Thread: Keep track of multiple wait objects.
This commit is contained in:
parent
14cbbf4d9b
commit
1f7a04f05a
@ -15,7 +15,7 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class AddressArbiter : public Object {
|
||||
class AddressArbiter : public WaitObject {
|
||||
public:
|
||||
std::string GetTypeName() const override { return "Arbiter"; }
|
||||
std::string GetName() const override { return name; }
|
||||
@ -30,7 +30,8 @@ public:
|
||||
|
||||
/// Arbitrate an address
|
||||
ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value, u64 nanoseconds) {
|
||||
Object* object = Kernel::g_handle_table.GetGeneric(handle).get();
|
||||
WaitObject* object = static_cast<WaitObject*>(Kernel::g_handle_table.GetGeneric(handle).get());
|
||||
|
||||
if (object == nullptr)
|
||||
return InvalidHandle(ErrorModule::Kernel);
|
||||
|
||||
|
@ -65,7 +65,7 @@ static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) {
|
||||
t->current_priority = t->initial_priority;
|
||||
}
|
||||
t->wait_type = WAITTYPE_NONE;
|
||||
t->wait_object = nullptr;
|
||||
t->wait_objects.clear();
|
||||
t->wait_address = 0;
|
||||
}
|
||||
|
||||
@ -92,7 +92,11 @@ static bool CheckWaitType(const Thread* thread, WaitType type) {
|
||||
|
||||
/// Check if a thread is blocking on a specified wait type with a specified handle
|
||||
static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) {
|
||||
return CheckWaitType(thread, type) && wait_object == thread->wait_object;
|
||||
auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
|
||||
if (itr == thread->wait_objects.end()) {
|
||||
return false;
|
||||
}
|
||||
return CheckWaitType(thread, type);
|
||||
}
|
||||
|
||||
/// Check if a thread is blocking on a specified wait type with a specified handle and address
|
||||
@ -111,7 +115,7 @@ void Thread::Stop(const char* reason) {
|
||||
|
||||
// Stopped threads are never waiting.
|
||||
wait_type = WAITTYPE_NONE;
|
||||
wait_object = nullptr;
|
||||
wait_objects.clear();
|
||||
wait_address = 0;
|
||||
}
|
||||
|
||||
@ -216,14 +220,18 @@ static Thread* NextThread() {
|
||||
return next;
|
||||
}
|
||||
|
||||
void WaitCurrentThread(WaitType wait_type, Object* wait_object) {
|
||||
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object) {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->wait_type = wait_type;
|
||||
thread->wait_object = wait_object;
|
||||
|
||||
auto res = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
|
||||
if (res == thread->wait_objects.end()) {
|
||||
thread->wait_objects.push_back(wait_object);
|
||||
}
|
||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address) {
|
||||
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object, VAddr wait_address) {
|
||||
WaitCurrentThread(wait_type, wait_object);
|
||||
GetCurrentThread()->wait_address = wait_address;
|
||||
}
|
||||
@ -260,7 +268,13 @@ void Thread::ResumeFromWait() {
|
||||
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle());
|
||||
|
||||
status &= ~THREADSTATUS_WAIT;
|
||||
wait_object = nullptr;
|
||||
|
||||
// Remove this thread from all other WaitObjects
|
||||
for (auto wait_object : wait_objects)
|
||||
wait_object->RemoveWaitingThread(this);
|
||||
|
||||
wait_objects.clear();
|
||||
|
||||
wait_type = WAITTYPE_NONE;
|
||||
if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) {
|
||||
ChangeReadyState(this, true);
|
||||
@ -328,7 +342,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->initial_priority = thread->current_priority = priority;
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_type = WAITTYPE_NONE;
|
||||
thread->wait_object = nullptr;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
thread->name = std::move(name);
|
||||
|
||||
@ -412,9 +426,8 @@ void Reschedule() {
|
||||
LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle());
|
||||
|
||||
for (auto& thread : thread_list) {
|
||||
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X",
|
||||
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type,
|
||||
(thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE));
|
||||
LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X",
|
||||
thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ public:
|
||||
s32 processor_id;
|
||||
|
||||
WaitType wait_type;
|
||||
Object* wait_object;
|
||||
std::vector<SharedPtr<WaitObject>> wait_objects;
|
||||
VAddr wait_address;
|
||||
|
||||
std::string name;
|
||||
@ -128,7 +128,7 @@ Thread* GetCurrentThread();
|
||||
* @param wait_type Type of wait
|
||||
* @param wait_object Kernel object that we are waiting on, defaults to current thread
|
||||
*/
|
||||
void WaitCurrentThread(WaitType wait_type, Object* wait_object = GetCurrentThread());
|
||||
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object = GetCurrentThread());
|
||||
|
||||
/**
|
||||
* Schedules an event to wake up the specified thread after the specified delay.
|
||||
@ -143,7 +143,7 @@ void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds);
|
||||
* @param wait_object Kernel object that we are waiting on
|
||||
* @param wait_address Arbitration address used to resume from wait
|
||||
*/
|
||||
void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address);
|
||||
void WaitCurrentThread(WaitType wait_type, WaitObject* wait_object, VAddr wait_address);
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user