start of 3DS memory map
This commit is contained in:
		@@ -22,6 +22,8 @@ template<> struct CompileTimeAssert<true> {};
 | 
				
			|||||||
#define b32(x)  (b16(x) | (b16(x) >>16) )
 | 
					#define b32(x)  (b16(x) | (b16(x) >>16) )
 | 
				
			||||||
#define ROUND_UP_POW2(x)	(b32(x - 1) + 1)
 | 
					#define ROUND_UP_POW2(x)	(b32(x - 1) + 1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if defined __GNUC__ && !defined __SSSE3__ && !defined _M_GENERIC
 | 
					#if defined __GNUC__ && !defined __SSSE3__ && !defined _M_GENERIC
 | 
				
			||||||
#include <emmintrin.h>
 | 
					#include <emmintrin.h>
 | 
				
			||||||
static __inline __m128i __attribute__((__always_inline__))
 | 
					static __inline __m128i __attribute__((__always_inline__))
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -163,14 +163,6 @@ u8* MemArena::Find4GBBase()
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// yeah, this could also be done in like two bitwise ops...
 | 
					 | 
				
			||||||
#define SKIP(a_flags, b_flags) \
 | 
					 | 
				
			||||||
	if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY)) \
 | 
					 | 
				
			||||||
		continue; \
 | 
					 | 
				
			||||||
	if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM)) \
 | 
					 | 
				
			||||||
		continue; \
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
 | 
					static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
 | 
				
			||||||
	// OK, we know where to find free space. Now grab it!
 | 
						// OK, we know where to find free space. Now grab it!
 | 
				
			||||||
	// We just mimic the popular BAT setup.
 | 
						// We just mimic the popular BAT setup.
 | 
				
			||||||
@@ -189,7 +181,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32
 | 
				
			|||||||
	int i;
 | 
						int i;
 | 
				
			||||||
	for (i = 0; i < num_views; i++)
 | 
						for (i = 0; i < num_views; i++)
 | 
				
			||||||
	{
 | 
						{
 | 
				
			||||||
		SKIP(flags, views[i].flags);
 | 
					 | 
				
			||||||
		if (views[i].flags & MV_MIRROR_PREVIOUS) {
 | 
							if (views[i].flags & MV_MIRROR_PREVIOUS) {
 | 
				
			||||||
			position = last_position;
 | 
								position = last_position;
 | 
				
			||||||
		} else {
 | 
							} else {
 | 
				
			||||||
@@ -230,7 +221,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
	for (int i = 0; i < num_views; i++)
 | 
						for (int i = 0; i < num_views; i++)
 | 
				
			||||||
	{
 | 
						{
 | 
				
			||||||
		SKIP(flags, views[i].flags);
 | 
					 | 
				
			||||||
		if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
 | 
							if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
 | 
				
			||||||
			total_mem += views[i].size;
 | 
								total_mem += views[i].size;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -37,8 +37,7 @@ private:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
enum {
 | 
					enum {
 | 
				
			||||||
	MV_MIRROR_PREVIOUS = 1,
 | 
						MV_MIRROR_PREVIOUS = 1,
 | 
				
			||||||
	MV_FAKE_VMEM = 2,
 | 
						MV_IS_PRIMARY_RAM = 0x100,
 | 
				
			||||||
	MV_WII_ONLY = 4,
 | 
					 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct MemoryView
 | 
					struct MemoryView
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -22,10 +22,41 @@
 | 
				
			|||||||
 * http://code.google.com/p/gekko-gc-emu/
 | 
					 * http://code.google.com/p/gekko-gc-emu/
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common.h"
 | 
				
			||||||
 | 
					#include "mem_arena.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "mem_map.h"
 | 
					#include "mem_map.h"
 | 
				
			||||||
 | 
					#include "core.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Memory {
 | 
					namespace Memory {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						
 | 
				
			||||||
 | 
					u8*	g_mem_base			= NULL;		///< The base pointer to the auto-mirrored arena.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					MemArena g_mem_arena;				///< The MemArena class
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					u8* g_fcram				= NULL;		///< Main memory (FCRAM) pointer
 | 
				
			||||||
 | 
					u8* g_vram				= NULL;		///< Video memory (VRAM) pointer
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					u8* g_physical_fcram	= NULL;		///< Main physical memory (FCRAM)
 | 
				
			||||||
 | 
					u8* g_physical_vram		= NULL;		///< Video physical memory (VRAM)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// We don't declare the IO region in here since its handled by other means.
 | 
				
			||||||
 | 
					static MemoryView g_mem_views[] =
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						{NULL,		NULL,				0x00000000, MEM_BOOTROM_SIZE,		0},
 | 
				
