gpu: add validity check for TextureCopy, DisplayTransfer and FillMemory
prevent further operation with invalid values which may cause assertion failure or divided by zero. needs more hwtest
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3f87d70f0e
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48470e57fc
@ -81,8 +81,27 @@ MICROPROFILE_DEFINE(GPU_DisplayTransfer, "GPU", "DisplayTransfer", MP_RGB(100, 1
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MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100));
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MICROPROFILE_DEFINE(GPU_CmdlistProcessing, "GPU", "Cmdlist Processing", MP_RGB(100, 255, 100));
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static void MemoryFill(const Regs::MemoryFillConfig& config) {
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static void MemoryFill(const Regs::MemoryFillConfig& config) {
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u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
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const PAddr start_addr = config.GetStartAddress();
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u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
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const PAddr end_addr = config.GetEndAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(start_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid start address 0x%08X", start_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(end_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid end address 0x%08X", end_addr);
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return;
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}
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if (end_addr <= start_addr) {
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LOG_CRITICAL(HW_GPU, "invalid memory range from 0x%08X to 0x%08X", start_addr, end_addr);
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return;
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}
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u8* start = Memory::GetPhysicalPointer(start_addr);
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u8* end = Memory::GetPhysicalPointer(end_addr);
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// TODO: Consider always accelerating and returning vector of
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// TODO: Consider always accelerating and returning vector of
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// regions that the accelerated fill did not cover to
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// regions that the accelerated fill did not cover to
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@ -123,11 +142,45 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
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}
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}
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static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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const PAddr src_addr = config.GetPhysicalInputAddress();
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const PAddr dst_addr = config.GetPhysicalOutputAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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return;
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}
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if (config.input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width");
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return;
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}
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if (config.input_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero input height");
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return;
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}
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if (config.output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width");
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return;
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}
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if (config.output_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero output height");
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return;
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}
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if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
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if (VideoCore::g_renderer->Rasterizer()->AccelerateDisplayTransfer(config))
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return;
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return;
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
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if (config.scaling > config.ScaleXY) {
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if (config.scaling > config.ScaleXY) {
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
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@ -262,11 +315,40 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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}
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}
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static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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const PAddr src_addr = config.GetPhysicalInputAddress();
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const PAddr dst_addr = config.GetPhysicalOutputAddress();
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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return;
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}
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if (config.texture_copy.input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width");
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return;
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}
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if (config.texture_copy.output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width");
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return;
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}
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if (config.texture_copy.size == 0) {
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LOG_CRITICAL(HW_GPU, "zero size");
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return;
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}
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if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
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if (VideoCore::g_renderer->Rasterizer()->AccelerateTextureCopy(config))
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return;
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return;
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u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
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u8* src_pointer = Memory::GetPhysicalPointer(src_addr);
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u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
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u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_width = config.texture_copy.input_width * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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u32 input_gap = config.texture_copy.input_gap * 16;
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