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	Merge branch 'scuti/warnings' of scuti/lib3ddevil1 into master
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							| @@ -3,17 +3,17 @@ TEX=demo-extracttexture | ||||
| MEX=demo-extractmesh | ||||
|  | ||||
| CC=gcc | ||||
| CFLAGS= -I"include" | ||||
| CFLAGS= -I"include" -Wall | ||||
|  | ||||
| all: pld texture mesh | ||||
|  | ||||
| pld: devil1pld.o devil1tex.o src/devil1geo.o | ||||
| pld: devil1pld.o devil1tex.o devil1geo.o | ||||
| 	$(CC) $^ demo/extractpld.c $(CFLAGS) -o $(PEX)  | ||||
|  | ||||
| texture: devil1pld.o devil1tex.o src/devil1geo.o | ||||
| texture: devil1pld.o devil1tex.o devil1geo.o | ||||
| 	$(CC) $^ demo/extracttexture.c $(CFLAGS) -o $(TEX)  | ||||
|  | ||||
| mesh: devil1pld.o devil1tex.o src/devil1geo.o | ||||
| mesh: devil1pld.o devil1tex.o devil1geo.o | ||||
| 	$(CC) $^ demo/extractmesh.c $(CFLAGS) -o $(MEX)  | ||||
|  | ||||
| devil1pld.o: src/devil1pld.c | ||||
|   | ||||
| @@ -23,7 +23,7 @@ void extracttextures(const char *filedata, | ||||
|         DEVIL1TEX.gettextures(t, i, filedata, filesize); | ||||
|         for (j = 0; j < d -> texNumber; j++) { | ||||
|             sprintf(fmt, "%s_%d.dds", filename, id); | ||||
|             write(fmt, t[j].data, d -> textureSize); | ||||
|             write(fmt, (char*)t[j].data, d -> textureSize); | ||||
|             id++; | ||||
|         } | ||||
|         free(t); | ||||
|   | ||||
| @@ -73,39 +73,35 @@ struct Mesh { | ||||
| #pragma pack(pop) | ||||
|  | ||||
| typedef struct {  | ||||
| // input: pointer to struct | ||||
|     void (* const printheader)    (struct Header*); | ||||
|  | ||||
| // input: pointer to struct | ||||
|     void (* const printmeshheader)(struct MeshHeader*); | ||||
|  | ||||
| // input: pointer to struct | ||||
|     void (* const printbatch)     (struct Batch*); | ||||
|  | ||||
| // input: pointer to struct | ||||
|     void (* const printcoordinate)(struct Coordinate*, unsigned int); | ||||
|  | ||||
| // input: pointer of pointer to struct, order, file data | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
|     bool (* const getmeshheader)  (struct MeshHeader**,  | ||||
|                                    unsigned int i,  | ||||
|                                    const char * const); | ||||
|  | ||||
| // input: pointer to struct, offset of file data batch is at, file data | ||||
|     bool (* const getbatch)       (struct Batch*,  | ||||
|                                    unsigned int offset,  | ||||
|                                    const char * const); | ||||
|  | ||||
| // input: pointer to struct, order, file data | ||||
|     bool (* const getmesh)        (struct Mesh*,  | ||||
|                                    unsigned int i,  | ||||
|                                    const char* filename); | ||||
|                                    const char*); | ||||
| } fn_devil1geo; | ||||
| extern fn_devil1geo const DEVIL1GEO; | ||||
|  | ||||
| static void printgheader(struct Header*); | ||||
|  | ||||
| static void printmeshheader(struct MeshHeader*); | ||||
|  | ||||
| static void printmeshbatch(struct Batch*); | ||||
|  | ||||
| static void printcoordinate(struct Coordinate*, unsigned int); | ||||
|  | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
| static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const); | ||||
|  | ||||
| static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const); | ||||
|  | ||||
| static bool getmesh(struct Mesh*, unsigned int i, const char* filename); | ||||
|  | ||||
| #endif | ||||
|  | ||||
|   | ||||
| @@ -14,23 +14,19 @@ struct PldHeader { | ||||
| #pragma pack(pop) | ||||
|  | ||||
| typedef struct {  | ||||
|     bool (* const getheader)   (struct PldHeader*, const char*); | ||||
|     int  (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int); | ||||
|     void (* const printheader) (struct PldHeader*); | ||||
| } fn_devil1pld; | ||||
| extern fn_devil1pld const DEVIL1PLD; | ||||
|  | ||||
| // input: pointer to a struct, contents of the .pld file. | ||||
| // * = pass by reference of a struct PldHeader | ||||
| static bool getpldh(struct PldHeader*, const char*); | ||||
|     bool (* const getheader)   (struct PldHeader*, const char*); | ||||
|  | ||||
| // input: pointer to header, index of offset, filesize | ||||
| // * = pass by reference of a struct PldHeader | ||||
