Merge pull request #3600 from lioncash/array

pica_to_gl: Use std::array where applicable
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Mat M 2018-03-31 02:57:47 -04:00 committed by GitHub
commit 5b9253d710
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@ -8,8 +8,6 @@
#include <cstddef> #include <cstddef>
#include <glad/glad.h> #include <glad/glad.h>
#include "common/assert.h" #include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
@ -24,24 +22,26 @@ using GLvec4 = std::array<GLfloat, 4>;
namespace PicaToGL { namespace PicaToGL {
inline GLenum TextureFilterMode(Pica::TexturingRegs::TextureConfig::TextureFilter mode) { inline GLenum TextureFilterMode(Pica::TexturingRegs::TextureConfig::TextureFilter mode) {
static const GLenum filter_mode_table[] = { static constexpr std::array<GLenum, 2> filter_mode_table{{
GL_NEAREST, // TextureFilter::Nearest GL_NEAREST, // TextureFilter::Nearest
GL_LINEAR, // TextureFilter::Linear GL_LINEAR, // TextureFilter::Linear
}; }};
const auto index = static_cast<size_t>(mode);
// Range check table for input // Range check table for input
if (static_cast<size_t>(mode) >= ARRAY_SIZE(filter_mode_table)) { if (index >= filter_mode_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %d", mode); LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_LINEAR; return GL_LINEAR;
} }
GLenum gl_mode = filter_mode_table[mode]; GLenum gl_mode = filter_mode_table[index];
// Check for dummy values indicating an unknown mode // Check for dummy values indicating an unknown mode
if (gl_mode == 0) { if (gl_mode == 0) {
LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %d", mode); LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %zu", index);
UNIMPLEMENTED(); UNIMPLEMENTED();
return GL_LINEAR; return GL_LINEAR;
@ -51,7 +51,7 @@ inline GLenum TextureFilterMode(Pica::TexturingRegs::TextureConfig::TextureFilte
} }
inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) { inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
static const GLenum wrap_mode_table[] = { static constexpr std::array<GLenum, 8> wrap_mode_table{{
GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge
GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder
GL_REPEAT, // WrapMode::Repeat GL_REPEAT, // WrapMode::Repeat
@ -62,28 +62,30 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder2 GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder2
GL_REPEAT, // WrapMode::Repeat2 GL_REPEAT, // WrapMode::Repeat2
GL_REPEAT, // WrapMode::Repeat3 GL_REPEAT, // WrapMode::Repeat3
}; }};
const auto index = static_cast<size_t>(mode);
// Range check table for input // Range check table for input
if (static_cast<size_t>(mode) >= ARRAY_SIZE(wrap_mode_table)) { if (index >= wrap_mode_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown texture wrap mode %d", mode); LOG_CRITICAL(Render_OpenGL, "Unknown texture wrap mode %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_CLAMP_TO_EDGE; return GL_CLAMP_TO_EDGE;
} }
if (static_cast<u32>(mode) > 3) { if (index > 3) {
Core::Telemetry().AddField(Telemetry::FieldType::Session, Core::Telemetry().AddField(Telemetry::FieldType::Session,
"VideoCore_Pica_UnsupportedTextureWrapMode", "VideoCore_Pica_UnsupportedTextureWrapMode",
static_cast<u32>(mode)); static_cast<u32>(index));
LOG_WARNING(Render_OpenGL, "Using texture wrap mode %u", static_cast<u32>(mode)); LOG_WARNING(Render_OpenGL, "Using texture wrap mode %zu", index);
} }
GLenum gl_mode = wrap_mode_table[mode]; GLenum gl_mode = wrap_mode_table[index];
// Check for dummy values indicating an unknown mode // Check for dummy values indicating an unknown mode
if (gl_mode == 0) { if (gl_mode == 0) {
LOG_CRITICAL(Render_OpenGL, "Unknown texture wrap mode %d", mode); LOG_CRITICAL(Render_OpenGL, "Unknown texture wrap mode %zu", index);
UNIMPLEMENTED(); UNIMPLEMENTED();
return GL_CLAMP_TO_EDGE; return GL_CLAMP_TO_EDGE;
@ -93,27 +95,29 @@ inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
} }
inline GLenum BlendEquation(Pica::FramebufferRegs::BlendEquation equation) { inline GLenum BlendEquation(Pica::FramebufferRegs::BlendEquation equation) {
static const GLenum blend_equation_table[] = { static constexpr std::array<GLenum, 5> blend_equation_table{{
GL_FUNC_ADD, // BlendEquation::Add GL_FUNC_ADD, // BlendEquation::Add
GL_FUNC_SUBTRACT, // BlendEquation::Subtract GL_FUNC_SUBTRACT, // BlendEquation::Subtract
GL_FUNC_REVERSE_SUBTRACT, // BlendEquation::ReverseSubtract GL_FUNC_REVERSE_SUBTRACT, // BlendEquation::ReverseSubtract
GL_MIN, // BlendEquation::Min GL_MIN, // BlendEquation::Min
GL_MAX, // BlendEquation::Max GL_MAX, // BlendEquation::Max
}; }};
const auto index = static_cast<size_t>(equation);
// Range check table for input // Range check table for input
if (static_cast<size_t>(equation) >= ARRAY_SIZE(blend_equation_table)) { if (index >= blend_equation_table.size()) {
LOG_ERROR(Render_OpenGL, "Unknown blend equation %u", static_cast<u32>(equation)); LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %zu", index);
// This return value is hwtested, not just a stub // This return value is hwtested, not just a stub
return GL_FUNC_ADD; return GL_FUNC_ADD;
} }
