.. |
custom_textures
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video_core: Use binary memory-literals for memory-sizes (#7127)
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2023-11-06 23:38:54 +02:00 |
debug_utils
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
host_shaders
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
rasterizer_cache
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rasterizer_cache: Avoid dumping render targets (#7130)
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2023-11-07 18:13:03 -08:00 |
renderer_opengl
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video_core: Fix fragment shader interlock usage on OpenGL. (#7144)
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2023-11-10 13:14:52 -08:00 |
renderer_software
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video_core: Use epsilons for clip planes (#6945)
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2023-09-11 00:29:55 +03:00 |
renderer_vulkan
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Android UI Overhaul Part 1 (#7108)
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2023-11-10 15:16:54 -08:00 |
shader
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shader_jit_a64_compiler: Improve MAX, MIN (#7137)
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2023-11-11 18:27:01 +05:30 |
texture
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
CMakeLists.txt
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
command_processor.cpp
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command_processor: Fix out-of-bounds float-uniform access (#7111)
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2023-11-03 03:35:52 -07:00 |
command_processor.h
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video_core serialization
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2020-02-13 17:34:16 +08:00 |
geometry_pipeline.cpp
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Refactor software renderer (#6621)
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2023-06-24 00:59:18 +02:00 |
geometry_pipeline.h
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Fixed setting the right DSP service on deserialization
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2020-02-13 17:42:10 +08:00 |
gpu_debugger.h
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
pica_state.h
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Separate the enums from cam/cam.h
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2020-08-19 01:45:57 -03:00 |
pica_types.h
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Refactor software renderer (#6621)
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2023-06-24 00:59:18 +02:00 |
pica.cpp
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code: Use std::span where appropriate (#6658)
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2023-07-07 01:52:40 +03:00 |
pica.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
precompiled_headers.h
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Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213)
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2022-12-17 16:06:38 +01:00 |
primitive_assembly.cpp
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primitive_assembly: Take triangle_handler by reference
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2020-04-18 20:40:45 -04:00 |
primitive_assembly.h
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Fix savestates compatibility (#5256)
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2020-04-20 16:21:37 +02:00 |
rasterizer_accelerated.cpp
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video_core: Abstract shader generators. (#6990)
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2023-09-30 02:06:06 -07:00 |
rasterizer_accelerated.h
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video_core: Refactor GLSL fragment emitter (#7093)
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2023-11-06 12:26:28 -08:00 |
rasterizer_interface.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
regs_framebuffer.h
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Add vulkan backend (#6512)
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2023-09-13 01:28:50 +03:00 |
regs_lighting.h
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code: Cleanup and warning fixes from the Vulkan PR (#6163)
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2022-11-04 23:32:57 +01:00 |
regs_pipeline.h
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CI: fix recent build issues (#6148)
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2022-10-05 18:43:07 +02:00 |
regs_rasterizer.h
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Refactor software renderer (#6621)
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2023-06-24 00:59:18 +02:00 |
regs_shader.h
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gl_rasterizer: Resolve truncation warnings
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2020-05-01 06:08:20 -04:00 |
regs_texturing.h
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
regs.cpp
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Pica/Regs: Use binary search to look up reg names
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2017-02-09 00:04:24 -08:00 |
regs.h
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renderer_opengl: Header cleanup
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2022-08-21 02:22:57 +03:00 |
renderer_base.cpp
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
renderer_base.h
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renderer_vulkan: Fix screenshots under NVIDIA vulkan (#7082)
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2023-10-22 22:53:14 +03:00 |
utils.h
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
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Refactor software renderer (#6621)
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2023-06-24 00:59:18 +02:00 |
vertex_loader.h
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VideoCore: Move Regs to its own file
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2017-02-04 13:59:12 -08:00 |
video_core.cpp
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renderer/opengl: Deduce GLES from actual driver in use. (#7056)
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2023-10-10 12:52:47 -07:00 |
video_core.h
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code: Remove outdated comment style (#6640)
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2023-06-25 15:22:41 +05:30 |