			||||||
 | 
						{NULL,		NULL,				0x00010000, MEM_BOOTROM_SIZE,		MV_MIRROR_PREVIOUS},
 | 
				
			||||||
 | 
						{NULL,      NULL,				0x17E00000, MEM_MPCORE_PRIV_SIZE,	0},
 | 
				
			||||||
 | 
						{&g_vram,   &g_physical_vram,	0x18000000, MEM_VRAM_SIZE,			0},
 | 
				
			||||||
 | 
						{NULL,      NULL,				0x1FF00000, MEM_DSP_SIZE,			0},
 | 
				
			||||||
 | 
						{NULL,      NULL,				0x1FF80000, MEM_AXI_WRAM_SIZE,		0},
 | 
				
			||||||
 | 
						{&g_ram,    &g_physical_fcram,	0x20000000, MEM_FCRAM_SIZE,			MV_IS_PRIMARY_RAM},
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static const int kNumMemViews = sizeof(g_mem_views) / sizeof(MemoryView);	///< Number of mem views
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u8 Read8(const u32 addr) {
 | 
					u8 Read8(const u32 addr) {
 | 
				
			||||||
	return 0xDE;
 | 
						return 0xDE;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -47,6 +78,27 @@ void Write16(const u32 addr, const u32 data) {
 | 
				
			|||||||
void Write32(const u32 addr, const u32 data) {
 | 
					void Write32(const u32 addr, const u32 data) {
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Init() {
 | 
				
			||||||
 | 
						int flags = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						for (size_t i = 0; i < ARRAY_SIZE(g_mem_views); i++) {
 | 
				
			||||||
 | 
							if (g_mem_views[i].flags & MV_IS_PRIMARY_RAM)
 | 
				
			||||||
 | 
								g_mem_views[i].size = MEMORY_SIZE;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						g_base = MemoryMap_Setup(g_mem_views, kNumMemViews, flags, &g_mem_arena);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						INFO_LOG(MEMMAP, "Memory system initialized. RAM at %p (mirror at 0 @ %p)", g_fcram, 
 | 
				
			||||||
 | 
							g_physical_fcram);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
						u32 flags = 0;
 | 
				
			||||||
 | 
						MemoryMap_Shutdown(g_mem_views, kNumMemViews, flags, &g_mem_arena);
 | 
				
			||||||
 | 
						g_mem_arena.ReleaseSpace();
 | 
				
			||||||
 | 
						g_mem_base = NULL;
 | 
				
			||||||
 | 
						INFO_LOG(MEMMAP, "Memory system shut down.");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace
 | 
					} // namespace
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -32,13 +32,34 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define MEM_BOOTROM_SIZE		0x00010000	///< Bootrom (super secret code/data @ 0x8000) size
 | 
				
			||||||
 | 
					#define MEM_MPCORE_PRIV_SIZE	0x00002000	///< MPCore private memory region size
 | 
				
			||||||
 | 
					#define MEM_VRAM_SIZE			0x00600000	///< VRAM size
 | 
				
			||||||
 | 
					#define MEM_DSP_SIZE			0x00080000	///< DSP memory size
 | 
				
			||||||
 | 
					#define MEM_AXI_WRAM_SIZE		0x00080000	///< AXI WRAM size
 | 
				
			||||||
 | 
					#define MEM_FCRAM_SIZE			0x08000000	///< FCRAM size
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define MEMORY_SIZE				MEM_FCRAM_SIZE
 | 
				
			||||||
 | 
					#define MEMORY_MASK				(MEM_FCRAM_SIZE - 1)	///< Main memory mask
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Memory {
 | 
					namespace Memory {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
extern u8* g_ram;
 | 
					// Base is a pointer to the base of the memory map. Yes, some MMU tricks
 | 
				
			||||||
extern u8* g_vram;
 | 
					// are used to set up a full GC or Wii memory map in process memory.  on
 | 
				
			||||||
 | 
					// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
 | 
				
			||||||
 | 
					// some things are mirrored too many times, but eh... it works.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
extern u32 g_memory_size;
 | 
					// In 64-bit, this might point to "high memory" (above the 32-bit limit),
 | 
				
			||||||
extern u32 g_memory_mask;
 | 
					// so be sure to load it into a 64-bit register.
 | 
				
			||||||
 | 
					extern u8 *g_base; 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// These are guaranteed to point to "low memory" addresses (sub-32-bit).
 | 
				
			||||||
 | 
					// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
 | 
				
			||||||
 | 
					// 32-bit: Same as the corresponding physical/virtual pointers.
 | 
				
			||||||
 | 
					extern u8* g_ram;			///< Main memory
 | 
				
			||||||
 | 
					extern u8* g_vram;			///< Video memory (VRAM)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Init();
 | 
					void Init();
 | 
				
			||||||
void Shutdown();
 | 
					void Shutdown();
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user