19 lines
484 B
GLSL
19 lines
484 B
GLSL
// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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//? #version 430 core
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layout(location = 0) out vec2 tex_coord;
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#ifdef VULKAN
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#define gl_VertexID gl_VertexIndex
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#endif
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const vec2 vertices[4] =
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vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
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void main() {
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gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0);
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tex_coord = (vertices[gl_VertexID] + 1.0) / 2.0;
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}
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