lib3ddevil1/main.c

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#include "devil1pld.h"
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
void disp_pldheader(struct PldHeader *x) {
printf("number of offsets = %i\n", x -> numOffset);
unsigned int i;
for (i = 0; i < x -> numOffset; i++) {
printf("offset %i = %x\n", i, x -> offsets[i]);
}
}
bool read_pldheader(const char *buffer) {
int32_t *n = (int32_t*)buffer;
struct PldHeader *ph = (struct PldHeader*)malloc(sizeof(struct PldHeader));
unsigned int size_offsets = sizeof(uint32_t) * n[0];
ph -> offsets = (uint32_t*)malloc(size_offsets);
if (ph -> offsets == NULL) {
perror("Error 4: ");
free(ph);
free(ph -> offsets);
return false;
}
// set data of struct.
ph -> numOffset = n[0];
memcpy(ph -> offsets, buffer + sizeof(int32_t), size_offsets);
disp_pldheader(ph);
free(ph -> offsets);
free(ph);
return true;
}
bool readpld(const char *fname) {
FILE *f = fopen(fname, "rb");
char *buffer = NULL;
unsigned int size = 0; // number of elements to buffer;
unsigned int rcnt = 0; // number of char's read by fread(...)
if (f == NULL) {
perror("Error 1: ");
return false;
}
// this method of determining file size doesn't work until 2 GB.
fseek(f, 0, SEEK_END);
size = ftell(f);
rewind(f);
buffer = (char*)malloc(sizeof(char) * size);
if (buffer == NULL) {
perror("Error 2: ");
free(buffer);
return false;
}
rcnt = fread(buffer, sizeof(char), size, f);
if (rcnt < size) {
perror("Error 3: ");
free(buffer);
return false;
}
read_pldheader(buffer);
fclose(f);
free(buffer);
return true;
}
int main(int argc, char ** argv) {
char *filename = argv[1];
bool status = readpld(filename);
if (status) {
printf("Read OK");
} else {
printf("Read not-OK");
}
return 0;
}