ArmInterface: return ref instead of copy for GetTimer (#5227)
* ArmInterface: return ref instead of copy for GetTimer * ArmInterface: add const ref GetTimer * ArmInterface: return raw pointer instead of shared_ptr in GetTimer * remove more unnecessary shared_ptr usage * Fix save states * fix unit tests
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@ -228,8 +228,12 @@ public:
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virtual void PurgeState() = 0;
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std::shared_ptr<Core::Timing::Timer> GetTimer() {
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return timer;
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Core::Timing::Timer& GetTimer() {
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return *timer;
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}
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const Core::Timing::Timer& GetTimer() const {
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return *timer;
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}
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u32 GetID() const {
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@ -137,10 +137,10 @@ public:
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}
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void AddTicks(std::uint64_t ticks) override {
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parent.GetTimer()->AddTicks(ticks);
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parent.GetTimer().AddTicks(ticks);
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}
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std::uint64_t GetTicksRemaining() override {
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s64 ticks = parent.GetTimer()->GetDowncount();
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s64 ticks = parent.GetTimer().GetDowncount();
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return static_cast<u64>(ticks <= 0 ? 0 : ticks);
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}
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@ -3865,7 +3865,7 @@ SWI_INST : {
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if (inst_base->cond == ConditionCode::AL || CondPassed(cpu, inst_base->cond)) {
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DEBUG_ASSERT(cpu->system != nullptr);
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swi_inst* const inst_cream = (swi_inst*)inst_base->component;
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cpu->system->GetRunningCore().GetTimer()->AddTicks(num_instrs);
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cpu->system->GetRunningCore().GetTimer().AddTicks(num_instrs);
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cpu->NumInstrsToExecute =
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num_instrs >= cpu->NumInstrsToExecute ? 0 : cpu->NumInstrsToExecute - num_instrs;
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num_instrs = 0;
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@ -144,14 +144,14 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
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// So we have to get those cores to the same global time first
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u64 global_ticks = timing->GetGlobalTicks();
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s64 max_delay = 0;
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std::shared_ptr<ARM_Interface> current_core_to_execute = nullptr;
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ARM_Interface* current_core_to_execute = nullptr;
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for (auto& cpu_core : cpu_cores) {
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if (cpu_core->GetTimer()->GetTicks() < global_ticks) {
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s64 delay = global_ticks - cpu_core->GetTimer()->GetTicks();
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cpu_core->GetTimer()->Advance(delay);
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if (cpu_core->GetTimer().GetTicks() < global_ticks) {
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s64 delay = global_ticks - cpu_core->GetTimer().GetTicks();
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cpu_core->GetTimer().Advance(delay);
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if (max_delay < delay) {
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max_delay = delay;
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current_core_to_execute = cpu_core;
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current_core_to_execute = cpu_core.get();
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}
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}
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}
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@ -159,12 +159,14 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
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if (max_delay > 0) {
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LOG_TRACE(Core_ARM11, "Core {} running (delayed) for {} ticks",
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current_core_to_execute->GetID(),
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current_core_to_execute->GetTimer()->GetDowncount());
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running_core = current_core_to_execute.get();
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kernel->SetRunningCPU(current_core_to_execute);
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current_core_to_execute->GetTimer().GetDowncount());
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if (running_core != current_core_to_execute) {
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running_core = current_core_to_execute;
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kernel->SetRunningCPU(running_core);
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}
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if (kernel->GetCurrentThreadManager().GetCurrentThread() == nullptr) {
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LOG_TRACE(Core_ARM11, "Core {} idling", current_core_to_execute->GetID());
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current_core_to_execute->GetTimer()->Idle();
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current_core_to_execute->GetTimer().Idle();
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PrepareReschedule();
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} else {
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if (tight_loop) {
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@ -179,21 +181,21 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
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// TODO: Make special check for idle since we can easily revert the time of idle cores
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s64 max_slice = Timing::MAX_SLICE_LENGTH;
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for (const auto& cpu_core : cpu_cores) {
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max_slice = std::min(max_slice, cpu_core->GetTimer()->GetMaxSliceLength());
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max_slice = std::min(max_slice, cpu_core->GetTimer().GetMaxSliceLength());
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}
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for (auto& cpu_core : cpu_cores) {
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cpu_core->GetTimer()->Advance(max_slice);
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cpu_core->GetTimer().Advance(max_slice);
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}
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for (auto& cpu_core : cpu_cores) {
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LOG_TRACE(Core_ARM11, "Core {} running for {} ticks", cpu_core->GetID(),
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cpu_core->GetTimer()->GetDowncount());
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cpu_core->GetTimer().GetDowncount());
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running_core = cpu_core.get();
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kernel->SetRunningCPU(cpu_core);
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kernel->SetRunningCPU(running_core);
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// If we don't have a currently active thread then don't execute instructions,
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// instead advance to the next event and try to yield to the next thread
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if (kernel->GetCurrentThreadManager().GetCurrentThread() == nullptr) {