| static int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int); | ||||
|     int  (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int); | ||||
|  | ||||
| // input: a pld header struct. | ||||
| // * = pass by reference of a struct PldHeader | ||||
| static void printpldh(struct PldHeader*); | ||||
|     void (* const printheader) (struct PldHeader*); | ||||
|  | ||||
| } fn_devil1pld; | ||||
| extern fn_devil1pld const DEVIL1PLD; | ||||
|  | ||||
| #endif | ||||
|   | ||||
| @@ -39,16 +39,27 @@ struct TextureBatch { | ||||
| #pragma pack(pop) | ||||
|  | ||||
| typedef struct {  | ||||
| // input: pointer to struct | ||||
|     void (* const printheader)   (struct TexturePack*); | ||||
|  | ||||
| // input: pointer to struct | ||||
|     void (* const printbatchdesc)(struct TextureBatchDescriptor*); | ||||
|  | ||||
| // input: pointer of pointer to struct, order, file data, file size | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
|     bool (* const getbatchdesc)  (struct TextureBatchDescriptor**, | ||||
|                                   unsigned int, | ||||
|                                   const char *, | ||||
|                                   unsigned int); | ||||
|  | ||||
| // input: pointer of pointer to struct, order, file data, file size | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
|     bool (* const getbatch)      (struct TextureBatch**,  | ||||
|                                   unsigned int,  | ||||
|                                   const char*, | ||||
|                                   unsigned int); | ||||
|  | ||||
| // input: pointer to struct, order, file data, file size | ||||
|     bool (* const gettextures)   (struct Texture*, | ||||
|                                   unsigned int, | ||||
|                                   const char*,  | ||||
| @@ -56,34 +67,4 @@ typedef struct { | ||||
| } fn_devil1tex; | ||||
| extern fn_devil1tex const DEVIL1TEX; | ||||
|  | ||||
| // -------------------------------------------------------+ | ||||
| //                  Functions | ||||
| // -------------------------------------------------------+ | ||||
|  | ||||
| // Print Texture Pack Header. | ||||
| static void printtph(struct TexturePack*); | ||||
|  | ||||
| // Print Texture Batch Descriptor. | ||||
| static void printtbd(struct TextureBatchDescriptor*); | ||||
|  | ||||
| // Get Texture Batch Descriptor. | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
| static bool gettexdescriptor(struct TextureBatchDescriptor**, | ||||
|                       unsigned int, | ||||
|                       const char *, | ||||
|                       unsigned int); | ||||
|  | ||||
| // Get Texture Batch. | ||||
| // ** = 'pass by reference' of a pointer to struct | ||||
| static bool gettexbatch(struct TextureBatch**,  | ||||
|                  unsigned int,  | ||||
|                  const char*, | ||||
|                  unsigned int); | ||||
|  | ||||
| // Unpack Texture Batch | ||||
| static bool unpacktexbatch(struct Texture*, | ||||
|                     unsigned int, | ||||
|                     const char*,  | ||||
|                     const unsigned int); | ||||
|  | ||||
| #endif | ||||
|   | ||||
| @@ -1,6 +1,21 @@ | ||||
| #include "devil1geo.h" | ||||
| #include <stdio.h> | ||||
|  | ||||
| static void printgheader(struct Header*); | ||||
|  | ||||
| static void printmeshheader(struct MeshHeader*); | ||||
|  | ||||
| static void printmeshbatch(struct Batch*); | ||||
|  | ||||
| static void printcoordinate(struct Coordinate*, unsigned int); | ||||
|  | ||||
|  | ||||
| static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const); | ||||
|  | ||||
| static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const); | ||||
|  | ||||
| static bool getmesh(struct Mesh*, unsigned int i, const char*); | ||||
|  | ||||
| fn_devil1geo const DEVIL1GEO = {printgheader, | ||||
|                                 printmeshheader, | ||||
|                                 printmeshbatch, | ||||
| @@ -11,13 +26,13 @@ fn_devil1geo const DEVIL1GEO = {printgheader, | ||||
|  | ||||
| static void printgheader(struct Header *gh) { | ||||
|     if (gh != NULL) { | ||||
|         printf("pointer %x\n", gh); | ||||
|         printf("pointer %p\n", gh); | ||||
|         printf("number of meshes %x\n", gh -> numMesh); | ||||
