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Adjustments, typo fixes, and clarifications in docs
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@ -44,13 +44,13 @@ Functions
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The pointer of Header can be NULL and will be set to point to
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The pointer of Header can be NULL and will be set to point to
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a region in the buffer.
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a region in the buffer.
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const char*, file data
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const char*, the buffer containing the whole geometry package.
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Can not be NULL.
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Can not be NULL.
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bool getmeshheader(struct MeshHeader**,
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bool getmeshheader(struct MeshHeader**,
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unsigned int,
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unsigned int,
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const char * const);
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const char * const);
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Retrives the i-th MeshHeader in a buffer.
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Retrieves the i-th MeshHeader in a buffer.
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input:
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input:
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Pointer of a pointer to MeshHeader.
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Pointer of a pointer to MeshHeader.
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@ -72,7 +72,7 @@ Functions
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bool getbatch(struct Batch*,
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bool getbatch(struct Batch*,
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unsigned int offset,
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unsigned int offset,
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const char * const);
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const char * const);
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Retrives the i-th Batch in a buffer.
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Retrieves the i-th Batch in a buffer.
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input:
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input:
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Pointer to a Batch.
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Pointer to a Batch.
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@ -94,7 +94,7 @@ Functions
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unsigned int,
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unsigned int,
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const char*,
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const char*,
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unsigned int);
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unsigned int);
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Retrives the i-th Mesh in a buffer.
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Retrieves the i-th Mesh in a buffer.
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input:
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input:
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Pointer to mesh.
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Pointer to mesh.
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@ -31,6 +31,7 @@ Functions
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a region in the buffer.
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a region in the buffer.
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const char*, the buffer containing the whole texture pack file.
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const char*, the buffer containing the whole texture pack file.
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Can not be NULL.
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bool getbatchdesc(struct TextureBatchDescriptor**,
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bool getbatchdesc(struct TextureBatchDescriptor**,
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unsigned int,
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unsigned int,
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