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citra
/
src
/
video_core
/
renderer_opengl
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wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
..
gl_rasterizer_cache.cpp
…
gl_rasterizer_cache.h
…
gl_rasterizer.cpp
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
gl_rasterizer.h
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00
gl_resource_manager.h
…
gl_shader_gen.cpp
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
gl_shader_gen.h
…
gl_shader_util.cpp
…
gl_shader_util.h
…
gl_state.cpp
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
gl_state.h
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
pica_to_gl.h
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
renderer_opengl.cpp
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
renderer_opengl.h
…