|         printf("unknown number B %x\n", gh -> unknownNumberB); | ||||
|         printf("unknown number C %x\n", gh -> unknownNumberC); | ||||
|         printf("unknown number D %x\n", gh -> unknownNumberD); | ||||
|         printf("padding %x\n",          gh -> padding); | ||||
|         printf("unknown offset %x\n", gh -> unknownOffset); | ||||
|         printf("unknown offset %lx\n",  gh -> unknownOffset); | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -28,8 +43,8 @@ static void printmeshheader(struct MeshHeader *mh) { | ||||
|     printf("number of batches %x\n",  mh -> numBatch); | ||||
|     printf("number of vertices %x\n", mh -> numVertex); | ||||
|     printf("unknown %x\n",            mh -> u); | ||||
|     printf("batch offset %x\n", mh -> offsetBatches); | ||||
|     printf("flags %x\n\n", mh -> flags); | ||||
|     printf("batch offset %lx\n",      mh -> offsetBatches); | ||||
|     printf("flags %lx\n\n",           mh -> flags); | ||||
| } | ||||
|  | ||||
| static void printmeshbatch(struct Batch *b) { | ||||
| @@ -40,12 +55,12 @@ static void printmeshbatch(struct Batch *b) { | ||||
|     printf("number of vertices %x\n", bd -> numVertex); | ||||
|     printf("unknown byte %x\n",       bd -> uB); | ||||
|     printf("padding %x\n",            bd -> padding); | ||||
|     printf("offsetPositions %x\n",    bd -> offsetPositions); | ||||
|     printf("offsetNormals %x\n",      bd -> offsetNormals); | ||||
|     printf("offsetUVs %x\n",          bd -> offsetUVs); | ||||
|     printf("offsetBoneIndexes %x\n",  bd -> offsetBoneIndexes); | ||||
|     printf("offsetBoneWeights %x\n",  bd -> offsetBoneWeights); | ||||
|     printf("offsets %x\n\n",          bd -> offsets[0]); | ||||
|     printf("offsetPositions %lx\n",   bd -> offsetPositions); | ||||
|     printf("offsetNormals %lx\n",     bd -> offsetNormals); | ||||
|     printf("offsetUVs %lx\n",         bd -> offsetUVs); | ||||
|     printf("offsetBoneIndexes %lx\n", bd -> offsetBoneIndexes); | ||||
|     printf("offsetBoneWeights %lx\n", bd -> offsetBoneWeights); | ||||
|     printf("offsets %lx\n\n",         bd -> offsets[0]); | ||||
|     printcoordinate(b -> vd.positions, 3); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,12 @@ | ||||
| #include "devil1pld.h" | ||||
| #include <stdio.h> | ||||
|  | ||||
| static bool getpldh(struct PldHeader*, const char*); | ||||
|  | ||||
| static int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int); | ||||
|  | ||||
| static void printpldh(struct PldHeader*); | ||||
|  | ||||
| fn_devil1pld const DEVIL1PLD = {getpldh, sizeofpldstruct, printpldh}; | ||||
|  | ||||
| static bool getpldh(struct PldHeader *ph, const char *filedata) { | ||||
| @@ -36,7 +42,7 @@ static void printpldh(struct PldHeader *ph) { | ||||
|         return; | ||||
|     } | ||||
|     printf("number of offsets = %i\n", ph -> numOffset); | ||||
|     printf("offsets = %x\n", ph -> offsets); | ||||
|     printf("offsets = %p\n", ph -> offsets); | ||||
|     unsigned int i; | ||||
|     for (i = 0; i < ph -> numOffset; i++) { | ||||
|         printf("offset %i = %x\n", i, ph -> offsets[i]); | ||||
|   | ||||
| @@ -2,6 +2,32 @@ | ||||
| #include <stdio.h> | ||||
| #include <stdbool.h> | ||||
|  | ||||
| // Print Texture Pack Header. | ||||
| static void printtph(struct TexturePack*); | ||||
|  | ||||
| // Print Texture Batch Descriptor. | ||||
| static void printtbd(struct TextureBatchDescriptor*); | ||||
|  | ||||
| // Get Texture Batch Descriptor. | ||||
|  | ||||
| static bool gettexdescriptor(struct TextureBatchDescriptor**, | ||||
|                       unsigned int, | ||||
|                       const char *, | ||||
|                       unsigned int); | ||||
|  | ||||
| // Get Texture Batch. | ||||
|  | ||||
| static bool gettexbatch(struct TextureBatch**,  | ||||
|                  unsigned int,  | ||||
|                  const char*, | ||||
|                  unsigned int); | ||||
|  | ||||
| // Unpack Texture Batch | ||||
| static bool unpacktexbatch(struct Texture*, | ||||
|                     unsigned int, | ||||
|                     const char*,  | ||||
|                     const unsigned int); | ||||
|  | ||||
| fn_devil1tex const DEVIL1TEX = {printtph, | ||||
|                                 printtbd, | ||||
|                                 gettexdescriptor, | ||||
|   | ||||
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