mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 22:03:00 +05:30
Merge branch 'scuti/warnings' of scuti/lib3ddevil1 into master
This commit is contained in:
commit
6afa14c124
8
Makefile
8
Makefile
@ -3,17 +3,17 @@ TEX=demo-extracttexture
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MEX=demo-extractmesh
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MEX=demo-extractmesh
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CC=gcc
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CC=gcc
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CFLAGS= -I"include"
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CFLAGS= -I"include" -Wall
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all: pld texture mesh
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all: pld texture mesh
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pld: devil1pld.o devil1tex.o src/devil1geo.o
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pld: devil1pld.o devil1tex.o devil1geo.o
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$(CC) $^ demo/extractpld.c $(CFLAGS) -o $(PEX)
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$(CC) $^ demo/extractpld.c $(CFLAGS) -o $(PEX)
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texture: devil1pld.o devil1tex.o src/devil1geo.o
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texture: devil1pld.o devil1tex.o devil1geo.o
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$(CC) $^ demo/extracttexture.c $(CFLAGS) -o $(TEX)
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$(CC) $^ demo/extracttexture.c $(CFLAGS) -o $(TEX)
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mesh: devil1pld.o devil1tex.o src/devil1geo.o
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mesh: devil1pld.o devil1tex.o devil1geo.o
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$(CC) $^ demo/extractmesh.c $(CFLAGS) -o $(MEX)
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$(CC) $^ demo/extractmesh.c $(CFLAGS) -o $(MEX)
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devil1pld.o: src/devil1pld.c
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devil1pld.o: src/devil1pld.c
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@ -23,7 +23,7 @@ void extracttextures(const char *filedata,
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DEVIL1TEX.gettextures(t, i, filedata, filesize);
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DEVIL1TEX.gettextures(t, i, filedata, filesize);
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for (j = 0; j < d -> texNumber; j++) {
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for (j = 0; j < d -> texNumber; j++) {
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sprintf(fmt, "%s_%d.dds", filename, id);
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sprintf(fmt, "%s_%d.dds", filename, id);
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write(fmt, t[j].data, d -> textureSize);
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write(fmt, (char*)t[j].data, d -> textureSize);
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id++;
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id++;
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}
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}
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free(t);
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free(t);
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@ -73,39 +73,35 @@ struct Mesh {
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#pragma pack(pop)
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#pragma pack(pop)
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typedef struct {
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typedef struct {
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// input: pointer to struct
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void (* const printheader) (struct Header*);
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void (* const printheader) (struct Header*);
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// input: pointer to struct
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void (* const printmeshheader)(struct MeshHeader*);
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void (* const printmeshheader)(struct MeshHeader*);
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// input: pointer to struct
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void (* const printbatch) (struct Batch*);
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void (* const printbatch) (struct Batch*);
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// input: pointer to struct
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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// input: pointer of pointer to struct, order, file data
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getmeshheader) (struct MeshHeader**,
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bool (* const getmeshheader) (struct MeshHeader**,
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unsigned int i,
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unsigned int i,
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const char * const);
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const char * const);
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// input: pointer to struct, offset of file data batch is at, file data
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bool (* const getbatch) (struct Batch*,
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bool (* const getbatch) (struct Batch*,
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unsigned int offset,
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unsigned int offset,
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const char * const);
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const char * const);
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// input: pointer to struct, order, file data
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bool (* const getmesh) (struct Mesh*,
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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unsigned int i,
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const char* filename);
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const char*);
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} fn_devil1geo;
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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extern fn_devil1geo const DEVIL1GEO;
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static void printgheader(struct Header*);
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static void printmeshheader(struct MeshHeader*);
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static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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// ** = 'pass by reference' of a pointer to struct
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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static bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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#endif
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#endif
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@ -14,23 +14,19 @@ struct PldHeader {
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#pragma pack(pop)
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#pragma pack(pop)
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typedef struct {
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typedef struct {
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bool (* const getheader) (struct PldHeader*, const char*);
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int (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int);
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void (* const printheader) (struct PldHeader*);
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} fn_devil1pld;
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extern fn_devil1pld const DEVIL1PLD;
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// input: pointer to a struct, contents of the .pld file.
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// input: pointer to a struct, contents of the .pld file.