return blend_equation_table[(unsigned)equation]; return blend_equation_table[index];
} }
inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) { inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
static const GLenum blend_func_table[] = { static constexpr std::array<GLenum, 15> blend_func_table{{
GL_ZERO, // BlendFactor::Zero GL_ZERO, // BlendFactor::Zero
GL_ONE, // BlendFactor::One GL_ONE, // BlendFactor::One
GL_SRC_COLOR, // BlendFactor::SourceColor GL_SRC_COLOR, // BlendFactor::SourceColor
@ -129,21 +133,23 @@ inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
GL_CONSTANT_ALPHA, // BlendFactor::ConstantAlpha GL_CONSTANT_ALPHA, // BlendFactor::ConstantAlpha
GL_ONE_MINUS_CONSTANT_ALPHA, // BlendFactor::OneMinusConstantAlpha GL_ONE_MINUS_CONSTANT_ALPHA, // BlendFactor::OneMinusConstantAlpha
GL_SRC_ALPHA_SATURATE, // BlendFactor::SourceAlphaSaturate GL_SRC_ALPHA_SATURATE, // BlendFactor::SourceAlphaSaturate
}; }};
const auto index = static_cast<size_t>(factor);
// Range check table for input // Range check table for input
if (static_cast<size_t>(factor) >= ARRAY_SIZE(blend_func_table)) { if (index >= blend_func_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %u", static_cast<u32>(factor)); LOG_CRITICAL(Render_OpenGL, "Unknown blend factor %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_ONE; return GL_ONE;
} }
return blend_func_table[(unsigned)factor]; return blend_func_table[index];
} }
inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) { inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) {
static const GLenum logic_op_table[] = { static constexpr std::array<GLenum, 16> logic_op_table{{
GL_CLEAR, // Clear GL_CLEAR, // Clear
GL_AND, // And GL_AND, // And
GL_AND_REVERSE, // AndReverse GL_AND_REVERSE, // AndReverse
@ -160,21 +166,23 @@ inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) {
GL_AND_INVERTED, // AndInverted GL_AND_INVERTED, // AndInverted
GL_OR_REVERSE, // OrReverse GL_OR_REVERSE, // OrReverse
GL_OR_INVERTED, // OrInverted GL_OR_INVERTED, // OrInverted
}; }};
const auto index = static_cast<size_t>(op);
// Range check table for input // Range check table for input
if (static_cast<size_t>(op) >= ARRAY_SIZE(logic_op_table)) { if (index >= logic_op_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown logic op %u", static_cast<u32>(op)); LOG_CRITICAL(Render_OpenGL, "Unknown logic op %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_COPY; return GL_COPY;
} }
return logic_op_table[(unsigned)op]; return logic_op_table[index];
} }
inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) { inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) {
static const GLenum compare_func_table[] = { static constexpr std::array<GLenum, 8> compare_func_table{{
GL_NEVER, // CompareFunc::Never GL_NEVER, // CompareFunc::Never
GL_ALWAYS, // CompareFunc::Always GL_ALWAYS, // CompareFunc::Always
GL_EQUAL, // CompareFunc::Equal GL_EQUAL, // CompareFunc::Equal
@ -183,21 +191,23 @@ inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) {
GL_LEQUAL, // CompareFunc::LessThanOrEqual GL_LEQUAL, // CompareFunc::LessThanOrEqual
GL_GREATER, // CompareFunc::GreaterThan GL_GREATER, // CompareFunc::GreaterThan
GL_GEQUAL, // CompareFunc::GreaterThanOrEqual GL_GEQUAL, // CompareFunc::GreaterThanOrEqual
}; }};
const auto index = static_cast<size_t>(func);
// Range check table for input // Range check table for input
if (static_cast<size_t>(func) >= ARRAY_SIZE(compare_func_table)) { if (index >= compare_func_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown compare function %u", static_cast<u32>(func)); LOG_CRITICAL(Render_OpenGL, "Unknown compare function %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_ALWAYS; return GL_ALWAYS;
} }
return compare_func_table[(unsigned)func]; return compare_func_table[index];
} }
inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) { inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) {
static const GLenum stencil_op_table[] = { static constexpr std::array<GLenum, 8> stencil_op_table{{
GL_KEEP, // StencilAction::Keep GL_KEEP, // StencilAction::Keep
GL_ZERO, // StencilAction::Zero GL_ZERO, // StencilAction::Zero
GL_REPLACE, // StencilAction::Replace GL_REPLACE, // StencilAction::Replace
@ -206,17 +216,19 @@ inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) {
GL_INVERT, // StencilAction::Invert GL_INVERT, // StencilAction::Invert
GL_INCR_WRAP, // StencilAction::IncrementWrap GL_INCR_WRAP, // StencilAction::IncrementWrap
GL_DECR_WRAP, // StencilAction::DecrementWrap GL_DECR_WRAP, // StencilAction::DecrementWrap
}; }};
const auto index = static_cast<size_t>(action);
// Range check table for input // Range check table for input
if (static_cast<size_t>(action) >= ARRAY_SIZE(stencil_op_table)) { if (index >= stencil_op_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %u", static_cast<u32>(action)); LOG_CRITICAL(Render_OpenGL, "Unknown stencil op %zu", index);
UNREACHABLE(); UNREACHABLE();
return GL_KEEP; return GL_KEEP;
} }
return stencil_op_table[(unsigned)action]; return stencil_op_table[index];
} }
inline GLvec4 ColorRGBA8(const u32 color) { inline GLvec4 ColorRGBA8(const u32 color) {