citra-shitamoto-network/src
Alexander Orzechowski aac0e07d1e emu_window_sdl2: Respect hidpi
Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2023-04-03 14:34:45 +03:00
..
android PlatformGamesFragment.java: Run PullToRefresh on a background thread (#6372) 2023-03-30 15:13:40 +03:00
audio_core Implement app management support (suspend, resume, close, etc) (#6322) 2023-03-10 00:44:26 +01:00
citra emu_window_sdl2: Respect hidpi 2023-04-03 14:34:45 +03:00
citra_qt OpenGL: Check for threading support 2023-04-03 14:33:15 +03:00
common Remove unused includes (#6405) 2023-04-02 06:24:59 +05:30
core video_core: Disable async shader loading with strict contexts 2023-04-03 14:32:13 +03:00
dedicated_room Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
input_common Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
network Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
tests build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
video_core video_core: Disable async shader loading with strict contexts 2023-04-03 14:32:13 +03:00
web_service Rework system title handling with up-to-date title list and region detection support. (#6356) 2023-03-29 13:55:29 +02:00
.clang-format clang format: add objective c++ formatting 2022-01-10 13:52:39 +01:00
CMakeLists.txt Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00