Added basic UI; misc memory fixes
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13
TODO
13
TODO
@@ -1,8 +1,11 @@
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☐ Save/load UI
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✔ Basic version @done(20-01-03 15:27)
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☐ Multiple slots etc.
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✔ CPU @done(19-08-13 15:41)
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✔ Memory @done(19-08-13 15:41)
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☐ Page tables
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☐ Skip N3DS RAM if unused
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✘ Skip N3DS RAM if unused @cancelled(20-01-03 15:26)
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Since no n3ds support, leave this for now
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✔ DSP @done(19-12-28 16:57)
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Memory only
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✔ Service manager @started(19-12-23 00:36) @done(19-12-23 11:38) @lasted(11h2m3s)
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@@ -67,14 +70,16 @@
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✔ Mutex @done(19-08-13 16:43)
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✔ Object @done(19-08-13 15:41)
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✔ Process @started(19-08-13 16:43) @done(19-12-22 18:41)
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☐ Code set @started(19-12-22 18:41)
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✔ Code set @started(19-12-22 18:41) @done(20-01-03 15:15) @lasted(1w4d20h34m2s)
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Needs a way to reference loaded images (so we don't serialize the entire ROM as well)
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☐ Serialize codeset with an apploader reference instead
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✔ Resource limit @done(19-08-13 16:43)
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✔ Semaphore @done(19-08-13 16:44)
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✔ Server port @done(19-08-13 16:44)
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✔ Server session @done(19-08-13 16:44)
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☐ Mapped buffer context
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This may not be needed!
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✔ Mapped buffer context @done(20-01-03 15:25)
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This is needed because IPC can take as long as it takes
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Changed the unique_ptr<u8[]> to vector<u8>
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✔ Session @done(19-08-13 16:44)
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☐ Shared memory @started(19-12-22 21:20)
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Need to figure out backing memory (a u8*)
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