Moved pld fn into pld demo, and includes into respective demos

This commit is contained in:
_ 2018-04-18 00:14:11 -07:00
parent ffcd5a0e72
commit 6afdd02c67
4 changed files with 30 additions and 38 deletions

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@ -3,17 +3,6 @@
#include <stdio.h>
#include <string.h>
#include "devil1pld.h"
#include "devil1tex.h"
#include "devil1geo.h"
#define TYPE_ID_LENGTH 4
char *loadfile(const char *fname, unsigned int *s) {
FILE *f = fopen(fname, "rb");
unsigned int size = 0; // number of elements to buffer;
@ -60,29 +49,5 @@ void write(const char *filename,
}
}
bool unpackpld(const char *filedata,
unsigned int filesize,
const char *filename) {
if (filedata == NULL || filesize <= 0 || filename == NULL) {
return false;
}
struct PldHeader h;
DEVIL1PLD.getheader(&h, filedata);
char *fn = NULL;
fn = (char*)malloc(strlen(filename) + 3 + 4);
int size = 0;
unsigned int i = 0;
char textureid[TYPE_ID_LENGTH] = {'\0', '2', '3', 'T'};
for (i = 0; i < h.numOffset; i++) {
const char * currentfile = filedata + h.offsets[i];
size = DEVIL1PLD.sizeofsector(&h, i, filesize);
if (strncmp( currentfile, textureid, TYPE_ID_LENGTH ) == 0)
sprintf(fn, "%s_%d.txp", filename, i);
else
sprintf(fn, "%s_%d", filename, i);
write(fn, currentfile, size);
}
free(fn);
return true;
}

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@ -1,5 +1,5 @@
#include "common.h"
#include "devil1geo.h"
void extractmeshes(const char *filedata,
unsigned int filesize,

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@ -1,5 +1,32 @@
#include "common.h"
#include "devil1pld.h"
#define TYPE_ID_LENGTH 4
bool unpackpld(const char *filedata,
unsigned int filesize,
const char *filename) {
if (filedata == NULL || filesize <= 0 || filename == NULL) {
return false;
}
struct PldHeader h;
DEVIL1PLD.getheader(&h, filedata);
char *fn = NULL;
fn = (char*)malloc(strlen(filename) + 3 + 4);
int size = 0;
unsigned int i = 0;
char textureid[TYPE_ID_LENGTH] = {'\0', '2', '3', 'T'};
for (i = 0; i < h.numOffset; i++) {
const char * currentfile = filedata + h.offsets[i];
size = DEVIL1PLD.sizeofsector(&h, i, filesize);
if (strncmp( currentfile, textureid, TYPE_ID_LENGTH ) == 0)
sprintf(fn, "%s_%d.txp", filename, i);
else
sprintf(fn, "%s_%d", filename, i);
write(fn, currentfile, size);
}
free(fn);
return true;
}
int main(int argc, char ** argv) {
char *f = argv[1];

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@ -1,5 +1,5 @@
#include "common.h"
#include "devil1tex.h"
void exporttextures(const char *filedata,
unsigned int filesize,