swrasterizer, gl_shader_gen: return 0.0 for Disabled texture unit 0
This commit is contained in:
parent
f9a89ff410
commit
4d4b833a00
@ -319,6 +319,8 @@ static std::string SampleTexture(const PicaFSConfig& config, unsigned texture_un
|
|||||||
return "shadowTexture(texcoord0, texcoord0_w)";
|
return "shadowTexture(texcoord0, texcoord0_w)";
|
||||||
case TexturingRegs::TextureConfig::ShadowCube:
|
case TexturingRegs::TextureConfig::ShadowCube:
|
||||||
return "shadowTextureCube(texcoord0, texcoord0_w)";
|
return "shadowTextureCube(texcoord0, texcoord0_w)";
|
||||||
|
case TexturingRegs::TextureConfig::Disabled:
|
||||||
|
return "vec4(0.0)";
|
||||||
default:
|
default:
|
||||||
LOG_CRITICAL(HW_GPU, "Unhandled texture type {:x}",
|
LOG_CRITICAL(HW_GPU, "Unhandled texture type {:x}",
|
||||||
static_cast<int>(state.texture0_type));
|
static_cast<int>(state.texture0_type));
|
||||||
|
@ -361,9 +361,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
|
|||||||
shadow_z = float24::FromFloat32(std::abs(tc0_w.ToFloat32()));
|
shadow_z = float24::FromFloat32(std::abs(tc0_w.ToFloat32()));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case TexturingRegs::TextureConfig::Disabled:
|
||||||
|
continue; // skip this unit and continue to the next unit
|
||||||
default:
|
default:
|
||||||
// TODO: Change to LOG_ERROR when more types are handled.
|
LOG_ERROR(HW_GPU, "Unhandled texture type {:x}", (int)texture.config.type);
|
||||||
LOG_DEBUG(HW_GPU, "Unhandled texture type {:x}", (int)texture.config.type);
|
|
||||||
UNIMPLEMENTED();
|
UNIMPLEMENTED();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user