lib3ddevil1/src/devil1pld.c

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#include "devil1pld.h"
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
void printpldh(struct PldHeader *ph) {
if (ph == NULL) {
return;
}
printf("number of offsets = %i\n", ph -> numOffset);
unsigned int i;
for (i = 0; i < ph -> numOffset; i++) {
printf("offset %i = %x\n", i, ph -> offsets[i]);
}
}
struct PldHeader *getpldh(const char *buffer) {
if (buffer == NULL) {
return NULL;
}
int32_t *n = (int32_t*)buffer;
struct PldHeader *ph = (struct PldHeader*)malloc(
sizeof(struct PldHeader)
);
uint32_t size_offsets = sizeof(uint32_t) * n[0];
ph -> offsets = (uint32_t*)malloc(size_offsets);
if (ph -> offsets == NULL) {
perror("Error 4: ");
free(ph);
free(ph -> offsets);
return NULL;
}
// set data of struct.
ph -> numOffset = n[0];
memcpy(ph -> offsets, buffer + sizeof(int32_t), size_offsets);
return ph;
}