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// * = pass by reference of a struct PldHeader
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// * = pass by reference of a struct PldHeader
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static bool getpldh(struct PldHeader*, const char*);
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bool (* const getheader) (struct PldHeader*, const char*);
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// input: pointer to header, index of offset, filesize
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// input: pointer to header, index of offset, filesize
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// * = pass by reference of a struct PldHeader
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// * = pass by reference of a struct PldHeader
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static int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int);
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int (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int);
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// input: a pld header struct.
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// input: a pld header struct.
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// * = pass by reference of a struct PldHeader
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// * = pass by reference of a struct PldHeader
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static void printpldh(struct PldHeader*);
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void (* const printheader) (struct PldHeader*);
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} fn_devil1pld;
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extern fn_devil1pld const DEVIL1PLD;
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#endif
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#endif
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@ -39,16 +39,27 @@ struct TextureBatch {
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#pragma pack(pop)
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#pragma pack(pop)
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typedef struct {
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typedef struct {
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// input: pointer to struct
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void (* const printheader) (struct TexturePack*);
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void (* const printheader) (struct TexturePack*);
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// input: pointer to struct
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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// input: pointer of pointer to struct, order, file data, file size
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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unsigned int,
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unsigned int,
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const char *,
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const char *,
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unsigned int);
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unsigned int);
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// input: pointer of pointer to struct, order, file data, file size
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getbatch) (struct TextureBatch**,
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bool (* const getbatch) (struct TextureBatch**,
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unsigned int,
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unsigned int,
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const char*,
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const char*,
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unsigned int);
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unsigned int);
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// input: pointer to struct, order, file data, file size
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bool (* const gettextures) (struct Texture*,
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bool (* const gettextures) (struct Texture*,
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unsigned int,
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unsigned int,
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const char*,
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const char*,
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@ -56,34 +67,4 @@ typedef struct {
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} fn_devil1tex;
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} fn_devil1tex;
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extern fn_devil1tex const DEVIL1TEX;
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extern fn_devil1tex const DEVIL1TEX;
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// -------------------------------------------------------+
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// Functions
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// -------------------------------------------------------+
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// Print Texture Pack Header.
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static void printtph(struct TexturePack*);
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// Print Texture Batch Descriptor.
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static void printtbd(struct TextureBatchDescriptor*);
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// Get Texture Batch Descriptor.
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// ** = 'pass by reference' of a pointer to struct
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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unsigned int,
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const char *,
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unsigned int);
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// Get Texture Batch.
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// ** = 'pass by reference' of a pointer to struct
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static bool gettexbatch(struct TextureBatch**,
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unsigned int,
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const char*,
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unsigned int);
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// Unpack Texture Batch
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static bool unpacktexbatch(struct Texture*,
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unsigned int,
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const char*,
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const unsigned int);
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#endif
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#endif
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@ -1,6 +1,21 @@
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#include "devil1geo.h"
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#include "devil1geo.h"
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#include <stdio.h>
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#include <stdio.h>
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static void printgheader(struct Header*);
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static void printmeshheader(struct MeshHeader*);
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static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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static bool getmesh(struct Mesh*, unsigned int i, const char*);
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fn_devil1geo const DEVIL1GEO = {printgheader,
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fn_devil1geo const DEVIL1GEO = {printgheader,
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printmeshheader,
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printmeshheader,
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printmeshbatch,
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printmeshbatch,
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@ -11,13 +26,13 @@ fn_devil1geo const DEVIL1GEO = {printgheader,
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static void printgheader(struct Header *gh) {
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static void printgheader(struct Header *gh) {
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if (gh != NULL) {
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if (gh != NULL) {
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printf("pointer %x\n", gh);
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printf("pointer %p\n", gh);
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printf("number of meshes %x\n", gh -> numMesh);
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printf("number of meshes %x\n", gh -> numMesh);
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printf("unknown number B %x\n", gh -> unknownNumberB);
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printf("unknown number B %x\n", gh -> unknownNumberB);
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printf("unknown number C %x\n", gh -> unknownNumberC);
