.. |
rasterizer.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
rasterizer.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
renderer_software.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
renderer_software.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_clipper.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_clipper.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_framebuffer.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_framebuffer.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_lighting.cpp
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video_core: Fix distance vector used when calculating lighting distance attenuation. (#6366)
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2023-03-30 15:12:09 +03:00 |
sw_lighting.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_proctex.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_proctex.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_rasterizer.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_rasterizer.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_texturing.cpp
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
sw_texturing.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |