lib3ddevil1/bindings/py3devil1.py

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#!/usr/bin/python3
import ctypes
#--------------------------------------+
# Devil 1: PLD
#--------------------------------------+
class PldHeader(ctypes.Structure):
_fields_ = [
("numOffset", ctypes.c_int),
("offsets", ctypes.POINTER(ctypes.c_int))
]
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class Devil1PLD_FN(ctypes.Structure):
_fields_ = [
("getheader" , ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(PldHeader),
ctypes.c_char_p)),
("sizeofsector", ctypes.CFUNCTYPE(
ctypes.c_int,
ctypes.POINTER(PldHeader),
ctypes.c_int)),
("printheader" , ctypes.CFUNCTYPE(None,
ctypes.POINTER(PldHeader)))
]
#--------------------------------------+
# Devil 1: TEX
#--------------------------------------+
class TexturePack(ctypes.Structure):
_fields_ = [
("id", ctypes.c_char * 4), # fixed length 4, reverse order
("batchNumber", ctypes.c_int),
("firstBatchOffset", ctypes.c_int),
("unknownA", ctypes.c_int)
]
class TextureBatchDescriptor(ctypes.Structure):
_fields_ = [
("batchIdx", ctypes.c_int),
("hash", ctypes.c_int),
("texNumber", ctypes.c_int),
("unknownA", ctypes.c_int * 8),
("textureSize", ctypes.c_int),
("unknownB", ctypes.c_int * 30)
]
class Texture(ctypes.Structure):
_fields_ = [
("data", ctypes.c_ubyte)
]
class TextureBatch(ctypes.Structure):
_fields_ = [
("batch", ctypes.POINTER(Texture))
]
class Devil1TEX_FN(ctypes.Structure):
_fields_ = [
("printheader", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(TexturePack))),
("printbatchdesc", ctypes.CFUNCTYPE(
None,
ctypes.POINTER(TextureBatchDescriptor))),
("getbatchdesc", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(TextureBatchDescriptor),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint)),
("getbatch", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(TextureBatch),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint)),
("gettexture", ctypes.CFUNCTYPE(
ctypes.c_bool,
ctypes.POINTER(Texture),
ctypes.c_uint,
ctypes.c_char_p,
ctypes.c_uint))
]
#--------------------------------------+
# Devil 1: GEO
#--------------------------------------+
#--------------------------------------+
# Regular Python
#--------------------------------------+
def pldtest(devil1pld, pldheader):
with open("pl01.pld", "rb") as f:
data = f.read()
devil1pld.getheader(ctypes.byref(pldheader), data)
devil1pld.printheader(ctypes.byref(pldheader))
def textest(devil1tex, texheader):
with open("pl01.pld_1.txp", "rb") as f:
data = f.read()
texheader = ctypes.cast(data, ctypes.POINTER(TexturePack))
devil1tex.printheader(texheader)
def main():
sharedlib='./lib3ddevil1.so'
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libc = ctypes.cdll.LoadLibrary(sharedlib)
if (not libc):
print("Couldn't load %s" % sharedlib)
return 1
print("OK")
pldfn = Devil1PLD_FN.in_dll(libc, "DEVIL1PLD")
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pldh = PldHeader()
pldtest(pldfn, pldh)
texfn = Devil1TEX_FN.in_dll(libc, "DEVIL1TEX")
texh = TexturePack()
textest(texfn, texh)
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#---------------------------------------+
main()