citra/src/video_core
zhupengfei 06a0d86e9c
video_core, core: Move pixel download to its own thread
This uses the mailbox model to move pixel downloading to its own thread, eliminating Nvidia's warnings and (possibly) making use of GPU copy engine.

To achieve this, we created a new mailbox type that is different from the presentation mailbox in that it never discards a rendered frame.

Also, I tweaked the projection matrix thing so that it can just draw the frame upside down instead of having the CPU flip it.
2020-02-27 16:55:08 +08:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
renderer_opengl video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
shader Add shader disk caching 2020-01-15 19:58:33 -07:00
swrasterizer Remove boost headers not currently used 2019-09-15 15:18:38 -03:00
texture common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
CMakeLists.txt video_core, core: Move pixel download to its own thread 2020-02-27 16:55:08 +08:00
command_processor.cpp remove ugly msvc hack 2019-09-15 22:35:21 -05:00
command_processor.h video_core: use nested namespaces 2019-02-19 03:09:57 -05:00
geometry_pipeline.cpp common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
geometry_pipeline.h
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
pica_state.h pica: move global shader buffer state into Pica::State (#4796) 2019-06-20 00:39:08 +02:00
pica_types.h
pica.cpp pica: move global shader buffer state into Pica::State (#4796) 2019-06-20 00:39:08 +02:00
pica.h
primitive_assembly.cpp log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
primitive_assembly.h video_core/command_processor: attempt accelerate draw in draw trigger 2018-05-14 10:17:36 +03:00
rasterizer_interface.h Add shader disk caching 2020-01-15 19:58:33 -07:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
regs_lighting.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_pipeline.h Use the correct register length for index_array 2019-12-13 18:08:07 -07:00
regs_rasterizer.h common/vector_math: Move Vec[x] types into the Common namespace 2019-03-02 15:04:13 +01:00
regs_shader.h
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 -05:00
regs.cpp
regs.h remove ugly msvc hack 2019-09-15 22:35:21 -05:00
renderer_base.cpp core: Namespace EmuWindow 2019-04-21 14:16:16 +02:00
renderer_base.h Address review and update zstd 2020-01-15 19:58:34 -07:00
utils.h
vertex_loader.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
vertex_loader.h
video_core.cpp Add shader disk caching 2020-01-15 19:58:33 -07:00
video_core.h Add shader disk caching 2020-01-15 19:58:33 -07:00