lib3ddevil1/include/devil1pld.h

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#ifndef DEVIL1PLD_H
#define DEVIL1PLD_H
#include <stdint.h>
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#include <stdbool.h>
#pragma pack(push, 1)
struct PldHeader {
int32_t numOffset;
// array of numOffset elements
uint32_t *offsets; // <format=hex>
};
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#pragma pack(pop)
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typedef struct {
// input: pointer to a struct, contents of the .pld file.
// * = pass by reference of a struct PldHeader
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bool (* const getheader) (struct PldHeader*, const char*);
// input: pointer to header, index of offset, filesize
// * = pass by reference of a struct PldHeader
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int (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int);
// input: a pld header struct.
// * = pass by reference of a struct PldHeader
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void (* const printheader) (struct PldHeader*);
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} fn_devil1pld;
extern fn_devil1pld const DEVIL1PLD;
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#endif