Memory: Use the fixed PAddr directly in RasterizerFlushVirtualRegion
This commit is contained in:
parent
248106d972
commit
12daaeedf1
@ -426,7 +426,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
|
|||||||
|
|
||||||
VAddr end = start + size;
|
VAddr end = start + size;
|
||||||
|
|
||||||
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
|
auto CheckRegion = [&](VAddr region_start, VAddr region_end, PAddr paddr_region_start) {
|
||||||
if (start >= region_end || end <= region_start) {
|
if (start >= region_end || end <= region_start) {
|
||||||
// No overlap with region
|
// No overlap with region
|
||||||
return;
|
return;
|
||||||
@ -434,10 +434,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
|
|||||||
|
|
||||||
VAddr overlap_start = std::max(start, region_start);
|
VAddr overlap_start = std::max(start, region_start);
|
||||||
VAddr overlap_end = std::min(end, region_end);
|
VAddr overlap_end = std::min(end, region_end);
|
||||||
|
PAddr physical_start = paddr_region_start + (overlap_start - region_start);
|
||||||
auto maybe_paddr = TryVirtualToPhysicalAddress(overlap_start);
|
|
||||||
ASSERT(maybe_paddr);
|
|
||||||
PAddr physical_start = *maybe_paddr;
|
|
||||||
u32 overlap_size = overlap_end - overlap_start;
|
u32 overlap_size = overlap_end - overlap_start;
|
||||||
|
|
||||||
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
||||||
@ -454,9 +451,9 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END);
|
CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
|
||||||
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END);
|
CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END, FCRAM_PADDR);
|
||||||
CheckRegion(VRAM_VADDR, VRAM_VADDR_END);
|
CheckRegion(VRAM_VADDR, VRAM_VADDR_END, VRAM_PADDR);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 Read8(const VAddr addr) {
|
u8 Read8(const VAddr addr) {
|
||||||
|
Loading…
Reference in New Issue
Block a user