swrasterizer/proctex: Make CombineAndMap() internally linked
This isn't used outside of this source file, so it can be marked internally linked.
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@ -112,8 +112,8 @@ static void ClampCoord(float& coord, ProcTexClamp mode) {
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}
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}
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}
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}
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float CombineAndMap(float u, float v, ProcTexCombiner combiner,
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static float CombineAndMap(float u, float v, ProcTexCombiner combiner,
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const std::array<State::ProcTex::ValueEntry, 128>& map_table) {
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const std::array<State::ProcTex::ValueEntry, 128>& map_table) {
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float f;
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float f;
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switch (combiner) {
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switch (combiner) {
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case ProcTexCombiner::U:
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case ProcTexCombiner::U:
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