game_list: Replace 0 literals with nullptr
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@ -151,6 +151,6 @@ void GameListWorker::run() {
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}
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}
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void GameListWorker::Cancel() {
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void GameListWorker::Cancel() {
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disconnect(this, 0, 0, 0);
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disconnect(this, nullptr, nullptr, nullptr);
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stop_processing = true;
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stop_processing = true;
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}
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}
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