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LOG_TRACE(Core_ARM11, "Core {} idling", cpu_core->GetID());
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cpu_core->GetTimer()->Idle();
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cpu_core->GetTimer().Idle();
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PrepareReschedule();
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} else {
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if (tight_loop) {
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@ -371,7 +373,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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running_core = cpu_cores[0].get();
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kernel->SetCPUs(cpu_cores);
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kernel->SetRunningCPU(cpu_cores[0]);
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kernel->SetRunningCPU(cpu_cores[0].get());
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if (Settings::values.enable_dsp_lle) {
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dsp_core = std::make_unique<AudioCore::DspLle>(*memory,
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@ -26,7 +26,7 @@ Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage) {
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timers[i] = std::make_shared<Timer>();
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}
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UpdateClockSpeed(cpu_clock_percentage);
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current_timer = timers[0];
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current_timer = timers[0].get();
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}
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void Timing::UpdateClockSpeed(u32 cpu_clock_percentage) {
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@ -50,12 +50,12 @@ TimingEventType* Timing::RegisterEvent(const std::string& name, TimedCallback ca
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void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type, u64 userdata,
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std::size_t core_id) {
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ASSERT(event_type != nullptr);
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std::shared_ptr<Timing::Timer> timer;
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Timing::Timer* timer = nullptr;
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if (core_id == std::numeric_limits<std::size_t>::max()) {
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timer = current_timer;
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} else {
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ASSERT(core_id < timers.size());
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timer = timers.at(core_id);
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timer = timers.at(core_id).get();
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}
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s64 timeout = timer->GetTicks() + cycles_into_future;
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@ -103,7 +103,7 @@ void Timing::RemoveEvent(const TimingEventType* event_type) {
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}
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void Timing::SetCurrentTimer(std::size_t core_id) {
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current_timer = timers[core_id];
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current_timer = timers[core_id].get();
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}
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s64 Timing::GetTicks() const {
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@ -281,20 +281,28 @@ private:
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std::unordered_map<std::string, TimingEventType> event_types = {};
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std::vector<std::shared_ptr<Timer>> timers;
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std::shared_ptr<Timer> current_timer;
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Timer* current_timer = nullptr;
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// Stores a scaling for the internal clockspeed. Changing this number results in
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// under/overclocking the guest cpu
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double cpu_clock_scale = 1.0;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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void serialize(Archive& ar, const unsigned int file_version) {
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// event_types set during initialization of other things
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ar& global_timer;
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ar& timers;
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if (file_version == 0) {
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std::shared_ptr<Timer> x;
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ar& x;
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current_timer = x.get();
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} else {
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ar& current_timer;
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}
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}
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friend class boost::serialization::access;
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};
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} // namespace Core
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BOOST_CLASS_VERSION(Core::Timing, 1)
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@ -93,7 +93,7 @@ void KernelSystem::SetCPUs(std::vector<std::shared_ptr<ARM_Interface>> cpus) {
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}
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}
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void KernelSystem::SetRunningCPU(std::shared_ptr<ARM_Interface> cpu) {
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void KernelSystem::SetRunningCPU(ARM_Interface* cpu) {
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if (current_process) {
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stored_processes[current_cpu->GetID()] = current_process;
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}
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@ -218,7 +218,7 @@ public:
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void SetCPUs(std::vector<std::shared_ptr<ARM_Interface>> cpu);
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void SetRunningCPU(std::shared_ptr<ARM_Interface> cpu);
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void SetRunningCPU(ARM_Interface* cpu);
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ThreadManager& GetThreadManager(u32 core_id);
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const ThreadManager& GetThreadManager(u32 core_id) const;
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@ -257,7 +257,7 @@ public:
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
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std::unordered_map<std::string, std::shared_ptr<ClientPort>> named_ports;
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std::shared_ptr<ARM_Interface> current_cpu;
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ARM_Interface* current_cpu = nullptr;
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Memory::MemorySystem& memory;
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@ -1254,10 +1254,10 @@ void SVC::SleepThread(s64 nanoseconds) {
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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s64 SVC::GetSystemTick() {
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// TODO: Use globalTicks here?
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s64 result = system.GetRunningCore().GetTimer()->GetTicks();
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s64 result = system.GetRunningCore().GetTimer().GetTicks();
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// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
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// Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
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system.GetRunningCore().GetTimer()->AddTicks(150);
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system.GetRunningCore().GetTimer().AddTicks(150);
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return result;
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}
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