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printf("unknown number C %x\n", gh -> unknownNumberC);
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printf("unknown number D %x\n", gh -> unknownNumberD);
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printf("unknown number D %x\n", gh -> unknownNumberD);
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printf("padding %x\n", gh -> padding);
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printf("padding %x\n", gh -> padding);
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printf("unknown offset %x\n", gh -> unknownOffset);
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printf("unknown offset %lx\n", gh -> unknownOffset);
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}
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}
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}
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}
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@ -25,11 +40,11 @@ static void printmeshheader(struct MeshHeader *mh) {
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if (mh == NULL) {
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if (mh == NULL) {
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return;
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return;
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}
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}
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printf("number of batches %x\n", mh -> numBatch);
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printf("number of batches %x\n", mh -> numBatch);
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printf("number of vertices %x\n", mh -> numVertex);
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printf("number of vertices %x\n", mh -> numVertex);
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printf("unknown %x\n", mh -> u);
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printf("unknown %x\n", mh -> u);
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printf("batch offset %x\n", mh -> offsetBatches);
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printf("batch offset %lx\n", mh -> offsetBatches);
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printf("flags %x\n\n", mh -> flags);
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printf("flags %lx\n\n", mh -> flags);
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}
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}
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static void printmeshbatch(struct Batch *b) {
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static void printmeshbatch(struct Batch *b) {
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@ -40,12 +55,12 @@ static void printmeshbatch(struct Batch *b) {
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printf("number of vertices %x\n", bd -> numVertex);
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printf("number of vertices %x\n", bd -> numVertex);
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printf("unknown byte %x\n", bd -> uB);
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printf("unknown byte %x\n", bd -> uB);
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printf("padding %x\n", bd -> padding);
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printf("padding %x\n", bd -> padding);
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printf("offsetPositions %x\n", bd -> offsetPositions);
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printf("offsetPositions %lx\n", bd -> offsetPositions);
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printf("offsetNormals %x\n", bd -> offsetNormals);
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printf("offsetNormals %lx\n", bd -> offsetNormals);
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printf("offsetUVs %x\n", bd -> offsetUVs);
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printf("offsetUVs %lx\n", bd -> offsetUVs);
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printf("offsetBoneIndexes %x\n", bd -> offsetBoneIndexes);
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printf("offsetBoneIndexes %lx\n", bd -> offsetBoneIndexes);
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printf("offsetBoneWeights %x\n", bd -> offsetBoneWeights);
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printf("offsetBoneWeights %lx\n", bd -> offsetBoneWeights);
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printf("offsets %x\n\n", bd -> offsets[0]);
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printf("offsets %lx\n\n", bd -> offsets[0]);
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printcoordinate(b -> vd.positions, 3);
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printcoordinate(b -> vd.positions, 3);
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}
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}
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@ -1,6 +1,12 @@
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#include "devil1pld.h"
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#include "devil1pld.h"
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#include <stdio.h>
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#include <stdio.h>
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static bool getpldh(struct PldHeader*, const char*);
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static int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int);
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static void printpldh(struct PldHeader*);
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fn_devil1pld const DEVIL1PLD = {getpldh, sizeofpldstruct, printpldh};
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fn_devil1pld const DEVIL1PLD = {getpldh, sizeofpldstruct, printpldh};
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static bool getpldh(struct PldHeader *ph, const char *filedata) {
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static bool getpldh(struct PldHeader *ph, const char *filedata) {
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@ -36,7 +42,7 @@ static void printpldh(struct PldHeader *ph) {
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return;
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return;
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}
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}
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printf("number of offsets = %i\n", ph -> numOffset);
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printf("number of offsets = %i\n", ph -> numOffset);
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printf("offsets = %x\n", ph -> offsets);
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printf("offsets = %p\n", ph -> offsets);
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unsigned int i;
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unsigned int i;
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for (i = 0; i < ph -> numOffset; i++) {
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for (i = 0; i < ph -> numOffset; i++) {
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printf("offset %i = %x\n", i, ph -> offsets[i]);
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printf("offset %i = %x\n", i, ph -> offsets[i]);
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@ -2,6 +2,32 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdbool.h>
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// Print Texture Pack Header.
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static void printtph(struct TexturePack*);
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// Print Texture Batch Descriptor.
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static void printtbd(struct TextureBatchDescriptor*);
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|
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// Get Texture Batch Descriptor.
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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unsigned int,
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const char *,
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unsigned int);
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// Get Texture Batch.
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static bool gettexbatch(struct TextureBatch**,
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unsigned int,
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const char*,
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unsigned int);
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// Unpack Texture Batch
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static bool unpacktexbatch(struct Texture*,
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unsigned int,
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const char*,
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const unsigned int);
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fn_devil1tex const DEVIL1TEX = {printtph,
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fn_devil1tex const DEVIL1TEX = {printtph,
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printtbd,
|
printtbd,
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gettexdescriptor,
|
gettexdescriptor,
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||||||
|
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