qt/configure_system: FS decoupled
This commit is contained in:
parent
bcb5d438a9
commit
89a5b9b622
@ -7,7 +7,6 @@
|
|||||||
#include "citra_qt/ui_settings.h"
|
#include "citra_qt/ui_settings.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hle/service/cfg/cfg.h"
|
#include "core/hle/service/cfg/cfg.h"
|
||||||
#include "core/hle/service/fs/archive.h"
|
|
||||||
#include "core/hle/service/ptm/ptm.h"
|
#include "core/hle/service/ptm/ptm.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "ui_configure_system.h"
|
#include "ui_configure_system.h"
|
||||||
@ -252,11 +251,8 @@ void ConfigureSystem::setConfiguration() {
|
|||||||
ui->group_system_settings->setEnabled(false);
|
ui->group_system_settings->setEnabled(false);
|
||||||
} else {
|
} else {
|
||||||
// This tab is enabled only when game is not running (i.e. all service are not initialized).
|
// This tab is enabled only when game is not running (i.e. all service are not initialized).
|
||||||
// Temporarily register archive types and load the config savegame file to memory.
|
|
||||||
Service::FS::RegisterArchiveTypes();
|
|
||||||
cfg = std::make_shared<Service::CFG::Module>();
|
cfg = std::make_shared<Service::CFG::Module>();
|
||||||
ReadSystemSettings();
|
ReadSystemSettings();
|
||||||
Service::FS::UnregisterArchiveTypes();
|
|
||||||
|
|
||||||
ui->label_disable_info->hide();
|
ui->label_disable_info->hide();
|
||||||
}
|
}
|
||||||
@ -348,10 +344,7 @@ void ConfigureSystem::applyConfiguration() {
|
|||||||
// apply play coin
|
// apply play coin
|
||||||
u16 new_play_coin = static_cast<u16>(ui->spinBox_play_coins->value());
|
u16 new_play_coin = static_cast<u16>(ui->spinBox_play_coins->value());
|
||||||
if (play_coin != new_play_coin) {
|
if (play_coin != new_play_coin) {
|
||||||
// archive types must be registered to set play coins
|
|
||||||
Service::FS::RegisterArchiveTypes();
|
|
||||||
Service::PTM::Module::SetPlayCoins(new_play_coin);
|
Service::PTM::Module::SetPlayCoins(new_play_coin);
|
||||||
Service::FS::UnregisterArchiveTypes();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// update the config savegame if any item is modified.
|
// update the config savegame if any item is modified.
|
||||||
|
Loading…
Reference in New Issue
Block a user