log: replace all NGLOG with LOG
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@@ -206,7 +206,7 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
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}
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default:
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NGLOG_ERROR(HW_GPU, "Unknown texture format: {:x}", (u32)info.format);
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LOG_ERROR(HW_GPU, "Unknown texture format: {:x}", (u32)info.format);
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DEBUG_ASSERT(false);
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return {};
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}
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