Loader: Clean up the 3DSX AppLoader.

This commit is contained in:
Emmanuel Gil Peyrot 2015-01-07 01:21:50 +00:00
parent 08aaa33500
commit 84e52a944d

View File

@ -85,7 +85,7 @@ struct THREEloadinfo
u32 seg_sizes[3];
};
static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets)
static u32 TranslateAddr(u32 addr, const THREEloadinfo *loadinfo, u32* offsets)
{
if (addr < offsets[0])
return loadinfo->seg_addrs[0] + addr;
@ -130,8 +130,9 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
// Read the relocation headers
u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size);
for (u32 current_segment = 0; current_segment < 3; current_segment++) {
if (file.ReadBytes(&relocs[current_segment*n_reloc_tables], n_reloc_tables * 4) != n_reloc_tables * 4)
for (unsigned current_segment = 0; current_segment < 3; current_segment++) {
size_t size = n_reloc_tables * 4;
if (file.ReadBytes(&relocs[current_segment * n_reloc_tables], size) != size)
return ERROR_READ;
}
@ -147,8 +148,8 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
// Relocate the segments
for (u32 current_segment = 0; current_segment < 3; current_segment++) {
for (u32 current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
for (unsigned current_segment = 0; current_segment < 3; current_segment++) {
for (unsigned current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
u32 n_relocs = relocs[current_segment * n_reloc_tables + current_segment_reloc_table];
if (current_segment_reloc_table >= 2) {
// We are not using this table - ignore it because we don't know what it dose
@ -158,7 +159,7 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
static THREEDSX_Reloc reloc_table[RELOCBUFSIZE];
u32* pos = (u32*)loadinfo.seg_ptrs[current_segment];
u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
const u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
while (n_relocs) {
u32 remaining = std::min(RELOCBUFSIZE, n_relocs);
@ -167,20 +168,26 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
if (file.ReadBytes(reloc_table, remaining * sizeof(THREEDSX_Reloc)) != remaining * sizeof(THREEDSX_Reloc))
return ERROR_READ;
for (u32 current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) {
LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)\n",
current_segment_reloc_table, (u32)reloc_table[current_inprogress].skip, (u32)reloc_table[current_inprogress].patch);
pos += reloc_table[current_inprogress].skip;
s32 num_patches = reloc_table[current_inprogress].patch;
for (unsigned current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) {
const auto& table = reloc_table[current_inprogress];
LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)\n", current_segment_reloc_table,
(u32)table.skip, (u32)table.patch);
pos += table.skip;
s32 num_patches = table.patch;
while (0 < num_patches && pos < end_pos) {
u32 in_addr = (char*)pos - (char*)&all_mem[0];
u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)\n",
base_addr + in_addr, addr, current_segment_reloc_table, *pos);
switch (current_segment_reloc_table) {
case 0: *pos = (addr); break;
case 1: *pos = (addr - in_addr); break;
default: break; //this should never happen
case 0:
*pos = (addr);
break;
case 1:
*pos = (addr - in_addr);
break;
default:
break; //this should never happen
}
pos++;
num_patches--;