citra_qt: Add 'Dump RomFS' menu action
A progress dialog will be displayed. However no progress is reported and the user also cannot cancel it.
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@ -469,6 +469,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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QAction* open_texture_load_location =
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QAction* open_texture_load_location =
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context_menu.addAction(tr("Open Custom Texture Location"));
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context_menu.addAction(tr("Open Custom Texture Location"));
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QAction* open_mods_location = context_menu.addAction(tr("Open Mods Location"));
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QAction* open_mods_location = context_menu.addAction(tr("Open Mods Location"));
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QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
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QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
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QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
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const bool is_application =
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const bool is_application =
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@ -499,6 +500,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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open_texture_dump_location->setVisible(is_application);
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open_texture_dump_location->setVisible(is_application);
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open_texture_load_location->setVisible(is_application);
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open_texture_load_location->setVisible(is_application);
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open_mods_location->setVisible(is_application);
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open_mods_location->setVisible(is_application);
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dump_romfs->setVisible(is_application);
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navigate_to_gamedb_entry->setVisible(it != compatibility_list.end());
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navigate_to_gamedb_entry->setVisible(it != compatibility_list.end());
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@ -535,6 +537,8 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
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emit OpenFolderRequested(program_id, GameListOpenTarget::MODS);
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emit OpenFolderRequested(program_id, GameListOpenTarget::MODS);
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}
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}
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});
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});
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connect(dump_romfs, &QAction::triggered,
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[this, path, program_id] { emit DumpRomFSRequested(path, program_id); });
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connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
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connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
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emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
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emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
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});
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});
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@ -82,6 +82,7 @@ signals:
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void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
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void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
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void NavigateToGamedbEntryRequested(u64 program_id,
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void NavigateToGamedbEntryRequested(u64 program_id,
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const CompatibilityList& compatibility_list);
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const CompatibilityList& compatibility_list);
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void DumpRomFSRequested(QString game_path, u64 program_id);
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void OpenDirectory(const QString& directory);
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void OpenDirectory(const QString& directory);
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void AddDirectory();
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void AddDirectory();
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void ShowList(bool show);
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void ShowList(bool show);
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@ -568,6 +568,7 @@ void GMainWindow::ConnectWidgetEvents() {
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connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
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connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
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&GMainWindow::OnGameListNavigateToGamedbEntry);
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&GMainWindow::OnGameListNavigateToGamedbEntry);
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connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
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connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
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connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
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connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
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connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
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&GMainWindow::OnGameListAddDirectory);
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&GMainWindow::OnGameListAddDirectory);
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@ -1177,6 +1178,46 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
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QDesktopServices::openUrl(QUrl("https://citra-emu.org/game/" + directory));
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QDesktopServices::openUrl(QUrl("https://citra-emu.org/game/" + directory));
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}
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}
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void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) {
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auto* dialog = new QProgressDialog(tr("Dumping..."), tr("Cancel"), 0, 0, this);
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dialog->setWindowModality(Qt::WindowModal);
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dialog->setWindowFlags(dialog->windowFlags() &
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~(Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint));
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dialog->setCancelButton(nullptr);
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dialog->setMinimumDuration(0);
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dialog->setValue(0);
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const auto base_path = fmt::format(
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"{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
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const auto update_path =
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fmt::format("{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
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program_id | 0x0004000e00000000);
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using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>;
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auto* future_watcher = new FutureWatcher(this);
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connect(future_watcher, &FutureWatcher::finished,
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[this, program_id, dialog, base_path, update_path, future_watcher] {
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dialog->hide();
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const auto& [base, update] = future_watcher->result();
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if (base != Loader::ResultStatus::Success) {
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QMessageBox::critical(
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this, tr("Citra"),
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tr("Could not dump base RomFS.\nRefer to the log for details."));
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return;
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}
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QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(base_path)));
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if (update == Loader::ResultStatus::Success) {
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QDesktopServices::openUrl(
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QUrl::fromLocalFile(QString::fromStdString(update_path)));
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}
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});
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auto future = QtConcurrent::run([game_path, base_path, update_path] {
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std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(game_path.toStdString());
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return std::make_pair(loader->DumpRomFS(base_path), loader->DumpUpdateRomFS(update_path));
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});
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future_watcher->setFuture(future);
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}
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
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QString path;
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QString path;
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if (directory == QStringLiteral("INSTALLED")) {
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if (directory == QStringLiteral("INSTALLED")) {
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@ -169,6 +169,7 @@ private slots:
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void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
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void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
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void OnGameListNavigateToGamedbEntry(u64 program_id,
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void OnGameListNavigateToGamedbEntry(u64 program_id,
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const CompatibilityList& compatibility_list);
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const CompatibilityList& compatibility_list);
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void OnGameListDumpRomFS(QString game_path, u64 program_id);
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void OnGameListOpenDirectory(const QString& directory);
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void OnGameListOpenDirectory(const QString& directory);
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void OnGameListAddDirectory();
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void OnGameListAddDirectory();
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void OnGameListShowList(bool show);
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void OnGameListShowList(bool show);
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