room_description->toPlainText().toStdString(), "", port,
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password, ui->max_player->value(), game_name.toStdString(),
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password, ui->max_player->value(),
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game_id, CreateVerifyBackend(is_public));
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Settings::values.citra_username, game_name.toStdString(),
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game_id, CreateVerifyBackend(is_public), ban_list);
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if (!created) {
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if (!created) {
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NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM);
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NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM);
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LOG_ERROR(Network, "Could not create room!");
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LOG_ERROR(Network, "Could not create room!");
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@ -145,6 +145,20 @@
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</item>
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</item>
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</layout>
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</layout>
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</item>
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</item>
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<item>
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<layout class="QHBoxLayout">
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<item>
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<widget class="QCheckBox" name="load_ban_list">
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<property name="text">
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<string>Load Previous Ban List</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="rightMargin">
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<property name="rightMargin">
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@ -13,6 +13,7 @@
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#include "citra_qt/multiplayer/lobby.h"
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#include "citra_qt/multiplayer/lobby.h"
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#include "citra_qt/multiplayer/message.h"
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#include "citra_qt/multiplayer/message.h"
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#include "citra_qt/multiplayer/state.h"
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#include "citra_qt/multiplayer/state.h"
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#include "citra_qt/ui_settings.h"
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#include "citra_qt/util/clickable_label.h"
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#include "citra_qt/util/clickable_label.h"
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#include "common/announce_multiplayer_room.h"
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#include "common/announce_multiplayer_room.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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@ -213,6 +214,10 @@ bool MultiplayerState::OnCloseRoom() {
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if (room->GetState() != Network::Room::State::Open) {
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if (room->GetState() != Network::Room::State::Open) {
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return true;
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return true;
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}
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}
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// Save ban list
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if (auto room = Network::GetRoom().lock()) {
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UISettings::values.ban_list = std::move(room->GetBanList());
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}
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room->Destroy();
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room->Destroy();
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announce_multiplayer_session->Stop();
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announce_multiplayer_session->Stop();
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LOG_DEBUG(Frontend, "Closed the room (as a server)");
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LOG_DEBUG(Frontend, "Closed the room (as a server)");
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@ -5,6 +5,8 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <string>
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#include <utility>
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#include <vector>
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#include <vector>
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#include <QByteArray>
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#include <QByteArray>
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#include <QMetaType>
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#include <QMetaType>
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@ -110,6 +112,7 @@ struct Values {
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uint host_type;
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uint host_type;
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qulonglong game_id;
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qulonglong game_id;
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QString room_description;
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QString room_description;
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std::pair<std::vector<std::string>, std::vector<std::string>> ban_list;
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// logging
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// logging
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bool show_console;
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bool show_console;
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