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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Merge branch 'a/writemesh' of scuti/lib3ddevil1 into master
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commit
2977274f93
@ -44,10 +44,23 @@ void write(const char *filename,
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written = fwrite(t, sizeof(unsigned char), size, out);
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fclose(out);
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if (written == 0) {
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perror("texture write error");
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perror("write error");
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}
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}
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}
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void append(const char *filename, const char *t, unsigned size) {
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if (filename == NULL) {
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return;
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}
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unsigned int written = 0;
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FILE *out = fopen(filename, "ab");
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if (out != NULL) {
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written = fwrite(t, sizeof(unsigned char), size, out);
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fclose(out);
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if (written == 0) {
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perror("write error");
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}
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}
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}
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@ -1,6 +1,61 @@
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#include "common.h"
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#include "devil1geo.h"
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void writemesh(const struct MeshHeader *mh,
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const struct Mesh *m,
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const char *filename,
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unsigned int i) {
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char *fn = (char*)malloc(strlen(filename) + 3 + 4);
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sprintf(fn, "%s_%d.msh", filename, i);
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struct Header h = {
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1,
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0,
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0,
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0,
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0xCCCCCCCC,
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0
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};
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// mesh header offset batches need to be changed for compability with parsing.
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struct MeshHeader newmh = *(mh);
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newmh.offsetBatches = sizeof(struct Header) + sizeof(struct MeshHeader);
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write(fn, (char*)(&h), sizeof(struct Header));
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append(fn, (char*)(&newmh), sizeof(struct MeshHeader));
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// batch data the same treatment.
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struct BatchData * newBatches = malloc(newmh.numBatch * sizeof(struct BatchData));
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uint64_t previousBatch = 0;
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for (int i = 0; i < newmh.numBatch; i++) {
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newBatches[i] = (m -> b) -> bd[i];
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unsigned int nVertices = m -> b -> bd[i].numVertex;
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if (previousBatch == 0) {
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newBatches[i].offsetPositions = newmh.offsetBatches + ( newmh.numBatch * sizeof(struct BatchData));
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}
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else {
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newBatches[i].offsetPositions = previousBatch;
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}
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newBatches[i].offsetNormals = newBatches[i].offsetPositions + (sizeof(struct Coordinate) * nVertices);
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newBatches[i].offsetUVs = newBatches[i].offsetNormals + (sizeof(struct Coordinate) * nVertices);
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newBatches[i].offsetBoneIndexes = newBatches[i].offsetUVs + (sizeof(struct UVs) * nVertices);
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newBatches[i].offsetBoneWeights = newBatches[i].offsetBoneIndexes + (sizeof(struct BoneIndexes) * nVertices);
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append(fn, (char*)(&newBatches[i]), sizeof(struct BatchData));
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previousBatch = newBatches[i].offsetBoneWeights + (sizeof(struct BoneWeights) * nVertices);;
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}
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for (int i = 0; i < newmh.numBatch; i++) {
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unsigned int nVertices = m -> b -> bd[i].numVertex;
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append(fn, (char*)(m -> b[i].vd.positions), sizeof(struct Coordinate) * nVertices);
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append(fn, (char*)(m -> b[i].vd.normals), sizeof(struct Coordinate) * nVertices);
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append(fn, (char*)(m -> b[i].vd.u), sizeof(struct UVs) * nVertices);
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append(fn, (char*)(m -> b[i].vd.bi), sizeof(struct BoneIndexes) * nVertices);
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append(fn, (char*)(m -> b[i].vd.bw), sizeof(struct BoneWeights) * nVertices);
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}
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free(newBatches);
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free(fn);
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}
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void extractmeshes(const char *filedata,
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unsigned int filesize,
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const char *filename) {
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@ -17,7 +72,7 @@ void extractmeshes(const char *filedata,
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m.b = (struct Batch*)malloc(sizeof(struct Batch) * (mh -> numBatch));
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if (m.b != NULL) {
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DEVIL1GEO.getmesh(&m, i, filedata);
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// do something with mesh e.g write to file.
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writemesh(mh, &m, filename, i);
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free(m.b);
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}
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} // end for
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@ -28,8 +83,6 @@ int main(int argc, char ** argv) {
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char *f = argv[1];
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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// unpackpld(buffer, bufsize, f);
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// exporttextures(buffer, bufsize, f);
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extractmeshes(buffer, bufsize, f);
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free(buffer);
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return 0;
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@ -113,7 +113,7 @@ static bool getmesh(struct Mesh *m,
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for (j = 0; j < mh -> numBatch; j++) {
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unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData);
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getmeshbatch(&b, offset, filedata);
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printmeshbatch(&b);
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// printmeshbatch(&b);
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m -> b[j] = b;
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}
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done = true;
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@ -121,3 +121,4 @@ static bool getmesh(struct Mesh *m,
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return done;
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}
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